New Challenge Every Day - November 29th: A Villainous Mechanic to pair with Heroic

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Subject16
Posts: 1504
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Post by Subject16 » 4 years ago

Today's Challenge:
A Villainous Mechanic to pair with Heroic

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points.

.::Scoring::.
Subject16 43 (3)
Henlock 41 (1)
Ink-Treader 36 (1)
dyd 36 (2)
void_nothing 30 (0)
JovialJovian 30 (3)
netn10 23 (0)
frogchild 11 (0)
FoilSquared 8 (0)
Legend 5 (0)
Lutrine 3 (0)
wizyard (0)
slimytrout 2 (0)
.::Note of the Day::.
Asking again: I'm going to visit a friend of mine over the weekend. Could somebody cover for me whilst I am away? Saturday to Monday would be fantastic! If there aren't replies we'll just skip over this weekend.

.::Yesterday's Submissions::.
Attaching Permanents
JovialJovian wrote:
4 years ago
Votes: Ink-treader, Subject16

Bulwark Beetles 2
Artifact Creature - Insect
Infest 3 (Attach this creature to another target permanent or unattach it. It can't attack or block while it's attached to another creature. Infest as a sorcery.)
All damage that would be dealt to infested creature is dealt to ~ instead.
0/6

IIW: Movie monsters
dyd wrote:
4 years ago
Votes: Henlock, Subject16


Hermit's Woodland
Land
Elevate 2g (This land enters tapped. 2g, t: Attach this land to target creature or unattach it. As long as it's attached, its mana abilities can't be activated)
T: Add g
Elevated creature gets +2/+2 and has trample.



IIW: Phyrexians
Subject16 wrote:
4 years ago
dyd, JovialJovian

The Licid King 1RW
Legendary Creature — Licid (Rare)
RW, T: The Licid King loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.
Enchanted creature is legendary and gets +2/+2.
If The Licid King is your commander, treat damage dealt by enchanted creature as though it were commander damage.
2/2

IIW: Legendary Throwbacks
Henlock wrote:
4 years ago
dvd, jovial jovian

Inspiring Spirit 1w
Enchantment Creature - Spirit (r)
Flying
Enchanted creature has +2/+1 and flying.
When Inspiring Spirit dies, if it's not an aura, it becomes an aura with enchant creature instead. Attach it to a creature you control.
2/1
Ink-Treader wrote:
4 years ago
Vote: JovialJovian and Subject16

Seaweaver 2U
Creature - Merfolk Shaman (U)
U, T: Target Island you control becomes an enchantment Aura with enchant creature, "Enchanted creature gets +1/+1 and can't be blocked by creatures with greater power" until it's not attached to a creature. Attach it to target creature you control.
2/2

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dyd
Randomancer
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Post by dyd » 4 years ago

Votes: Henlock, Ink-Treader
([mention]Henlock[/mention] : my nick is dYd, not dVd :laugh:)

Wreckage Flock 1uu
Creature - Siren
Flying
Villainous - Whenever you cast a spell that targets a creature an opponent controls, you may tap target non-land permanent. It doesn't untap during its controller's next untap step.
3/3

IIW: Eldraine card from Oz, Wonderland or Neverland

Henlock
Posts: 1529
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Post by Henlock » 4 years ago

[mention]dyd[/mention], My phone is small and my eyesight not so good, note taken XD.

JovialJovian, dyd

Rapacious Agent 1bb
Creature - Human Minion (r)
Vile- Whenever you cast a spell that targets an opponent, draw a card and lose 1 life.
2/1
Last edited by Henlock 4 years ago, edited 1 time in total.

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Subject16
Posts: 1504
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Post by Subject16 » 4 years ago

Henlock, Jovialjovian

Spiteful Archmage 3UU
Creature — Human Wizard (Rare)
At the beginning of your end step, if you were villainous this turn, draw two cards, then discard a card. (You are villainous if a spell or ability you control made an opponent sacrifice a permanent or discard a card.)
"The academy kicked me out, so now I've come to kick them in."
3/2

IIW: A cards that makes food, treasure and clues

Ink-Treader
Posts: 1557
Joined: 4 years ago
Pronoun: Unlisted

Post by Ink-Treader » 4 years ago

Vote: Henlock and JovialJovian

Ichorspear Minotaur 3B
Creature - Minotaur Warrior (R)
Deathtouch, protection from enchantment creatures
Hero's end- Whenever a creature dealt damage by Ichorspear Minotaur dies this turn, that creature's controller sacrifices a creature or enchantment.
Some minotaurs aspire to take their bloodlust up to the starry heavens.
2/3

IIW: nonblack Shades

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JovialJovian
Captain, I object!
Posts: 2284
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Post by JovialJovian » 4 years ago

Votes: Subject16, dyd

Dark Prophet 1BB
Creature - Human Warlock
Wicked - Whenever an opponent casts a spell that targets ~, you draw a card and lose 1 life.
Whenever you draw a card, each opponent loses 1 life.
2/3

IIW: Farmyard animals

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