Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
This is going up quite late so today's round will be shortened by a couple hours.
DCC Scoreboard
void_nothing 43 (+0)
netn10 40 (+1)
slimytrout 36 (+1)
bravelion83 34 (+6)
Henlock 32 (+3)
RattingRots 31 (+3)
Gateways7 30 (+1)
jamblock 23
Legend 23 (+1)
marioguy3 12 (+0)
Rithaniel 9
kwanyeegor-ii 2 (+2)
netn10 40 (+1)
slimytrout 36 (+1)
bravelion83 34 (+6)
Henlock 32 (+3)
RattingRots 31 (+3)
Gateways7 30 (+1)
jamblock 23
Legend 23 (+1)
marioguy3 12 (+0)
Rithaniel 9
kwanyeegor-ii 2 (+2)
Probation: Gateways7 (20 days)
bravelion83 wrote: ↑4 years agoVotes: slimytrout, RattingRots
Honorable mention for Henlock. (The typo in the card name has been the tiebreaker, "anointment" has no double "n")
Let's try to venture outside my confort zone again...
Wax Wings
Enchantment — Aura (U)
Solidify (If this Aura would be put into a graveyard from the battlefield, instead put a solid counter on it. For as long as it has a solid counter on it, it becomes an Equipment artifact with "Equip X", where X is this card's converted mana cost. It's no longer an Aura enchantment.)
Enchanted or equipped creature gets +1/+1 and has flying.
slimytrout wrote: ↑4 years agoRattingRots, bravelion
Joint Investigation
Enchantment (R)
Whenever an opponent draws a card, that player may pay . If the player doesn't, each other player investigates.
RattingRots wrote: ↑4 years agoHenlock, Gateways7
Tactical Advance
Instant (U)
Creatures you control get +1/+0 and gain first strike until end of turn.
Rebound (If this spell was cast from your hand, instead of putting it into your graveyard as it resolves, exile it and, at the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Gateways7 wrote: ↑4 years agoRattingRots, bravelion83
Utopia Guardian
Creature - Human Druid (common)
, : Add one mana of any one color. If you control another Druid, add two mana of that color instead.
"To protect my home, I would pay any cost."
2/1
void_nothing wrote: ↑4 years agoVotes: bravelion83, kwanyeegor-ii
Aminthis, Expanse of Heroes
Legendary Land (R)
Aminthis, Expanse of Heroes enters the battlefield tapped.
: Add . Spend this mana only to cast spells that target one or more creatures you control.