Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
After that forcible rescheduling, hoping to finish out the month with about this posting time.
DCC Scoreboard
slimytrout 78 (+4)
bravelion83 61 (+2)
void_nothing 60 (+1)
netn10 59 (+1)
Gateways7 51 (+7)
RattingRots 47 (+1)
Henlock 43
Legend 34
jamblock 23
marioguy3 18
folding_music 10 (+3)
Rithaniel 9
Zemoo 6
kwanyeegor-ii 4
ayssia 2
bravelion83 61 (+2)
void_nothing 60 (+1)
netn10 59 (+1)
Gateways7 51 (+7)
RattingRots 47 (+1)
Henlock 43
Legend 34
jamblock 23
marioguy3 18
folding_music 10 (+3)
Rithaniel 9
Zemoo 6
kwanyeegor-ii 4
ayssia 2
Probation: Gateways7 (10 days), marioguy3 (17 days)
folding_music wrote: ↑4 years agovotes: netn10, void_nothing
Branching Pylons
Artifact Creature - Wall (U)
Defender, reach
Branching Pylons cards count as Forests while you're searching your library.
If Branching Pylons enters the battlefield from your library, put two +1/+1 counters on it and add .
The tree-like structures burst from the hexmarked wastes in patterns to match the furrow on a Sylvok's brow.
0/5
bravelion83 wrote: ↑4 years agoA reminder: I won't be able to host February as previously planned because of a temporary job I'm starting on the 3rd, is there anybody else that can take my place?
Votes: RattingRots, Gateways7
Honorable mention for void_nothing.
Military Supplies
Sorcery (C)
Choose one —
• Exile the top card of your library. Until end of turn, you may play that card.
• Each player draws two cards.
"Go quick! We have to anticipate our enemies! If we get there together, we will have to share the supplies with them, or they'll take revenge on us!"
slimytrout wrote: ↑4 years agobravelion, gateways7
Battle's End Valkyrie
Creature – Angel (R)
Flying
If a card would be put into a graveyard from anywhere other than the battlefield, exile it instead.
"Only those who died a glorious death have a place in these halls."
3/3
Zemoo wrote: ↑4 years agoVotes: folding_music, slimytrout
The Blind Eternities Customs Department
Enchantment (R)
Players cannot activate abilities of planeswalkers that they haven't controlled since the beginning of the turn.
Whenever a planeswalker enters the battlefield under an opponent's control, you may draw a card.
void_nothing wrote: ↑4 years agoVotes: Gateways7, slimytrout
The Defense of Meletis
Enchantment - Saga (R)
Flash
I - Counter target spell.
II - Create a 4/4 white Archon creature token with flying.
III - You may tap an untapped Archon you control. If you do, you may cast target instant or sorcery card from a graveyard without paying its mana cost.
Gateways7 wrote: ↑4 years agobravelion83, slimytrout
Icescape Raiders
Creature - Human Rogue (rare)
Skulk
Whenever Icescape Raiders deals combat damage to a player, exile the top card of that player's library. You may cast it until the end of the turn and you may pay mana as though it were mana of any color or type to do so.
2/2
RattingRots wrote: ↑4 years agofolding_music, netn10
Sparking Cinderbeast
Creature - Beast (R)
Haste
All creatures able to block ~ do so.
At the end of your turn, sacrifice ~.
2/2