The DCC - February 14th, 2021

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Rithaniel
Posts: 2718
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Post by Rithaniel » 3 years ago

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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day



Hmmmm, February 14th. Isn't there something significant about that date?


DCC Scoreboard



netn10 34
Sagharri 33
Rithaniel 33 (+2)
Indighost 31 (+5)

RattingRots 23 (+2)
bravelion83 22 (+1)
void_nothing 22 (+2)
Riria 20 (+2)
archemediesx 17
emily 12
MonoRedMage 10
OneAndOnly 8
Ink-Treader 2
kwanyeegor-ii 2
w0mbat 1

Probation: netn10 (11 days)



folding_music wrote:
3 years ago
votes: void_nothing, Riria
netn10 wrote:
3 years ago
Votes: Riria, Indighost

Protect the Mind W
Instant (Rare)
Until end of turn, if a spell or ability an opponent controls causes you to discard a card or mill a card, instead you draw a card.
bravelion83 wrote:
3 years ago
Votes: Indighost, Rithaniel

Foreseen Helix RW
Instant (U)
Foreseen Helix deals 3 damage to any target. You gain 3 life.
Foretell 3B (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
"Either ordinary or dark, it's always the final move of a spectacular match."
—Daikan, Valor's Reach commentator
RattingRots wrote:
3 years ago
Rithaniel, Indighost

Coalition Flotilla 3
Artifact - Vehicle (R)
Crew 3
~ has vigilance if it was crewed by a white creature this turn; likewise it has flying for blue, lifelink for black, first strike for red and trample for green.
4/4
Rithaniel wrote:
3 years ago
Votes: RattingRots, void_nothing

Pillar of Oddities
Artifact R
Players may cast white creature spells as though they had flash.
Blue creatures have trample.
Black creatures have first strike.
Red creatures have flying.
Green creatures have vigilance.
void_nothing wrote:
3 years ago
Votes: bravelion83, RattingRots

Deathminder Kathari 3BB
Creature - Bird Assassin (R)
Flash
Flying
When Deathminder Kathari enters the battlefield, put any number of target creature cards from your graveyard on top of your library. When you do, target creature an opponent controls gets -1/-1 until end of turn for each card put on top of your library in this way.
3/1
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"Why are numbers beautiful? It's like asking why is Beethoven's Ninth Symphony beautiful. If you don't see why, someone can't tell you. I know numbers are beautiful. If they aren't beautiful, nothing is."
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― Stephen Jay Gould

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Sagharri
Posts: 288
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Post by Sagharri » 3 years ago

bravelion83, void_nothing

Cindersmith RR
Creature - Elemental Shaman (R)
XR: Put an Equipment card with converted mana cost X from your hand onto the battlefield attached to target creature you control. At the beginning of next end step, sacrifice it.
2/1

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folding_music
glitter pen on my mana crypt
Posts: 2270
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Post by folding_music » 3 years ago

votes: rattingrots, void_nothing

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bravelion83
Back to fighting monsters
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Location: Florence, Italy

Post by bravelion83 » 3 years ago

Votes: void_nothing, RattingRots
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I voted for RattingRots's card even though I don't think it would be worded like that, I can't remember seeing the word "likewise" on a Magic card ever, but I like the concept and also by process of elimination: one of the other three cards is mine, and the other two have problems with the color pie: netn10's should be blue and not white imo, and Rithaniel has misassigned the keywords to the colors, though I do understand it was the point of the card.
Seer of Destiny 1G
Creature — Human Druid (R)
Whenever you cast a foretold spell, put a +1/+1 counter on Seer of Destiny.
If you've cast two or more foretold spells this turn, Seer of Destiny has trample and indestructible.
"I see hard times ahead. Better prepare some defenses."
2/2
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Indighost
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Post by Indighost » 3 years ago

Ratting_Rots, void_nothing

Southskies Hauler 3
Artifact - Vehicle (R)
Flying
When ~ enters the battlefield you may pay 3. If you do create a 3/2 colorless Pilot artifact creature token with "This creature cannot attack."
Whenever ~ attacks, scry 1, then you may draw a card.
Whenever ~ deals combat damage to a player, you may draw a card.
Crew 3
3/6

I was thinking about the Kaldhiem Equipment that make a creature to carry them. So how about a vehicle that did that.
Last edited by Indighost 3 years ago, edited 1 time in total.

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RattingRots
Pathological Scryer
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Post by RattingRots » 3 years ago

netn10, void_nothing

Mobile Turret 2
Artifact - Vehicle (C)
Defender
Crew 1
3/5
For Sale: Boots of +2 intellect. Never worn.

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Riria
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Contact:

Post by Riria » 3 years ago

Votes: bravelion83, Rithaniel

Heart to Heart BBG
Instant (R)
Destroy target creature and all permanents paired or attached to it.
Soulbond till death do us pa... ok I want a refund.

netn10
Posts: 3982
Joined: 4 years ago
Pronoun: Unlisted

Post by netn10 » 3 years ago

Votes: bravelion83, RattingRots

Prophecy 1W
Sorcery (Common)
Scry 5.
"The future is as bright as the eyes of the prophets of our society."
- Maletis Proverb

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archemediesx
Posts: 161
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Post by archemediesx » 3 years ago

Votes: void_nothing, netn10

Life Echo 1W
Instant (C)
You gain 1 life. If Life Echo was cast from your hand, you gain 3 life and draw a card instead.
Pulsate 2W (Exile this card from your graveyard with a pulsate counter on it. At the beginning of your upkeep you may cast a copy of any card with a pulsate counter on it, without paying it's mana cost.)
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void_nothing
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Post by void_nothing » 3 years ago

Votes: netn10, RattingRots

Firemind Overtaking 5UUR
Instant (R)
This spell can't be countered.
Return three instant and/or sorcery cards at random from your graveyard to your hand. Draw three cards, then discard a card at random, then discard a card. Exile the top three cards of your library. You may play those exiled cards until the end of your next turn.
Exile Firemind Overtaking.
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Rithaniel
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Post by Rithaniel » 3 years ago

Votes: netn10, void_nothing

Selective Disbarment
Instant U
Counter target creature spell with first strike, double strike, deathtouch, haste, hexproof, reach, or trample.
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"Why are numbers beautiful? It's like asking why is Beethoven's Ninth Symphony beautiful. If you don't see why, someone can't tell you. I know numbers are beautiful. If they aren't beautiful, nothing is."
― Paul Erdős

“I am, somehow, less interested in the weight and convolutions of Einstein’s brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.”
― Stephen Jay Gould

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