Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Thanks for the votes again!
CunningGabe 65 (+2)
emily 63 (+1)
netn10 62 (+2)
bravelion83 61 (+7)
RattingRots 57 (+3)
void_nothing 44 (+2)
Rithaniel 43
marioguy3 33 (+1)
OneAndOnly 27 (+1)
kwanyeegor-ii 7
MonoRedMage 3
CunningGabe wrote: ↑1 year agoVotes: bravelion83, void_nothing
Phyrexian Dreadtank
Artifact - Vehicle (M)
Trample
Crew 2
Whenever a creature crews Phyrexian Dreadtank, put a stun counter on that creature.
5/5
void_nothing wrote: ↑1 year agoVotes: netn10, Surging Chaos
Ancient Vow
Enchantment (R)
Skeletons and Zombies you control have lifelink and " : This creature gets +1/+1 until end of turn."
Whenever a player casts a green spell, create a 1/1 black Skeleton creature token with " : Regenerate this creature" and you lose 2 life.
Whenever a player casts a white spell, create a 1/1 black Skeleton creature token with " : Regenerate this creature" and you lose 2 life.
Rithaniel wrote: ↑1 year agoVotes: emily, bravelion83
I started writing up a thread about those four-colored cards. I apparently had more to say than I thought, because it's kinda becoming a big thread.
Poly-Land
Sorcery R
Sacrifice a land. Reveal cards from the top of your library until you reveal a land card that could produce all the same colors of mana the sacrificed land could produce. Put that card onto the battlefield tapped and put all other cards revealed this way on the bottom of your library in a random order.
netn10 wrote: ↑1 year agoVotes: bravelion83, void_nothing
Lucky Charm
Instant (Rare)
Choose one -
* If you rolled 1 this turn and whenever you roll a 1 this turn, reroll again and draw a card.
* Roll three d6 or d20.
* If you rolled 20 this turn and whenever you roll a 20 this turn, copy the result of the effect twice. You may choose new targets for the copy.
bravelion83 wrote: ↑1 year agoVotes: RattingRots (even though there is a typo: "...mana was spent on..."), marioguy3
HM: void_nothing, Surging Chaos
Staunch Protector
Creature — Kithkin Soldier (R)
Staunch Protector has first strike as long as it's attacking.
, : Staunch Protector fights target creature you don't control. Activate only as a sorcery.
"I will always defend the clachan as my family and my family as my chachan!"
3/3
RattingRots wrote: ↑1 year agobravelion83, netn10
Gum Up the Works
Instant (U)
Choose two --
-Tap target permanent.
-Counter target artifact spell.
-Draw a card.
Surging Chaos wrote: ↑1 year agoVotes: bravelion83, RattingRots
Plasma Pierce
Instant (U)
Kicker
Cleave -- Sacrifice two Mountains. (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
[If this spell was kicked, this spell has] Split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Plasma Pierce deals 3 damage to any target.