The DCC - December 2, 2019

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void_nothing
Black Birch Sage
Posts: 1662
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Titles & Recognition

Post by void_nothing » 5 days ago

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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day



Congrats to slimytrout for a masterful win in November! This ends my tenure until another month from now.


DCC Scoreboard



slimytrout 90 (+4)
void_nothing 69 (+8)
RattingRots 66 (+4)
Rithaniel 61 (+5)
bravelion83 59 (+3)
netn10 58
Henlock 46
Gateways7 33
wizyard 31
Koopa 22
folding_music 17
Sagharri 16
kwanyeegor-ii 4
FoilSquared 3
frogchild 2
Legend 1
marioguy3 1
crapskidoo 0



RattingRots wrote:
6 days ago
slimytrout, void_nothing

Seal of Time 3UUU
Enchantment (R)
Sacrifice ~: Take an extra turn after this one.
bravelion83 wrote:
6 days ago
Votes: void_nothing, RattingRots

Reciprocal Loyalty WW
Sorcery (C)
Each player draws a card.
Draw a card.
"Any knight of Ardenvale always stops to help any one of their fellows they meet who are in need, because loyalty to each other is just as important as that to our Queen."
—Syr Wilton, knight of Ardenvale
folding_music wrote:
6 days ago
votes: Rithaniel, RattingRots

Heartbreaker 1rr
Creature - Devil (R)
When Heartbreaker enters the battlefield, name a card other than a basic land.
Whenever a permanent with the name you chose becomes tapped, Heartbreaker deals three damage to that permanent's controller.
First strike
3/1
netn10 wrote:
6 days ago
Votes: Rithaniel, void_nothing

Workshop Day
Sorcery (Uncommon)
Choose one:
* Create two Clues.
* Create two Treasures.
* Create two 1/1 Servos.
emily wrote:
5 days ago
Votes: RattingRots, slimytrout (the ability can just be phrased as "draw a card" — compare Excavation — but solid design regardless)

Turns out my sabbatical was two months instead of one. Whoops!

Goblin Rambler 2RR
Creature — Goblin Scout (U)
This spell costs 1 less to cast for each non-Mountain basic land you control.
Haste
"I've been just about everywhere. Usually because I was being chased by some burly beast, but it still counts."
3/1
slimytrout wrote:
5 days ago
bravelion, rithaniel

Mind Snare 1UU
Sorcery (R)
Each opponent creates a colorless artifact token named Snare. It has "You can't draw more than one card each turn." and "Sacrifice this artifact: Skip your next turn."
Flatline wrote:
5 days ago
Votes: void_nothing, Rithaniel

Lock Out w
Enchantment — Aura (U)
Enchant Gate you control
When Lock Out enters the battlefield, exile target creature an opponent controls until Lock Out leaves the battlefield.
"What is the point of a gate if it's not to keep out the undesirables?"
Henlock wrote:
5 days ago
voidnothing, rithaniel

Conclave Enchantress 1
Creature - Dryad Druid (r)
Enchantment spells you cast have convoke.
Whenever you cast an enchantment spell, draw a card if a creature convoked it.
2/2
Rithaniel wrote:
5 days ago
Votes: bravelion83, slimytrout

(Welcome back, everybody!)

Perspicacious Dilemma
Sorcery U
Target opponent may discard a card a random. If that player doesn't, you draw two cards.
"So. Which do you fear more? The possibility of losing your plans for the future? Or me?"
—Yullaka, demon sorcerer
kwanyeegor-ii wrote:
5 days ago
slimytrout voidnothing

Ludevic's Prankster RR
Creature--Devil (Rare)
Ludevic's Prankster enters the battlefield with one of the following options at random
- First strike and protection from Humans
- Menace and protection from Angels
- Trample and protection from Spirits
5U: Exile Ludevic's Prankster, then return it to the battlefield under its owners control
3/1
void_nothing wrote:
5 days ago
Votes: RattingRots, bravelion83

Ritual of Immolation 1BRG
Sorcery (M)
Until end of turn, each permanent with a mana ability you control loses all mana abilities and gains "T, Pay 2 life: Add BRG."

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Flatline
The Heartbeat of America
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Post by Flatline » 5 days ago

Votes: bravelion83, Henlock (Although I think it might need to be toned down a bit. Perhaps it should only draw a card if no lands were tapped?)

Seeker of Duality 2w
Creature — Human Monk (U)
Vigilance, lifelink
When Seeker of Duality enters the battlefield, if you spent r to cast it, create a 3/1 red Human Monk creature token with trample and haste.
"Our master teaches us that there can be no light without the darkness. No peace without war."
1/3
Last edited by Flatline 4 days ago, edited 3 times in total.
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bravelion83
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Post by bravelion83 » 5 days ago

Votes: Henlock, Flatline

Sprouting Mycelium G
Sorcery (C)
Choose one —
• Put a +1/+/1 counter on target creature you control.
• Create a 1/1 green Saproling creature token.
"What's better, eating a mushroom with the risk that it's poisonous, or giving it life with the risk that it escapes?"
—Doctor Fanagos, biologist
Last edited by bravelion83 5 days ago, edited 2 times in total.
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RattingRots
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Post by RattingRots » 5 days ago

netn10, Henlock

Shoot First 1R
Enchantment - Aura (U)
Enchant creature
Echo 1R
Enchanted creature has haste and double strike.
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folding_music
unimportant kind of lizard
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Post by folding_music » 5 days ago

votes: Henlock, kwanyeegor-ii

Free Association 1R
Enchantment (R)
The first time you cycle a card each turn, draw a card and reveal it. That card gains Cycling r until end of turn.
Cycling r
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netn10
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Post by netn10 » 5 days ago

Votes: bravelion83, Henlock

Disheartening Roar G
Instant (Rare)
Counter target creature spell if its toughness is less than target creature you control's power.

slimytrout
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Post by slimytrout » 4 days ago

folding_music, rithaniel

Sigarda, Heron Protector 3GW
Legendary Creature – Angel (MR)
Flying, hexproof
Creature cards you own can't be put into exile from the graveyard or the battlefield.
"None will come to harm under my wings."
4/4
Last edited by slimytrout 4 days ago, edited 1 time in total.

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Rithaniel
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Post by Rithaniel » 4 days ago

Votes: netn10, void_nothing

Oracle of Stones
Creature - Spirit Wizard C
: At the beginning of your next precombat main phase, add .
"Granite is reliable. Marble is predictable. Shale can be trusted."
—Shreshtar Nulhein, oracle of stone

2/2
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kwanyeegor-ii
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Post by kwanyeegor-ii » 4 days ago

rattingrots henlock

Edict of the Revolution BBB
Instant (Rare)
Choose nonlegendary creature, legendary creature, or planeswalker. Target player sacrifices a permanent of that type
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void_nothing
Black Birch Sage
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Titles & Recognition

Post by void_nothing » 4 days ago

Votes: netn10, emily

Worldcoil Engine
Artifact Creature - Wurm (M)
Menace, vigilance
When Worldcoil Engine dies, create two 6/6 colorless Wurm artifact creature tokens with menace and vigilance.
New Phyrexia encircles what was once Mirrodin end to end.
12/12

Henlock
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Post by Henlock » 4 days ago

netn10, emily

Frontline Dispeller w
Creature - Human Cleric Soldier (u)
When Frontline Dispeller enters the battlefield, exile target artifact or enchantment with converted mana cost 1 or less until Frontline Dispeller leaves the battlefield.
2/1

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