Dreamscapes
.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
dyd 42 (+3)
Riria 42 (+3)
netn10 40 (+2)
JovialJovian 37 (+1)
void_nothing 37 (+2)
Pygyzy 18 (+6)
OneAndOnly 12 (+2)
caulkwrangler 9
kwanyeegor-ii 6
FoilSquared 5
MonoRedMage 4
Oskeo 3
Raptorchan 3
Lorn Asbord Schutta 3
BaconCatBug 3
.::Yesterday's Submissions::.
Weather
OneAndOnly wrote: ↑3 years agoVotes: Pyzygy, dyd
.
Windsweep --
Sorcery
Flash, Storm
For each permanent, randomly tap or untap that permanent.
Discard your hand, then draw that many cards.
.
IIW: Colorless mana
dyd wrote: ↑3 years agoVotes: Pygyzy, Riria (a bit off-color for vampire, but too funny not to vote :D )
Warm Anticyclone
Enchantment
Creatures you control have haste.
During your turn, If a permanent is tapped for mana, it produces instead of any other type.
IIW: flavor text is "WEEEEEEEE!!!!" (additional Es are allowed)
slimytrout wrote: ↑3 years agodyd, void_nothing
Blinding Blizzard
Snow Enchantment (U)
Whenever a nonsnow creature attacks, that creature doesn't untap during its controller's next untap step.
: Untap target creature.
The cold can be a deadly soporofic -- or a powerful motivator.
IIW: Alliteration
JovialJovian wrote: ↑3 years agovotes: Riria, dyd
Hurriclone
Sorcery
Hurriclone deals X damage to each creature with flying. For each nontoken creature that dies this way, create a token that's a copy of that creature.
IIW: colorless Partners
Riria wrote: ↑3 years agoVotes: Pygyzy, netn10
dyd: It's a reference to the tabletop game Vampire: the Masquerade. There's a vampire clan there (Tzimisce) who has the power to warp flesh, and one of the most common applications is making furniture out of people.
Cumulonimbus
Creature - Elemental (MR)
Flying, defender
Cumulonimbus enters the battlefield with X +1/+1 counters on it.
Whenever an Elemental you control dies or you cast a blue instant spell, put a +1/+1 counter on Cumulonimbus.
As long as Cumulonimbus has 5 or more power, it loses both flying and defender.
0/0
IIW: Hell
caulkwrangler wrote: ↑3 years agoVotes: Pygyzy, net10 (tough pick, strong round, nice work to everyone!)
Raining & Pouring
Instant
Until end of turn, whenever a creature becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays .
//
Old Man a'Snoring
Creature - Elder Human
Old Man a'Snoring enters the battlefield tapped and doesn't untap during its controller's untap step.
: Tap target creature. It doesn't untap during its controller's next untap step.
0/1
IIW: Heel-to-Face turns.
netn10 wrote: ↑3 years agoVotes: Pygyzy, void_nothing
Season After Season
Enchantment - Saga (Rare)
(As this Saga enters the battlefield and after your draw step, add a lore counter. Sacrifice after IV.)
I: Create four 1/1 green Squirrel creature tokens.
II: Tap four target creatures.
III: Untap all creatures you control.
IV: Draw a card for each creature you control.
IIW: Vehicle that's also an equipment
void_nothing wrote: ↑3 years agoVotes: Pygyzy, JovialJovian
Clear Day
Instant (R)
Exile all nonwhite enchantments. You may put a white enchantment card with converted mana cost equal to or less than the number of enchantments exiled in this way from your hand or graveyard onto the battlefield.
Cycling
IIW: A winter wonderland