I mean, it still matters when you're putting money down to play. Whether it's $5 for FNM or whatever ridiculous costs they charge for Leagues these days. Winning means earning credits to play again vs losing money and having to pay out of pocket to continue.
It's also relevant for adults with a busy schedule that make special, dedicated time to play an FNM and then get bad experience after bad experience, it greatly demotivates the desire to even make that time in the first place. Winning with 35 minutes left on the clock doesn't feel much better than losing with 35 mins left. I came here to play and enjoy my time. And I often ask myself why I even bother continuing. Then I remember how much time, effort, and money I spent dedicating myself to the format and simply push through for the fleeting hope that at least one of my matches is "fun."
I mean, it's a nonzero attribute, but finding a deck to love and enjoy helps somewhat. At least until it gets dumpstered on week after week. :laugh:The issue is, again, what are you playing AGAINST, and can you personally accept that others can play what they like, just as you can play what you like.
Thats the root of your disdain for Modern, it really is. :p
Tempo/Control, or anything reactive that's not UW.