Maze is super beatable. it's just pretty brutal without targeted land destruction. You have to attack, they maze Lasav. You respond by turning him into
Invisible Stalker. Let the maze trigger fizzle, then dump the mana into turning Lasav, back into a big beater.
Cephalid Inkshrouder gets around this better, but it's still a huge hassle. It's even worse if you have to turn him into an evasive creature to get past blockers, then turn him into a threat, then turn him into an invisible stalker to fizzle the maze, then turn him back into a threat. I also, didn't mill any of my shroud creatures and got blanked for roughly ever. xD
Kefnet the Mindful and
Thassa, God of the Sea are both great utility creatures, yet my deck aims to use all creatures as copy options. With that in mind they aren't necessarily cheap evasion options nor heavy hitters.
Declare Lasav an attacker, then before blockers are declared transform him into
Kefnet the Mindful. Now he's a 5/5 flier. Because he's already attacking, the "can't attack unless..." clause doesn't matter because he's already been declared as an attacker. Admittedly, you'll have to transform him into something else before your next combat phase to attack. I like creatures that multi-task a lot. Kefnet grants evasion, protection and turns Lasav into an mediocre beater. Being a late game mana dump is just extra gravy.
With
Thassa, God of the Sea this works less well because if you don't have enough devotion Lasav will stop being a creature. That's a downside as far as attacking is concerned, but being able to transform into an indestructible non-creature enchantment dodges basically all removal in the game including stuff that would otherwise be unavoidable like
Black sun's zenith.
settle the wreckage, and
Merciless Eviction (naming creatures, obviously you don't transform him into an enchantment if its naming enchantments). It's also basically shroud against
path to exile and friends that get around persist.
Thassa, God of the Sea then also does stuff if cast, unlike a ton of the creatures in the deck. She still might not be good enough though, more meta-game dependent. I see tons of
Winds of Abandon here. I might not add her because she's $10 and I want my deck to be as jank as possible but I think Thassa without devotion protects lasav better than anything.
NoNeedToBragoBoutIt wrote: ↑4 years ago
I wouldn't say haste is vital, but i'm always happy to have access to it whenever i need to recast my commander. In most games
Lazav, the Multifarious doesn't cost me more than
or
, so i can usually afford to grant haste and additionally transform him after that.
Gurmag Swiftwing,
Nether Traitor and
Gingerbrute are all great, because they come with haste
and evasion - otherwise i wouldn't run them.
I used to run
Deepcavern Imp as well. Having Echo was pretty cool and it's another rare sight.
I'm just really weary of casting Lasav without the ability to turn him indestructible, shroud or persist. So when he costs 4 or 6, I consider that to be 6 or 8. Haste and a relevant attacker is another 2-3 mana on top of that.
NoNeedToBragoBoutIt wrote: ↑4 years ago
Hmm, i wouldn't say i have a definite plan against decks that go wide. It's a combination of keeping them in check via counters and removal, hard casting weenies to chump block and taking them out first. Dragons are slower on average and whenever i face a flyer deck i just
opt to hard cast 1-2 of my flyers instead of discarding them.
Decks like
Teysa Karlov, which force me to sac stuff continuously, are far more problematic.
Thassa, God of the Sea can also dodge
gravepact unless they can respond to your transformation with more sacrifice triggers. I haven't played any multiplayer games, but I see a lot of potential for getting chunked by random 7/7s that have no one else to attack because I don't have a ton of excess creatures on the battlefield. Also, it'd be hard to survive the table attacking you after you one-shot someone with Lasav and gain aggro.
I'm a bit confused by Hope of Ghirapur. Is that just for flying? Is it a meta-game choice? How does Hex Parasite play out for you? Is that mostly to eat counters to persist more or is it also a metagame choice to eat planeswalkers? How has cartoon feeder played out in practice. I assume that's to eat persist creatures you've hardcast to make Lasav bigger?