Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive  point for the month. If your card ends up with the most votes for that day, you will receive  additional points for the month. In the event of a tie, each person who tied receives  additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
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- You have included all of the previous day's entries.
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Bad day. Calling it a night for MTGN; lots of forum stuff to take care of tomorrow.
Gateways7 wrote: ↑6 months agoslimy, rithaniel
(accidentally posted this in the wrong thread earlier, which is why it's a quote)Gateways7 wrote: ↑6 months agoFinal Judgement
Exile target nonland permanent, then you gain life equal to the number of card types among cards in exile. (The card types are artifact, creature, enchantment, instant, land, sorcery, planeswalker, and tribal.)
♪ it's the final judgment ♪
bravelion83 wrote: ↑6 months agoVotes: RattingRots, void_nothing
Packbeast of the Woods
Creature — Beast (M)
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost and put a +1/+1 counter on it.)
Ferocious — As long as you control a creature with power 4 or greater, you may pay instead of paying Packbeast of the Woods's morph cost.
These beasts made their lair in a forest so thick that even Atarka herself couldn't see them from the sky.
RattingRots wrote: ↑6 months agoHenlock, Rithaniel
Koopa - I'm not sure if it's possible to complete a single task multiple times (like if you do the 5 life one twice do you get two counters?). The concept is very original, but it needs to be a bit more clear in execution. If you actually can double up on the tasks, it's probably too OP
Legend - I really like this, but both modes are OP. The same cost as demonic tutor needs a bigger drawback as life total can often be ignored. On the flip-side, you can just win the game out of nowhere with two of these in hand if you target an opponent you know has expensive cards.
slimytrout - Not really any notes. It is very powerful but I think just makes it into the acceptable range, just liked Henlock and Rithaniel's cards more.
Enchantment - Aura (R)
At the beginning of each player's upkeep, that player sacrifices an unenchanted creature. If they can't, sacrifice ~.