Creature Type ABCs

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Ginuqu
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Post by Ginuqu » 3 years ago

Autumn Haunt bb
Creature - Shade
Pay 1 life, Mill three cards: Autumn Haunt gets +1/+1 until end of turn.
Pay 1 life, Mill thirteen cards: Autumn Haunt gains indestructible until end of turn.
Whenever a creature card enters your graveyard from anywhere, pay and 1 life or sacrifice Autumn Haunt.
0/1
sorta mad at magic right now

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Krishnath
Mechanical Dragon
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Post by Krishnath » 3 years ago

Brix's Shade UB
Legendary creature - Shade Pirate (M)
Flying, Menace
Whenever Brix's Shade attacks and isn't blocked, each player mills 3 cards. For each artifact or land milled in this way, create a treasure token (it's an artifact with "T, Sacrifice this artifact: Add one mana of any color.")
2/1
Numquam evolutioni obstes. Solum conculceris.

Pascite draconem, evolvite aut morimini.

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OneAndOnly
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Post by OneAndOnly » 3 years ago

Chillfinger Shade -- 1BB
Creature - Shade
Flying, wither
B or S: Chillfinger Shade gets +1/+0 until end of turn.
0/2

Henlock
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Post by Henlock » 3 years ago

Dimir Shade 1ub
Creature - Shade (u)
ub; Mill two cards from your library.
Whenever yoy mill two.or more cards, Diimir Shade gets +2/+2 until end of turn.
1/1

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Krishnath
Mechanical Dragon
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Post by Krishnath » 3 years ago

Ephemeral Horror 2BB
Creature - Shade Horror
Menace, shadow
When Ephemeral Horror enters the battlefield, you may have target creature with shadow phase out for as long as Ephemeral Horror remains on the battlefield.
3/2
Numquam evolutioni obstes. Solum conculceris.

Pascite draconem, evolvite aut morimini.

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Morpic_Tide
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Post by Morpic_Tide » 3 years ago

Fanged Revenant 1(b/g)(b/g)
Creature - Vampire Shade
Deathtouch
: Fanged Revenant gets +1/+1 until end of turn
1/1

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OneAndOnly
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Post by OneAndOnly » 3 years ago

Grotesquerie -- 3B
Creature - Shade
B: Target creature gets -1/-0 until end of turn.
B: Target creature blocking or blocked by Grotesquerie gets -0/-1 until end of turn,
0/3

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dyd
Randomancer
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Post by dyd » 3 years ago

Hibernating Shade 2s
● Snow Creature - Shade
b: ~ gets +1/+1 until end of turn.
sss: Tap each creature blocking or blocked by ~. They get -1/-0 until end of turn and don't untap during their controller's next untap step.
1/1

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Krishnath
Mechanical Dragon
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Post by Krishnath » 3 years ago

Illuminated Guardian 2WW
Creature - Shade Warrior (R)
Lifelink, Vigilance
W: Illuminated Guardian gets +1/+1 until end of turn.
0/3
Numquam evolutioni obstes. Solum conculceris.

Pascite draconem, evolvite aut morimini.

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OneAndOnly
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Post by OneAndOnly » 3 years ago

Juvenant -- 2BB
Creature - Shade
2BB: Target creature blocking or blocked by Juvenant becomes 1/1.
1/2

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lookingupanddown
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Post by lookingupanddown » 3 years ago

Kederekt Shade 2BB
Creature - Shade Horror (Uncommon)
B: Kederekt Shade gets +1/+1 until end of turn.
Unearth 3BB
The waters of Grixis hold more damned souls that it shows at the surface.
2/2

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Krishnath
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Post by Krishnath » 3 years ago

Liminal Shade 1WB
Creature - Shade
Lifelink, Extort
Tap an untapped gate you control: Liminal Shade gets +1/+1 until end of turn.
1/3
Numquam evolutioni obstes. Solum conculceris.

Pascite draconem, evolvite aut morimini.

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OneAndOnly
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Post by OneAndOnly » 3 years ago

Miasmatic Haunt -- 3B
Creature - Shade
B: Miasmatic Haunt gets +1/+0 until end of turn.
Whenever a creature dies, if Miasmatic Haunt dealt damage to it this turn, its controller loses life equal to the amount of B spent to activate Miasmatic Haunt's activated abilities this turn.
0/4

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Ginuqu
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Post by Ginuqu » 3 years ago

Numinous Guide 1ub
Creature - Shade
Whenever you roll the planar die, Numinous Guide gets +1/+1 until end of turn.
When Numinous Guide dies, you may reveal a Plane card you own from outside the game. If you do, planeswalk to that plane.
1/3
sorta mad at magic right now

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dyd
Randomancer
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Post by dyd » 3 years ago

Orchard Shadewalla bg
Creature - Shade Lizard
1g: ~ gets +2/+2 until end of turn. Activate this ability only once each turn.
b: ~ gets +1/+1 until end of turn.
2/2

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OneAndOnly
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Post by OneAndOnly » 3 years ago

Paradox Shade -- 2B
Creature - Shade
2BB: Exchange Paradox Shade's power with that of target creature blocking or blocked by it. (This effect doesn't end at end of turn.)
0/3

Morpic_Tide
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Post by Morpic_Tide » 3 years ago

Questioning Remnant 1(u/b)(u/b)
Creature - Shade Nightmare
Flying
(u/b)(u/b)(u/b), Exile a card from your hand or graveyard: Questioning Remnant gets +X/+X until end of turn, where X is the exiled card's converted mana cost.
1/1

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Krishnath
Mechanical Dragon
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Post by Krishnath » 3 years ago

Radiant Bishop 3WW
Creature - Shade Cleric (M)
Lifelink, vigilance
Damage dealt to you, creatures you control, and planeswalkers you control is reduced by 1.
Other creatures and planeswalkers you control have lifelink.
3/4
Numquam evolutioni obstes. Solum conculceris.

Pascite draconem, evolvite aut morimini.

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Ginuqu
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Post by Ginuqu » 3 years ago

Suggestions of a Past Murder
Enchantment Creature - Shade
Chroma -- Suggestions of a Past Murder's power is equal to the number of black mana symbols among the costs of cards in your graveyard.
As long as your devotion to black is less than three, Suggestions of a Past Murder isn't a creature.
*/1
sorta mad at magic right now

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dyd
Randomancer
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Post by dyd » 3 years ago

Trokair Remnants
Creature - Shade Knight
: Trokair Remnants gains lifelink and gets +3/+3 until end of turn.
Suspend 1 - Discard a Plains card.
1/1

Morpic_Tide
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Post by Morpic_Tide » 3 years ago

Unearthed Shadow 2b
Creature - Shade
Wither
bbb: Put a +1/+1 counter on Unearthed Shadow
If Unearthed Shadow entered the battlefield from the graveyard, it gains First Strike and Haste until end of turn.
1/1

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OneAndOnly
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Post by OneAndOnly » 3 years ago

Voidmind Shade -- 3B
Creature - Shade
Flying
B: Voidmind Shade gets +1/+0 until end of turn.
When Voidmind Shade deals damage to a creature, if its power is three or greater, that creature's controller discards a card.
0/3

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Krishnath
Mechanical Dragon
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Post by Krishnath » 3 years ago

Wreckshade 2BB
Creature - Shade Pilot (R)
Menace
Vehicles crewed by Wreckshade get +2/+2 and have Menace.
If a vehicle crewed by Wreckshade would be destroyed by combat damage, instead exile it and each creature that dealt damage to it this turn, then create that many 1/1 black Shade creature tokens.
3/3
Numquam evolutioni obstes. Solum conculceris.

Pascite draconem, evolvite aut morimini.

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OneAndOnly
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Post by OneAndOnly » 3 years ago

Xenic Shade -- 2B
Creature - Shade
Flying
Xenic Shade gets +1/+0 for each artifact you control.
0/2

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Ginuqu
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Post by Ginuqu » 3 years ago

Yarrow Stalker
Creature - Shade
Whenever you flip a coin, roll a dice or shuffle your library, Yarrow Stalker gets +1/+1 until end of turn.
0/1
sorta mad at magic right now

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