Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
The new sound effects on MTGO are weird.
netn10 probation: 19
DCC Scoreboard
Flatline 78 (+6)
scarbo 56 (+3)
Rithaniel 54 (+3)
slimytrout 52 (+3)
void_nothing 44 (+2)
netn10 43 (+0)
Gateways7 38
jamblock 36
folding_music 31 (+1)
RattingRots 25
Zemoo 24
Henlock 13
BOVINE 7
marioguy3 5
kwanyeegor-ii 3
FoilSquared 2
scarbo 56 (+3)
Rithaniel 54 (+3)
slimytrout 52 (+3)
void_nothing 44 (+2)
netn10 43 (+0)
Gateways7 38
jamblock 36
folding_music 31 (+1)
RattingRots 25
Zemoo 24
Henlock 13
BOVINE 7
marioguy3 5
kwanyeegor-ii 3
FoilSquared 2
scarbo wrote: ↑4 years agovote: slimytrout, folding_music
Merfolk Envoy
Creature - Merfolk Scout (R)
Flash
When Merfolk Envoy enters the battlefield, if was spent to cast it, put a +1/+1 counter on each other Merfolk you control. If was spent to cast it, other Merfolk you control gain hexproof until end of turn. (Do both if was spent to cast it.)
1/1
netn10 wrote: ↑4 years agoVotes: Flatline, scarbo
Predict Maro's Teaser (7/14)
Mirror Action
Sorcery (Rare)
For each different name among permanent you control, you may put a permanent card with the same name from your hand onto the battlefield.
One perfection deserves another.
folding_music wrote: ↑4 years agovotes: void_nothing, scarbo
Church of Ill Omen
Land (R)
: Add one mana of any colour.
Whenever a creature enters the battlefield under your control, put a -1/-1 counter on that creature and lose 2 life.
"Ah, I am pleased to see our congregation has not increased this week!"
Rithaniel wrote: ↑4 years agoVotes: Flatline, slimytrout
Slimytrout - I had actually thought about making it sorcery speed. I kept it instant speed with the idea in mind to make it versatile, but overlooked combat. You're right, I should have included some caveats about attacking or blocking creatures.
netn10 - I like the idea, but it might need to only work with nonland permanents. Either that, or cost more. Because you could make a deck where everything has even cmc and you can always sacrifice what it gave you last turn if it wasn't to your liking.
Coins of Vixadna
Enchantment R
, Pay 2 life: Put a coin counter on Coins of Vixadna.
If you would draw a card and you have fewer cards in hand than the number of coin counters of Coins of Vixadna, instead draw cards equal to the difference.
Wealth more expensive than what it can buy.
slimytrout wrote: ↑4 years agovoid_nothing, rithaniel
hm: netn10 - needs to specify that the revealed card must be a permanent, otherwise you'll be putting Lightning Bolts onto the battlefield.
Caged Canary
Creature - Bird (R)
Flying
Sacrifice Caged Canary: Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. You can't cast spells this turn.
1/1
void_nothing wrote: ↑4 years agoVotes: Flatline, Rithaniel
Scoria Carving
Enchantment (R)
, Sacrifice two Mountains: Create a 3/3 colorless Golem artifact creature token. Activate this ability only any time you could cast a sorcery.
, Tap an untapped nonartifact creature you control: Return target Mountain card from your graveyard to the battlefield tapped. Activate this ability only any time you could cast a sorcery.