Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Feel a bit less sick than before, at least.
Koopa 22
bravelion83 22 (+3)
Rithaniel 20 (+2)
void_nothing 18 (+7)
slimytrout 17 (+2)
Henlock 14
Gateways7 14 (+1)
netn10 13 (+2)
Sagharri 9
FoilSquared 3
Legend 1
RattingRots wrote: ↑4 years agoslimytrout, Gateways7
Echoes of the Arcane
Enchantment (U)
Whenever you cast an instant or sorcery spell, you may pay . If you do that spell gains lifelink and "This spell deals 1 damage to each opponent."
bravelion83 wrote: ↑4 years agoVotes: slimytrout, void_nothing
Temporary Imprisonment
Instant (U)
Choose one —
• Exile target nontoken creature, then return that card to the battlefield under its owner's control.
• Exile target nontoken creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
"The duration of your imprisonment can range from one single moment to a whole lifetime. And no, it's not your choice. Our judges will choose for you."
—Fenka, Azorius arrester
Gateways7 wrote: ↑4 years agoRattingRots, Rithaniel
Contradictory Visions
Sorcery (mythic)
Search your library for any number of cards and shuffle them into one pile, then shuffle the rest of your library into another pile. Exile one chosen at random.
In one, a world of peace, yet control. In the other, a world of war, yet freedom. Alira had to make a choice.
Render
slimytrout wrote: ↑4 years agovoid_nothing, RattingRots
Chillwing Drake
Creature - Drake (R)
Flying
Whenever Chillwing Drake attacks, put an ice counter on target creature you don't control.
Creatures with ice counters on them don't untap during their controller's untap step.
3/3
Rithaniel wrote: ↑4 years agoVotes: bravelion83, netn10
Flickering Mind
Enchantment - Aura R
Enchant creature
You control enchanted creature.
Enchanted creature gets +2/+2 and has first strike and haste.
: Attach Flickering Mind to target creature.
"Do not trust soldiers with burning eyes."
—Lieutenant Daske Ero
void_nothing wrote: ↑4 years agoVotes: bravelion83, netn10
Pith Transfer
Instant (U)
Choose one -
• Target creature gets -X/-X until end of turn.
• Draw a card, then remove X counters from target artifact, enchantment, or land.
kwanyeegor-ii wrote: ↑4 years agorithaniel voidnothing
Knight of the Edge
Creature--Vampire Knight (Rare)
When Knight of the Edge dies it deals 2 damage to target creature and 3 damage to you
2/1