FoodChainGoblins wrote: ↑1 year ago
ktkenshinx wrote: ↑1 year ago
Re: bans
Lattice, Veil, and OUaT all fit my so-called "nerf ban" model of eliminating problematic cards without killing their core decks. Oko needs to go for format dominance reasons at this point, even if it's the core of certain UGx strategies. At a minimum, all four of those cards should be banned today (or ASAP) to rebalance Modern. Astrolabe should also be up for discussion, along with Urza himself and potentially Emry. I'd also add T3feri to my nerf ban list, as it homogenizes Ux decks towards UWx and represents yet another god awful, format-wrecking 2019 design mistake. This ban update also needs to have clear marching directives from Wizards about where their format curation is heading in 2020.
You don't think
Oko, Thief of Crowns needs a ban? This card is so pervasive that it is now in Bant Snowblade, most versions of Urza decks, Amulet, Infect, and players are splashing him in decks like Titanshift, etc. This card is just too much and super strong. After coming back from playing at CFB's Game Center in Santa Clara, I am convinced that in more competitive metas, Oko is NOT all right.
I literally said "Oko needs to go for format dominance reasons." It is at the top of my banlist.
Tomatotime wrote: ↑1 year ago
Personally I'm kind of tired of all these posts calling for bans of exclusively 2019 cards, I'm not sure how people think that will actually solve anything, Modern has been a dumpster fire since well before 2019, if you want to fix it via banning, than people need to freely advocate for pre-2019 cards to be banned, such as:
Tron
Blood Moon
Ensnaring Bridge
Lattice
Something from infect?
Something from burn?
etc.
Tron is a fine check on midrange and grindy strategies. There are ways to depower it without killing the deck. Wizards must avoid killing decks if at all possible because it undermines format confidence almost as much as letting the format implode. It also leads to uncertain, cascading issues if Tron is holding back grindy strategies. Moon creates nongames and honestly, at this point, I wouldn't be sad with it dying. Bridge, however, is fine and invites significant counterplay. Bridge doesn't turn off the means to deal with it, unlike Moon. Lattice must go (but also, that's a 2019 problem, not a Lattice problem), and Infect/Burn are (probably) fine but it also probably wouldn't hurt Modern to nerf-ban elements of some linear decks.
Amalgam wrote: ↑1 year ago
Well this thread sure imploded overnight. You guys are honestly just going mental now to the point it's more of a joke than actual discussion. I cant see more than 3 bans happening followed by 1-2 bans a few months later as that's how wizards normally operates. Wizards needs time between bans and even jus 2-3 bans on it's own creates a massive meta shift on it's own. Just saying we should delete 4-5 decks from modern is both stupid and will never actually happen so can we just push that discussion to the side please
The format is on fire right now. Wizards needs to take multiple aggressive bans to save it, likely an unban, and then release a statement about Modern's direction going forward. There is no other option that is going to reverse the format's trajectory. As someone who has tirelessly advocated for critical, rational, non-hyperbolic, measured discussion, I am going on record saying that Modern has never, ever been in a worse spot. Wizards needs to take aggressive, public, and sweeping action to reverse its decline or this format is a goner by 2021. And this doesn't even address the Pioneer pressures the format also needs to overcome!
Wizards needs to ban Oko, OUaT, Veil, Lattice, either Urza or Opal, and probably a variety of other so-called nerf-ban cards to restabilize the format. Examples of such nerf bans would be Creeping Chill, Nature's Claim, Force of Vigor, Scale Up, T3feri, and potentially a few others. We have overwhelming metagame and format data that shows the format is exceedingly unhealthy on multiple fronts. Sweeping bans like these will mostly allow players to keep their decks, get ahead of metagame shifts to the next unhealthy thing, and dramatically improving format experience and player engagement.