The DCC - September 14, 2019

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void_nothing
Carrion King
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Titles & Recognition

Post by void_nothing » 1 month ago

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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day



Hopefully getting about 10 hours of sleep.


DCC Scoreboard



Sagharri 41 (+0)
bravelion83 39 (+3)
slimytrout 32 (+7)
emily 32 (+3)
RattingRots 29 (+1)
void_nothing 25 (+0)
Rithaniel 23 (+1)
shukkets 22 (+1)
netn10 21 (+4)
Henlock 13
Ink-Treader 12
Krishnath 11 (+2)
Legend 6
marioguy3 4 (+0)
kwanyeegor-ii 2



RattingRots wrote:
1 month ago
bravelion83, netn10
Notes on emily's card
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Personally my view is that hate cards that are fringe playable in most cases, but are great against the thing they're hating are great, but cards that are actually good against everything are oppressive. I think this is a nice design and flavorful, but it would make the non-hate case worse, otherwise it's almost never wrong to maindeck it (or just throw it into a casual deck) and then you get to randomly oppress some strategies without a real investment.
Boreal Ritual 1R
Instant (C)
Add SSS.
slimytrout wrote:
1 month ago
krishnath, netn10

Reality Shimmer 1WU
Instant (U)
Exile target creature, then return it to the battlefield under its owner's control face up or face down. (Face-down creatures are colorless 2/2 creatures.)
"With a simple snap of my fingers, I could reshape your very essence."
-Ixidor, Reality Sculptor
bravelion83 wrote:
1 month ago
Votes: Krishnath, emily
Honorable mentions
Show
netn10, RattingRots
Infamy Mark 3W
Enchantment (R)
When Infamy Mark enters the battlefield, exile target creature until Infamy Mark leaves the battlefield.
Infamy Mark enters the battlefield with four infamy counters on it.
At the beginning of your upkeep, remove an infamy counter from Infamy Mark.
Infamy Mark has hexproof and indestructible as long as it has an infamy counter on it.
Criminals are marked and left to suffer a period of quarantine wandering in the Great Desert that separates the Ten Cities.
Krishnath wrote:
1 month ago
Votes: emily, netn10,

Counterfeiter's Tools 1U
Artifact (Rare)
3U, T: Craft (Create a token that is a copy of target artifact token or enchantment token you control.)
Rithaniel wrote:
1 month ago
Votes: slimytrout (that's freakin' clever), RattingRots

No love for Nlia? Too bad. I'll have to come up with a way to make her more interesting.

Starstone Crystal
Artifact C
: Add .
Discard Starstone Crystal: Choose one—
•You gain 3 life.
•Scry 1.
"Black as night but with a veritable cosmos of light shimmering within. Is it so difficult to believe that a stone like this fell from the sky?"
—Tal Ohru, traveling merchant
shukkets wrote:
1 month ago
Votes: slimytrout, netn10

World Wide Web 3G
Tribal Enchantment - Spider (R)
Whenever a source with flying would deal damage to you or a permanent you control, prevent X of that damage where X is the number of Spider permanents you control.
Sagharri wrote:
1 month ago
Votes: slimytrout, bravelion83

Supreme Vengeance 2WBR
Sorcery (R)
As additional cost to cast Supreme Vengeance, sacrifice a creature.
Destroy each creature that doesn't share a creature type with sacrificed creature.
Greatest things require greatest costs.
emily wrote:
1 month ago
Votes: slimytrout, bravelion83

Play Dead 1B
Instant (C)
Sacrifice a creature. At the beginning of the next end step, return that creature card to the battlefield under your control.
"At least I wasn't late to my own funeral!"
netn10 wrote:
1 month ago
Votes: slimytrout, Rithaniel

Act Impulsively 1R
Instant (Common)
Look at the top four cards of your library and exile a card from among them. Until end of turn, you may play that card.
"Think fast, and the gifts of fires are yours."
- Chandra Nalaar
void_nothing wrote:
1 month ago
Votes: shukkets, emily

Measure Entity 2W
Creature - Shapeshifter (R)
Changeling
1W: Ignore changes to target creature's base power and toughness until end of turn.
XW: Until end of turn, creatures you control gain protection from X/X creatures and gain all creature types.
3/3

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RattingRots
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Post by RattingRots » 1 month ago

Extremely good submissions today.

slimytrout, netn10
hms
Show
almost everyone:

bravelion83 (I think this works better as a keyword, and with a shorter period of time)

Also Krishnath, Rithaniel, Sagharri, emily
Gang Up XB
Instant (U)
Collective 1B (You may play this card for its collective cost. If you do, the value of X is determined by the number of creatures you control)
Target creature gets -X/-X until end of turn.
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How do you feel about websites where people with similar interests exchange ideas?
I'm forum!

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bravelion83
Syr Lionheart, Boros Soldier
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Post by bravelion83 » 1 month ago

Votes: slimytrout, netn10
Honorable mentions
Show
emily, Sagharri
RattingRots
Show
Yes, I had considered various other options: making its own keyword, just using vanishing, and/or increasing the mana cost to 4W. But that card is supposed to come from one of my custom sets, private for now, and in that set both the mechanic being written out and the specific number being four make a lot of sense. Of course, you just couldn't know this, and it's hard to explain without saying more about that set and the story it's meant to tell. Maybe one day I will. I don't know.

As for your card for today, that's a neat idea, but unfortunately it doesn't work in the rules. Snow mana is not a type of mana you can add to your mana pool, it's just defined as "mana from a snow permanent".
CR 106.11 wrote: If an effect would add mana represented by one or more snow mana symbols to a player's mana pool, that much colorless mana is added to that player's mana pool.
So that card is functionally the same as "Add CCC."
Honor the Ancestors 2G
Sorcery (U)
Return target card from your graveyard to your hand.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
"Making mistakes of your own isn't a problem, but repeating ones that have already been made by your ancestors is. Honor their memory by learning from their experiences."

Note: "Target" prevents you from returning the card you discarded to jump-start.
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My CCCG Resume (Updated on September 30th 2019)
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Blue means it was on MTGSalvation. Green means it was here on MTGNexus.
MCC - Winner (6): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019 || Host (17): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last ever on MTGSalvation), Aug 2019 (first ever on MTGNexus) Oct 2019 || Judge (37): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last ever on MTGSalvation), Aug 2019 (first ever on MTGNexus) Sep Oct 2019
CCL - Winner (3): Jul 2016 (tied with Flatline), May 2017, Jul 2019 (last ever on MTGSalvation) || Host (5): Feb 2015, Mar Apr May Jun 2016
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My projects (Updated on June 14th 2019)
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All on MTGSalvation for now. See this Blogger post.
Author of the MCC Guidelines and FAQ.

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Krishnath
Mechanical Dragon
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Post by Krishnath » 1 month ago

Votes: netn10, Sagharri,

Demon Charm 1B
Instant (Common)
Choose one —
• Create a 0/1 black Serf creature token.
• Target Demon creature you control gets +2/+0 and gains menace until end of turn.
• Each player loses 2 life.
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Numquam evolutioni obstes. Solum conculceris.

Pascite draconem, evolvite aut morimini.

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Rithaniel
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Post by Rithaniel » 1 month ago

Votes: emily, netn10

Shadow of Appeasement
Creature - Spirit R
Flying
, Sacrifice two nontoken creatures: Creatures can't attack this turn.
"When I was alive, I fought against death. I was selfish. Now that I've crossed the barrier, I see what I did not then: Sacrifice is more necessary than we admit."
2/2
Last edited by Rithaniel 1 month ago, edited 1 time in total.
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And a Quote
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“I am, somehow, less interested in the weight and convolutions of Einstein’s brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.”
― Stephen Jay Gould

slimytrout
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Post by slimytrout » 1 month ago

rithaniel, netn10

Fleeting Loyalties 4UU
Enchantment – Aura (M)
Enchant creature
You control enchanted creature
Exile Fleeting Loyalties: Take an extra turn after this one. Activate this ability only any time you could cast a sorcery.
In one second of hesitation, a lifetime can pass.
Last edited by slimytrout 1 month ago, edited 3 times in total.

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shukkets
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Post by shukkets » 1 month ago

Votes: emily, void_nothing

Mortality 3BBB
Creature - Incarnation (R)
Deathtouch
All creatures lose indestructible and can't gain indestructible.
For as long as Mortality is on the battlefield or in your graveyard, non-Incarnation creature cards in all graveyards lose all abilities and can't leave their owner's graveyards.
6/6

netn10
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Post by netn10 » 1 month ago

Votes: slimytrout, emily

Mirran's Last Cause 4RW
Enchantment (Rare)
At the beginning of your upkeep, put a +1/+1 counter on each creature you control and a charge counter on each artifact you control.
Tap three untapped creatures and/or artifacts you control: Proliferate.
"We are the water that will separate the phyrexian oil from the innocent."

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emily
True Trans Soul Rebel
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Post by emily » 1 month ago

Votes: Rithaniel, netn10

Sanguine Chaplain 2WB
Creature — Vampire Cleric (R)
Lifelink
Other Vampire creatures you control get +1/+1 and have lifelink.
2WB, T: Sanguine Chaplain deals damage equal to its power to target creature. That creature becomes a Vampire in addition to its other types.
1/4
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Spelled with a lowercase "e". Formerly master_of_the_universe on MTGsalvation.

marioguy3
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Post by marioguy3 » 1 month ago

Votes: emily, netn10

Bajoko the Inane
Legendary Creature - Clown (Mythic Rare)
You may reveal Bajoko the Inane from your opening hand. If you do, each player loses 1 life, exiles a card at random from their hand, then draws a card at the beginning of your first upkeep.
Menace
4/4
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Pun of the month: What's a dog's best friend?
Catapults

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void_nothing
Carrion King
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Titles & Recognition

Post by void_nothing » 1 month ago

Votes: Rithaniel, Sagharri

Mortus Agent 3B
Creature - Skeleton Assassin (R)
T: Destroy target creature with converted mana cost 3 or less.
1U: Return Mortus Agent to its owner's hand.
2/1

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