.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
JovialJovian 35 (+1)
void_nothing 30 (+0)
netn10 30 (+1)
CunningGabe 25 (+2)
TheAmericanSpirit 19 (+1)
RattingRots 12
OneAndOnly 11 (+0)
haywire 9
kwanyeegor-ii 9 (+3)
MonoRedMage 2 (+1)
Legend 1 (+1)
duducrash 0
.::Note of the Day::.void_nothing 30 (+0)
netn10 30 (+1)
CunningGabe 25 (+2)
TheAmericanSpirit 19 (+1)
RattingRots 12
OneAndOnly 11 (+0)
haywire 9
kwanyeegor-ii 9 (+3)
MonoRedMage 2 (+1)
Legend 1 (+1)
duducrash 0
.::Yesterday's Submissions::.
Ravnica guilds working together
netn10 wrote: ↑1 year agoVotes: CunningGabe, kwanyeegor-ii
Flesh Reconstruction
Instant (Rare)
Return target creature card with toughness 0 from your graveyard to the battlefield with two additional +1/+1 counters on it.
What the graftmages of Simic can't solve, they give to thrullmakers of Orzhov.
IIW: Mono blue vigilance
TheAmericanSpirit wrote: ↑1 year agoLegend, Kwanyeegor-ii
Vicious Retaliation
Instant (R)
Permanents your opponents control lose hexproof and indestructible until end of turn.
Vicious Retaliation deals 4 damage to target creature or planeswalker.
What the Legionnaires of Boros can't destroy, they give to the sadists of Rakdos.
IIW: beebles
void_nothing wrote: ↑1 year agoVotes: netn10, TheAmericanSpirit
Transguild Rally
Instant (U)
For each color pair that includes white, creatures you control get +1/+1 until end of turn if you control a permanent that's exactly those colors.
For each color pair that includes blue, draw a card if you control a permanent that's exactly those colors.
For each color pair that includes black, each opponent sacrifices a creature if you control a permanent that's exactly those colors.
For each color pair that includes red, create a Treasure token if you control a permanent that's exactly those colors.
For each color pair that includes green, each opponent sacrifices a noncreature permanent if you control a permanent that's exactly those colors.
IIW: White "sanctuary" enchantments (Inner Sanctum, Spiritual Asylum, Solitary Confinement...)
CunningGabe wrote: ↑1 year agoVotes: JovialJovian, kwanyeegor-ii
Conclave Gravetender
Creature - Elf Druid (U)
Scavenge abilities you control have convoke. (Each creature you tap while activating a scavenge ability spell pays for or one mana of that creature's color.)
2/3
IIW: Keyword counters