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Subject16
- Posts: 1499
- Joined: 4 years ago
- Pronoun: he / him
Post
by Subject16 » 4 years ago
Today's Challenge:
Cats
.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points.
.::Scoring::.
Subject16 56 (3)
Gateways7 51 (2)
Guardman 50 (3)
JovialJovian 49 (1)
Ink-Treader 48 (4)
dyd 47 (3)
void_nothing 40 (0)
Henlock 36 (0)
netn10 35 (1)
BeneTleilax 7 (0)
RattingRots 7 (1)
Raptorchan 5 (0)
wizyard 3 (0)
Flatline 2 (0)
.::Note of the Day::.
.::Yesterday's Submissions::.
Enchantment sacrifice in red (yours) or black (opponents')
Gateways7 wrote: ↑4 years ago
netn10, Inktreader
Nyxeater Lamia 3BB
Enchantment Creature - Harpy (rare)
Flying
At the beginning of combat on your turn, any opponent may sacrifice an enchantment they control. If they do, tap Nyxeater Lamia. Otherwise, put a +1/+1 counter on it.
4/4
IIW: Planeswalkers or Plane cards.
RattingRots wrote: ↑4 years ago
dyd, Subject16
I've been wondering this for a while, but now seems like a good time to ask. Can someone explain why people design so many black cards that kill enchantments and white cards that make both players draw?
Promise Freedom 2RR
Sorcery (R)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Escape—
RR, Sacrifice an enchantment and exile six other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
IIW: Tribute (the Born of the Gods ability)
dyd wrote: ↑4 years ago
Votes: Gateways7, Guardman
Prophecy of Ruin bbb
Sorcery
Search your library for a nonland card, reveal it, and put it into your hand. You lose life equal to that card's converted mana cost. Each opponent sacrifices an enchantment of equal or greater mana cost. Then shuffle your library.
IIW: squirrels
Ink-Treader wrote: ↑4 years ago
Vote: Guardman and Subject16
Dying Belief XBR
Instant (U)
Each player sacrifices X enchantments.
IIW: discard as a cost
JovialJovian wrote: ↑4 years ago
Votes: Ink-treader, dyd
Nyxhunter Demon 2BB
Enchantment Creature - Demon
Flying
When ~ enters the battlefield or attacks, each player sacrifices an enchantment.
6/6
IIW: "A deck may have any number of cards named..."
void_nothing wrote: ↑4 years ago
Votes: Gateways7, Guardman
Mogis's Devastation 1BR
Sorcery
(U)
Each player sacrifices an enchantment. Each player on your team who sacrificed an enchantment in this way creates an X/1 red Ox Beast enchantment creature token with trample, where X is that enchantment's converted mana cost. Each opponent who sacrificed an enchantment in this way discards a card.
IIW: Orb tokens
Ryder I have edited citations into my earlier post.
Subject16 wrote: ↑4 years ago
JovialJovian, Ink-Treader
New Ideas 3R
Enchantment (Rare)
At the beginning of your end step, sacrifice an enchantment, then exile cards from the top of your library until you exile an enchantment card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
"The essence of progress is innovation. For better or worse, the world is about to change."
—Saheeli Rai
IIW: A card that supports two different tribes.
Guardman wrote: ↑4 years ago
Votes: Subject16 and Ink-Treader
Mystic Flames r
Instant
As an additional cost to cast this spell, sacrifice an enchantment.
Mystic Flames deals X damage to any target, where X is equal to the sacrificed enchantment's converted mana cost.
If X is 4 or more, this spell can't be countered and the damage can't be prevented.
IIW: Pokemon Double-Face Creatures
netn10 wrote: ↑4 years ago
Votes: RattingRots, dyd
Dark Cleanse 2B
Sorcery (Uncommon)
Each opponent sacrifices an enchantment.
When Dark Cleanse is put into your graveyard from your library, you may exile it. If you do, each opponent sacrifices an enchantment.
IIW: Mutate.
Last edited by
Subject16 4 years ago, edited 1 time in total.
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RattingRots
Pathological Scryer
- Posts: 703
- Joined: 4 years ago
- Pronoun: he / him
Post
by RattingRots » 4 years ago
Gateways7, InkTreader
Bumbling Pet 1W
Creature - Cat (U)
When ~ enters the battlefield, creat a 1/1 white Mouse creature token with protection from cats.
3/3
IIW: Skipping turns.
Last edited by
RattingRots 4 years ago, edited 1 time in total.
For Sale: Boots of +2 intellect. Never worn.
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haywire
- Posts: 337
- Joined: 4 years ago
- Pronoun: he / him
Post
by haywire » 4 years ago
Subject16, netn10
Cheshire Cat
Creature- Cat Illusion
When Cheshire Cat enters the battlefield, scry 1.
Whenever a Cat you control would die, exile it instead. You may cast it from exile until your next turn, and you may cast it as though it had flash.
0/2
IIW: Equipment that doesn't aid in attacking
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dyd
Randomancer
- Posts: 2587
- Joined: 4 years ago
- Pronoun: Unlisted
Post
by dyd » 4 years ago
Votes: Subject16, Gateways7
Rubblebelt Sabertooth 2rg
Creature - Cat
Haste
Whenever ~ attacks, each other Cat you control gains your choice of first strike or trample until end of turn.
4/2
IIW: your stuff gets an ability, the others lose it (
just like the archetype cycle)
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netn10
- Posts: 3935
- Joined: 4 years ago
- Pronoun: Unlisted
Post
by netn10 » 4 years ago
Votes: Gateways7, Subject16
Phantasmal Lion UU
Creature - Cat Illusion (Rare)
When Phantasmal Lion becomes the target of a spell or ability, sacrifice it.
UU: Return Phantasmal Lion to its owner's hand.
4/4
IIW: Nonblue take an extra turn.
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Subject16
- Posts: 1499
- Joined: 4 years ago
- Pronoun: he / him
Post
by Subject16 » 4 years ago
netn10, JovialJovian
Felidar Challenger 3WW
Creature — Cat Beast (Rare)
As long as you control another Cat, Felidar Challenger has first strike and lifelink.
When Felidar Challenger enters the battlefield, it fights up to one target creature you don't control.
"Mess with one Felidar, and you mess with the whole pride."
—Hazir, Sejiri cartographer
4/4
IIW: Meld/Combine/Augment
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Ink-Treader
- Posts: 1526
- Joined: 4 years ago
- Pronoun: Unlisted
Post
by Ink-Treader » 4 years ago
Vote: RattingRots and netn10
Bleakwyrd Grimalkin BG
Creature - Spirit Cat (R)
Pay 3 life: Bleakwyrd Grimalkin gains indestructible until end of turn.
At the beginning of your upkeep, return a creature card from your graveyard to the battlefield. When you do, Bleakwyrd Grimalkin gains deathtouch until end of turn and fights that creature.
The torment of the damned is just practice for the torment of the living.
2/2
IIW: Abilities that can be activated from your hand
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Guardman
A Dog's Dream of Man
- Posts: 1725
- Joined: 4 years ago
- Pronoun: he / him
- Location: In a Turn-Based World
Post
by Guardman » 4 years ago
Votes: Subject16 and netn10
The Innocent One gw
Legendary Creature - Cat God
Lifelink, Indestructible
The Innocent One cannot attack or block unless you control two other cats.
Whenever you gain life you may pay 1. If you do, create a 1/1 white Cat creature token with lifelink.
2/2
How innocent can one truly be when one enjoys nothing more than toying with mortals?
IIW: Gideon: Back from Death!
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void_nothing
Look On My Sash...
- Posts: 14927
- Joined: 4 years ago
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Answers: 124
- Pronoun: he / him
- Location: Tal Terig, Zendikar
Post
by void_nothing » 4 years ago
Votes: Ink-Treader, Subject16
Nacatl Conquest-Pride 7G
Creature - Cat Warrior (R)
Hexproof
Whenever Nacatl Conquest-Pride deals combat damage to a player, create a 2/2 green Cat creature token for each Mountain you control and for each Plains you control.
R: Target Cat gains menace until end of turn.
W: Target Cat gains lifelink until end of turn.
6/6
IIW: Wolves