Creature Type ABCs
Kindness
Creature - Incarnation (m)
Players and permanents have hexproof.
2/2
Creature - Incarnation (m)
Players and permanents have hexproof.
2/2
Love
Creature - Incarnation
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
Each other creature you control has soulbond.
As long as a creature you control is paired with another creature, both creatures have "When this creature dies, return it to the battlefield at the beginning of the next end step if you control the creature it was paired with."
4/4
(Not sure if the wording actually works... the intent is that each "lover" will always save the other )
Creature - Incarnation
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
Each other creature you control has soulbond.
As long as a creature you control is paired with another creature, both creatures have "When this creature dies, return it to the battlefield at the beginning of the next end step if you control the creature it was paired with."
4/4
(Not sure if the wording actually works... the intent is that each "lover" will always save the other )
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Krishnath Mechanical Dragon
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Dang it
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Kindness
Creature - Incarnation (R)
Defender, hexproof.
Whenever damage would be dealt to another creature or a planeswalker you control, redirect that damage to Kindness.
Whenever Kindness is dealt damage, you gain that much life.
Kindness can't have -1/-1 counters put on it.
0/10
Creature - Incarnation (R)
Defender, hexproof.
Whenever damage would be dealt to another creature or a planeswalker you control, redirect that damage to Kindness.
Whenever Kindness is dealt damage, you gain that much life.
Kindness can't have -1/-1 counters put on it.
0/10
Creature - Spirit Incarnation (M)
Flying, Indestructible
Whenever another nontoken creature dies, exile it and create a 1/1 white Spirit creature token.
1/1
Numquam evolutioni obstes. Solum conculceris.
Pascite draconem, evolvite aut morimini.
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Nourishment
Creature - Incarnation (r)
Discard and encjhantment card: Target creature gets +1/+1 until end of turn.
1/2
Creature - Incarnation (r)
Discard and encjhantment card: Target creature gets +1/+1 until end of turn.
1/2
- lookingupanddown
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Opulence
Creature - Incarnation
At the beginning of your upkeep, create a Treasure token. If you control five or more Treasure tokens, create another Treasure token.
, Pay 2 life: Draw a card.
, : Create X Treasure tokens. Spend only black mana on X.
Sometimes just the ability to own all is a goal in itself.
5/5
Creature - Incarnation
At the beginning of your upkeep, create a Treasure token. If you control five or more Treasure tokens, create another Treasure token.
, Pay 2 life: Draw a card.
, : Create X Treasure tokens. Spend only black mana on X.
Sometimes just the ability to own all is a goal in itself.
5/5
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Krishnath Mechanical Dragon
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Peace
Enchantment Creature - Spirit Incarnation
Flying
Creatures can't attack unless their controller pays for each attacking creature.
Whenever a creature attacks you or a planeswalker you control, you may gain 2 life.
2/5
Enchantment Creature - Spirit Incarnation
Flying
Creatures can't attack unless their controller pays for each attacking creature.
Whenever a creature attacks you or a planeswalker you control, you may gain 2 life.
2/5
Numquam evolutioni obstes. Solum conculceris.
Pascite draconem, evolvite aut morimini.
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Quietness
Creature - Incarnation (r)
Players can cast only one spell this turn.
Players can activate one nonmana ability each turn.
2/2
Creature - Incarnation (r)
Players can cast only one spell this turn.
Players can activate one nonmana ability each turn.
2/2
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Krishnath Mechanical Dragon
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Sprawl
Creature - Incarnation
When sprawl enters the battlefield, each player may search their library for a nonlegendary land and put it onto the battlefield tapped.
Sprawl gets +1/+1 for each land on the battlefield.
Sprawl can't be blocked by creatures with power 2 or less.
1/1
Creature - Incarnation
When sprawl enters the battlefield, each player may search their library for a nonlegendary land and put it onto the battlefield tapped.
Sprawl gets +1/+1 for each land on the battlefield.
Sprawl can't be blocked by creatures with power 2 or less.
1/1
Numquam evolutioni obstes. Solum conculceris.
Pascite draconem, evolvite aut morimini.
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- lookingupanddown
- Posts: 2553
- Joined: 4 years ago
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Turmoil
Creature - Incarnation
Double strike
At the beginning of each player's combat, for each creature that player controls, choose a player at random. That creature must attack that player this combat if able. If the chosen player is its owner, that creature deals damage equal to its power to its owner instead. Tap that creature.
3/3
Creature - Incarnation
Double strike
At the beginning of each player's combat, for each creature that player controls, choose a player at random. That creature must attack that player this combat if able. If the chosen player is its owner, that creature deals damage equal to its power to its owner instead. Tap that creature.
3/3
Uncertainty
Creature - Incarnation
Your opponents choose targets at random.
If an opponent would scry X, instead they exile the top X cards of their library face-down, in a face-down pile, shuffle that pile, then they put each of them randomly on the top or bottom of their library.
5/5
Creature - Incarnation
Your opponents choose targets at random.
If an opponent would scry X, instead they exile the top X cards of their library face-down, in a face-down pile, shuffle that pile, then they put each of them randomly on the top or bottom of their library.
5/5
Venality
Creature - Incarnation
Nonland, noncreature permanents have extort. (Whenever their controller casts a spell, they may pay . If they do, each of their opponents loses 1 life and they gain that much life.)
Creatures have devour 1. (As a creature enters the battlefield, its controller may sacrifice any number of creatures. That creature enters the battlefield with that many +1/+1 counters on it.)
3/3
Creature - Incarnation
Nonland, noncreature permanents have extort. (Whenever their controller casts a spell, they may pay . If they do, each of their opponents loses 1 life and they gain that much life.)
Creatures have devour 1. (As a creature enters the battlefield, its controller may sacrifice any number of creatures. That creature enters the battlefield with that many +1/+1 counters on it.)
3/3
sorta mad at magic right now
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Krishnath Mechanical Dragon
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Wealth
Artifact Creature - Incarnation
Deathtouch
At the beginning of each players end step, create a treasure token.
, Sacrifice a noncreature, nonplaneswalker permanent: Create a treasure token.
Sacrifice a treasure token: Gain 1 life.
"But at what cost?"
2/3
Artifact Creature - Incarnation
Deathtouch
At the beginning of each players end step, create a treasure token.
, Sacrifice a noncreature, nonplaneswalker permanent: Create a treasure token.
Sacrifice a treasure token: Gain 1 life.
"But at what cost?"
2/3
Numquam evolutioni obstes. Solum conculceris.
Pascite draconem, evolvite aut morimini.
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Xenophilia
Creature - Incarnation
Each other creature you control gets +1/+1 for each creature you control that doesn't share a creature type with it. (For example, if you control only Xenophilia, an Elf and two Cats, the Elf gets +3/+3 and the Cats each get +2/+2.)
2/2
Creature - Incarnation
Each other creature you control gets +1/+1 for each creature you control that doesn't share a creature type with it. (For example, if you control only Xenophilia, an Elf and two Cats, the Elf gets +3/+3 and the Cats each get +2/+2.)
2/2
Youth
Creature - Incarnation (r)
Haste, vigilance
As long as Youth is in your graveyard and you control a mountain and a plains, creatures you control have haste and vigilance.
3/3
Creature - Incarnation (r)
Haste, vigilance
As long as Youth is in your graveyard and you control a mountain and a plains, creatures you control have haste and vigilance.
3/3
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Krishnath Mechanical Dragon
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Zenith
Legendary Creature - Elemental Incarnation (M)
Flying, vigilance, double strike.
If Zenith is put into a graveyard from anywhere but the battlefield, shuffle it into its owners library.
As long as Zenith is in your graveyard, creatures you control get +1/+1 and have Flying, vigilance, and double strike.
4/4
Next: Dogs
Legendary Creature - Elemental Incarnation (M)
Flying, vigilance, double strike.
If Zenith is put into a graveyard from anywhere but the battlefield, shuffle it into its owners library.
As long as Zenith is in your graveyard, creatures you control get +1/+1 and have Flying, vigilance, and double strike.
4/4
Next: Dogs
Numquam evolutioni obstes. Solum conculceris.
Pascite draconem, evolvite aut morimini.
The Commander Legacy Project, Come say hello and give your thoughts.
Like to read? Love books and want to recommend one to your fellow forum users? Go here.
Pascite draconem, evolvite aut morimini.
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Like to read? Love books and want to recommend one to your fellow forum users? Go here.
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Krishnath Mechanical Dragon
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- Location: A cave somewhere in Scandinavia
Cursed Mastiff
Creature - Zombie Dog
Menace,
When Cursed Mastiff enters the battlefield, target creature gets -1/-1 until end of turn.
3/2
Creature - Zombie Dog
Menace,
When Cursed Mastiff enters the battlefield, target creature gets -1/-1 until end of turn.
3/2
Numquam evolutioni obstes. Solum conculceris.
Pascite draconem, evolvite aut morimini.
The Commander Legacy Project, Come say hello and give your thoughts.
Like to read? Love books and want to recommend one to your fellow forum users? Go here.
Pascite draconem, evolvite aut morimini.
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Doyarchu
Creature - Dog Otter
Islandwalk
When Doyarchu becomes the target of a spell or ability it gets +0/+X, where X is the number of islands you control.
2/4
(https://en.wikipedia.org/wiki/Dobhar-ch%C3%BA)
Creature - Dog Otter
Islandwalk
When Doyarchu becomes the target of a spell or ability it gets +0/+X, where X is the number of islands you control.
2/4
(https://en.wikipedia.org/wiki/Dobhar-ch%C3%BA)
sorta mad at magic right now
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Eagle Beagle
Creature - Bird Dog
Tap an artifact you control and give it to an opponent: Eagle Beagle gains +1/+1 and flying until end of turn.
When Eagle Beagle deals combat damage to an opponent, gain control of all artifacts that player controls that you own.
2/3
Creature - Bird Dog
Tap an artifact you control and give it to an opponent: Eagle Beagle gains +1/+1 and flying until end of turn.
When Eagle Beagle deals combat damage to an opponent, gain control of all artifacts that player controls that you own.
2/3
Winner of August '22 DCC and September '22 NCED
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Krishnath Mechanical Dragon
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- Location: A cave somewhere in Scandinavia
Freeland Rover
Creature - Dog
When Freeland Rover enters the battlefield it explores. Then you may return a basic land from your graveyard to the battlefield tapped.
2/2
Creature - Dog
When Freeland Rover enters the battlefield it explores. Then you may return a basic land from your graveyard to the battlefield tapped.
2/2
Numquam evolutioni obstes. Solum conculceris.
Pascite draconem, evolvite aut morimini.
The Commander Legacy Project, Come say hello and give your thoughts.
Like to read? Love books and want to recommend one to your fellow forum users? Go here.
Pascite draconem, evolvite aut morimini.
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- lookingupanddown
- Posts: 2553
- Joined: 4 years ago
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Good Boy
Enchantment Creature - Dog
Bestow
Lifelink
Prevent all combat damage dealt to Good Boy or enchanted creature.
Enchanted creature gets +2/+3 and lifelink.
2/3
Enchantment Creature - Dog
Bestow
Lifelink
Prevent all combat damage dealt to Good Boy or enchanted creature.
Enchanted creature gets +2/+3 and lifelink.
2/3
Houndini, Escapologist Supreme
Legendary Creature - Dog Wizard
Houndini can't be blocked.
or : Exile Houndini with an escape counter on it.
You may cast Houndini from exile as though it had flash if it has an escape counter on it.
2/2
Legendary Creature - Dog Wizard
Houndini can't be blocked.
or : Exile Houndini with an escape counter on it.
You may cast Houndini from exile as though it had flash if it has an escape counter on it.
2/2
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Krishnath Mechanical Dragon
- Posts: 3565
- Joined: 4 years ago
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Iceridge Wolfhound
Snow Creature - Dog (R)
Vigilance
Goat and Sheep creatures you control have protection from wolf.
3/3
Snow Creature - Dog (R)
Vigilance
Goat and Sheep creatures you control have protection from wolf.
3/3
Numquam evolutioni obstes. Solum conculceris.
Pascite draconem, evolvite aut morimini.
The Commander Legacy Project, Come say hello and give your thoughts.
Like to read? Love books and want to recommend one to your fellow forum users? Go here.
Pascite draconem, evolvite aut morimini.
The Commander Legacy Project, Come say hello and give your thoughts.
Like to read? Love books and want to recommend one to your fellow forum users? Go here.