.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
void_nothing 67 (+1)
Rithaniel 64 (+3)
netn10 62 (+4)
haywire 35
JovialJovian 26 (+4)
Wren 20
Avacyn Believer 8
kwanyeegor-ii 1
.::Note of the Day::.Rithaniel 64 (+3)
netn10 62 (+4)
haywire 35
JovialJovian 26 (+4)
Wren 20
Avacyn Believer 8
kwanyeegor-ii 1
.::Yesterday's Submissions::.
Damage prevention
Wren wrote: ↑10 months agoVotes: Rithaniel, netn10
Augus the Protector
Legendary Creature - Dragon (M)
Flying
Whenever a creature you control deals combat damage to a creature an opponent controls, prevent all combat damage.
"They were weak, on the verge of death. I couldn't sit by and watch."
6/6
IIW: Companion
JovialJovian wrote: ↑10 months agoCloud of Pearls
Instant (U)
Whenever damage from a source an opponent controls is prevented this turn, create an X/X white Elemental creature token, where X is the amount of damage prevented.
The next time damage would be dealt to target noncreature this turn, prevent that damage.
vote: Rithaniel, void_nothing
IIW: Squirrels
Rithaniel wrote: ↑10 months agoVotes: JovialJovian, netn10
Dust of Souls
Instant U
Prevent the next X damage that would be dealt to each nonbattle permanent you control this turn, where X is the number of cards put into graveyards from anywhere this turn.
Forecast — , Reveal Dust of Souls from your hand: Create a Gear token. (It's an artifact with ": Target player mills a card." Ativate this ability only during your upkeep and only once each turn.)
IIW: Battle - War
War DefShowHideWars are a subtype of battles I made for a NCED. You can use this definition or make your own.
(As a War enters, each player gets a copy to protect. Each player can attack copies they aren't protecting.)
void_nothing wrote: ↑10 months agoVotes: JovialJovian, netn10
Jungle Mists
Instant (R)
Prevent all combat damage that would be dealt this turn. Search your library for a Bird, Cat, Frog, Lizard, Monkey, Snake, or Turtle card, reveal it, and put it into your hand, then shuffle.
IIW: The monarch
netn10 wrote: ↑10 months agoVotes: Rithaniel, JovialJovian
Prepare for Anything
Sorcery (Uncommon)
Prevent all combat damage that would be dealt this turn to creatures you control.
Until end of turn, whenever a creature you control deals combat damage deals combat damage to a player, you and that player each draws a card.
IIW: "You and that player each draws a card."