The Signpost Uncommon Game

CunningGabe
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Post by CunningGabe » 1 year ago

Shaman of the Beyond RG
Creature - Elf Shaman
R, t: Exile the top card of your library face-up. You may play that card this turn.
t, Turn a face-up card you own in exile face-down: Add RG.
2/1

Next: BR Destruction matters
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Surging Chaos
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Post by Surging Chaos » 1 year ago

Devastating Dirigible 2BR
Artifact - Vehicle
Flying
Whenever Devastating Dirigible becomes a creature, permanents your opponents control lose indestructible and can't gain indestructible until end of turn.
Spells you cast that would target a permanent or permanents an opponent control cost 1 less to cast.
Crew 2
5/4

Next: UR changelings
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lookingupanddown
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Post by lookingupanddown » 1 year ago

Oracle of the Multitudes 2UR
Creature - Shapeshifter Shaman
Changeling
1UR, : Scry 1, then reveal the top card of your library. If the card revealed this way is a creature card that shares a creature type with each creature you control, Oracle of the Multitudes deals 2 damage to target opponent. Otherwise, put that card into your hand.
Unpredictability is common among the shapeshifters known as the Multitudes. To them, foresight is a treasured gift.
2/4

Next: RG domain

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Surging Chaos
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Post by Surging Chaos » 1 year ago

Prismatic Growth RG
Enchantment - Aura
Enchant land
When Prismatic Growth enters the battlefield, draw a card.
Enchanted land is every basic land type in addition to its other types.
Whenever enchanted land is tapped for mana, add one mana of any type that land could produce.

Next: GU Madness (an ode to a classic archetype!)
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Ulka
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Post by Ulka » 1 year ago

Wild Looter
Creature - Elf Rogue
Whenever you cycle or discard a card, Add one mana of any color. Activate this ability only once per turn.
t: Discard a card, then scry 1.
0/1

Next: UB Flashback
Modern: Goryo's Gifts | Heartless Architect | Soul Sisters | MonoGreen Devotion
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kirkusjones
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Post by kirkusjones » 1 year ago

Thought Infestation 1ub
Instant
Draw a card, then discard a card from your hand. If Thought Infestation was cast from your graveyard, instead each opponent discards a card and you draw card for each card discarded this way.
Flashback - discard three cards.

Next: bg land ramp

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Surging Chaos
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Post by Surging Chaos » 1 year ago

Blightsprout Invoker BG
Creature - Elf Shaman
2BG, T: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. You gain 2 life.
8: Create three 1/1 green Saproling creature tokens. Each opponent loses 2 life.
2/2

Next: RW bottom card of the library
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lookingupanddown
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Post by lookingupanddown » 1 year ago

Dwarven Tunneling Team 2RW
Creature - Dwarf Scout
When Dwarven Tunneling Team enters the battlefield, scry 2.
When Dwarven Tunneling Team leaves the battlefield, reveal the bottom card of your library. It deals X damage to target creature or planeswalker and you gain X life, where X is the revealed card's mana value.
2/3

Next: WB Warriors

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void_nothing
Look On My Sash...
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Post by void_nothing » 1 year ago

Abzan Taleteller 2WB
Creature - Human Warrior
Whenever Abzan Taleteller or another Warrior you control attacks, choose one -
• That creature becomes a Dragon in addition to its other types until end of turn. It gains flying and has base power and toughness 4/4 until end of turn.
• That creature becomes a Spirit in addition to its other types until end of turn. It gains first strike and has base power and toughness each equal to the number of creatures you control until end of turn.
3/3

Next: An enchantment for UR high power matters
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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Surging Chaos
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Post by Surging Chaos » 1 year ago

Inversion Field UR
Enchantment
U: Target creature you control gets +0/+1 until end of turn.
R: Switch the power and toughness of target creature you control until end of turn.
Whenever a creature you control attacks, if its power is 5 or greater, it gains menace until of turn.

Next: GW hand size matters
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Krishnath
Mechanical Dragon
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Post by Krishnath » 1 year ago

Brightwood Spawning 3GW
Sorcery
Draw a card.
Create a 1/1 green Saproling token creature for each card in your hand.

Next: RG Aristocrats.

(Also, hi!)
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Surging Chaos
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Post by Surging Chaos » 1 year ago

Krark-Clan Furnace Keeper 2RG
Creature - Goblin Shaman
Sacrifice an artifact or creature: Scry 1.
Whenever Krark-Clan Furnace Keeper dies, exile it, then return a card at random from your graveyard to your hand.
3/2

Next: WU Proliferate
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void_nothing
Look On My Sash...
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Post by void_nothing » 1 year ago

Secretive Goomancer 1WU
Creature - Human Wizard
Secretive Goomancer enters the battlefield with two +1/+1 counters on it.
Whenever Secretive Goomancer enters the battlefield or becomes the target of a spell, create a 0/0 blue Ooze creature token and put a +1/+1 counter on it.
1/0

Next: BR Demon/Devil/Imp tribal
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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lookingupanddown
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Post by lookingupanddown » 1 year ago

Hellwhip 1BR
Artifact - Equipment
Equipped creature has menace
Equipped creature gets +1/+2 and has "When this creature dies, it deals 2 damage to target player and they discard a card." if it's a Demon, Devil, or Imp.
Equip Demon, Devil, or Imp BR
Equip 4

Next: RW enlist

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OneAndOnly
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Post by OneAndOnly » 1 year ago

Boros Regimental Commander -- 3RW
Creature - Minotaur Soldier
Enlist
Whenever Boros Regimental Commander attacks, create a 1/1 red and white Soldier creature token. If Boros Regimental Commander's power is five or greater, attacking creatures you control get +2/+0 until end of turn.
4/3
.
Next: UG Age counters (but not necessarily cumulative upkeep)

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Surging Chaos
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Post by Surging Chaos » 1 year ago

Rimewind Archivist GU
Snow Creature - Human Wizard
Cumulative upkeep 0
Remove two age counters from among permanents you control: Put a +1/+1 counter on target permanent. Activate this ability only once per turn.
2/2

Next: UB Haunt
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Incredium
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Post by Incredium » 1 year ago

Cursed Mirror Ub
Artifact
T: exile Cursed Mirror haunting target creature until that creature leaves the battlefield.
Whenever a haunted creature dies, if Cursed Mirror is on the battlefield or in exile haunting a creature, scry 2, then each opponent loses 1 life.

Next: rw For reconfigure

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Surging Chaos
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Post by Surging Chaos » 1 year ago

Efficient Mechanic 1RW
Creature - Human Artificer
Artifacts you control cost 1 less to cast.
You may activate equip and reconfigure abilities at any time you could activate an instant.
2/3

Next: UR Sagas
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Ulka
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Post by Ulka » 1 year ago

Time Leaper 1UR
Creature - Frog Wizard
Flash
When Time Leaper enters the battlefield, remove all lore counters from target Saga.
2/2

Next: WR Sneak and Breach
Modern: Goryo's Gifts | Heartless Architect | Soul Sisters | MonoGreen Devotion
Pauper: Blackened Eggs | Zombies | Domain Zoo | Sultai Teachings | Jund Gardens

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Surging Chaos
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Post by Surging Chaos » 1 year ago

Battalion Guardian 3RW
Creature - Angel
Flying
R: You may put a creature card from your graveyard onto the battlefield. It gains haste. Sacrifice it at the beginning of the next end step.
1, Sacrifice Battalion Guardian: Creatures you control gain persist until end of turn.
4/5

Next: BG defender
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OneAndOnly
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Post by OneAndOnly » 1 year ago

Broomhandle Sloth - 2Bg
Creature - Sloth Warlock
At the beginning of each end step, put a defender counter on target creature that didn't attack this turn if it didn't enter the battlefield this turn.
1bg, Pay 2 life: Change a defender country on target creature to a -1/-1 counter.
2/2
.
Next BR Damage redirection

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lookingupanddown
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Post by lookingupanddown » 1 year ago

Bloodthirsty Cinder 4BR
Creature - Elemental Shaman
When Bloodthirsty Cinder enters the battlefield, it deals 1 damage to all creatures and planeswalkers.
At the beginning of your end step, each opponent loses life equal to the number of creatures you control that dealt noncombat damage this turn.
4/4

Next: WU tokens

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Surging Chaos
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Post by Surging Chaos » 1 year ago

Jubilant Festivities WU
Sorcery
Choose one:
- Investigate.
- Create a tapped Treasure token.
- Create two Food tokens.
- Create a 1/1 white Soldier creature token.
Escalate 1

Next: WB equipment
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Krishnath
Mechanical Dragon
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Post by Krishnath » 1 year ago

Gloaming Knight 1WB
Creature - Human Knight
Lifelink
1WB: Attach target equipment you control to Gloaming Knight, play this ability as a sorcery.
2/2

Next: RG orc tribal.
Numquam evolutioni obstes. Solum conculceris.

Pascite draconem, evolvite aut morimini.

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Guardman
A Dog's Dream of Man
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Post by Guardman » 1 year ago

Warleader's Club rg
Artifact - Equipment
Equipped creature has trample.
Whenever equipped creature attacks, you may tap an untapped creature you control. Equipped creature gets +X/+0 until end of turn, where X is the tapped creature's power. If the equipped creature is an Orc, instead it gets +X/+X until of turn.
Equip 3. This ability costs 1 less to activate for each other Orc you control.
Thoughts
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This was harder than I thought it would be as Orcs don't really have a tribal identity and thanks to D&D sets, not much of a color identity either. But when I think of Orcs I think of hordes of scary, battleloving warriors. As such, I thought a psuedo-banding equipment that rewards you for equipping it on a Orc would be neat. Flavor is that of an Orc Warleader leading their troops into battle by being in the front of the charge. A real Teddy Roosevelt type.
Next: Madness

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