DCC - August 2, 2019

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Flatline
The Heartbeat of America
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Post by Flatline » 4 years ago

The DCC: 08/02/19
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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day



Man! Posting the DCC is a lot easier when you don't have to tally votes. :) Speaking of which, don't forget to vote for exactly 2 cards from today's entries. Glad to see we have a decent amount of entries.


DCC Scoreboard






Flatline wrote:
4 years ago
Votes: No cards, so no votes today.

Haunting Reminder BB
Enchantment (U)
Whenever a player discards a card, Haunting Reminder becomes a 2/2 black Spirit creature with flying until end of turn.
At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 2 life.
The pains of the past brought to life.
emily wrote:
4 years ago
Votes: ¯\_(ツ)_/¯

Banivore 6G
Creature — Lhurgoyf (R)
Delve
Banivore's power is equal to the number of card types among cards in exile, and its toughness is equal to that number plus 1.
*/1+*
folding_music wrote:
4 years ago
Hypnotoad, 2U
Creature - Frog (U)
Surge XU
When Hypnotoad enters the battlefield, target player puts a number of cards from the top of their library equal to the amount of mana spent to cast Hypnotoad into their graveyard.
1/3
shukkets wrote:
4 years ago
Votes: None

Molna, Raptor of Durust 2W
Legendary Creature - Human Soldier Pilot (R)
Flying
Whenever Molna, Raptor of Durust crews a vehicle, create a 1/1 colorless Thopter artifact creature token with flying.
2/2
---
For the good of the empire, she bears her talons.
mellifluoresce wrote:
4 years ago
Undercrypt Amalgamator 1UB
Creature - Human Wizard (U)
When Undercrypt Amalgamator enters the battlefield, put the top four cards of your library into your graveyard. Create a 1/1 black Zombie creature token, then put X +1/+1 counters on a Zombie creature you control, where X is the number of creature cards in your graveyard.
0/1
wizyard wrote:
4 years ago
Anti-Cancel R
Instant (R)
If a spell or ability you control would be countered by a spell or ability an opponent controls this turn, that spell or ability the opponent controls deals 3 damage to them instead.
netn10 wrote:
4 years ago
Hello, new friends and old!

Home Sweet Home G
Sorcery (Rare)
Gain control of all permanents you own. Draw a card for each permanent you gained this way.
"There is no place like home."
bravelion83 wrote:
4 years ago
A split card.

Born 3{G/W}
Sorcery (U)
Create three 1/1 white Human creature tokens.
Fuse (You may cast one or both halves of this card from your hand.)

//

Raised 1GW
Sorcery (U)
Put a +1/+1 counter on each of up to three creatures you control.
Fuse (You may cast one or both halves of this card from your hand.)
Legend wrote:
4 years ago
Selective Memory (Rare)
2{u/r}{b/g}
Sorcery
Choose a card type. Exile all cards of the chosen type from target opponent's graveyard. You may play cards exiled this way for as long as they remain exiled.
Rithaniel wrote:
4 years ago
Time Without End {17}UUU
Sorcery M
Take five extra turns after this one. Exile Time Without End.
"No, I'm aware. You've obviously lived for at least a hundred thousand years. I can see it in your eyes, little dragon. Though, I doubt you can tell how old I am quite as easily."
--Nova Yeht, the ancient
kwanyeegor-ii wrote:
4 years ago
True Bunrei 3WW
Instant--Arcane (Rare)
Reveal your hand then choose any number of Spirit cards in your hand and/or graveyard and any number of target non-Spirit creatures on the battlefield. For each of those non-Spirit creatures you may put one of the Spirit cards onto the battlefield under its controller's control. If you do, exile that creature
Subject16 wrote:
4 years ago
Cackler Fiend 2BB
Creature - Imp (Rare)
Flying
Hellbent — If you would draw a card while you have no cards in hand, you may have each opponent discard a card instead. If you do and an opponent can't discard a card this way, that player loses a third of their life total, rounded up.
3/2
void_nothing wrote:
4 years ago
Wild Shot BR
Instant (U)
Choose target creature, then flip a coin. If you win the flip, Wild Shot deals 4 damage to that creature. Otherwise, it deals 4 damage to that creature's controller.
marioguy3 wrote:
4 years ago
Beginner's Journey U
Sorcery (Common)
Draw a card.

A new experience with this contest and interface sounds like fun for this user
Henlock wrote:
4 years ago
Clumsiness
Instant (u)
Unattach all equipments from a creature of your choice. That creature can't have equipments attached to it this turn.
Draw a card.
Wielding a weapon demands a certain degree of control and sophistication, not everybody is up for such a task.
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Flatline
The Heartbeat of America
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Post by Flatline » 4 years ago

Votes: shukkets, void_nothing

Heroic Hunter 2w
Creature — Human Knight (U)
Flying
Whenever Heroic Hunter deals combat damage to a permanent with converted mana cost 4 or greater, destroy that permanent.
2/1
Last edited by Flatline 4 years ago, edited 2 times in total.
Card Contest Victories
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emily
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Post by emily » 4 years ago

Votes: Flatline, mellifluoresce

Galvanic Blitz 2R
Enchantment (U)
Whenever an artifact creature you control attacks, it deals 1 damage to target creature.
"Don't worry! It only hurts the first thousand times." — Zexix, Izzet mage
Last edited by emily 4 years ago, edited 1 time in total.
Spelled with a lowercase "e". Formerly master_of_the_universe on MTGsalvation. Two time DCC champ (06/21, 07/21).

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Rithaniel
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Post by Rithaniel » 4 years ago

Votes: Legend and void_nothing

Demon of Forked Destinies 4BR
Creature - Demon R
First strike, flying
When Demon of Forked Destinies enters the battlefield, it deals 5 damage to any target.
2WW, Exile Demon of Forked Destinies from your hand: Your life total becomes equal to your starting life total.
4/4
Last edited by Rithaniel 4 years ago, edited 1 time in total.
And a Few Quotes
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"Why are numbers beautiful? It's like asking why is Beethoven's Ninth Symphony beautiful. If you don't see why, someone can't tell you. I know numbers are beautiful. If they aren't beautiful, nothing is."
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― Stephen Jay Gould

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mellifluoresce
the winner is tibalt
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Post by mellifluoresce » 4 years ago

votes: bravelion, Flatline

Leyline Extoller 2G
Creature - Elf Shaman (R)
Activated abilities of lands you control that aren't mana abilities cost 2 less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.
There is great power and wisdom within reach of those who can coax it from the roots of the world.
2/2
Club Flamingo Alumnus

Disappointing Signet + co-founder

talk to me about the Black Market format! Now ready for your Hogaaks
SPOILER
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mirrorentity wrote: Judging.
Ogre of the Gray Ogre: No IIW. Disqualified.
Ogre of the Pit: No IIW. Disqualified.
Toll Troll: Not an Ogre. Disqualified.
My Hair Caught Fire!: Not an Ogre. Disqualified.
Ogre Under: No IIW. Disqualified.
Ogrenacle at Pendrell Vale: Overcosted.
Ogreforge Mystic: Judge. Disqualified.

Winner: Gerrard's Mom becomes a Tier I spammer!

Next spamellenge: Make the Ogre philosopher Gnerdel.

Next spamellenge:
SPOILER
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folding_music
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Post by folding_music » 4 years ago

votes: Mellifluoresce; Rithaniel

today's card:
Cactus Cultivator, GG
Creature - Druid (R)
Whenever a Saproling is the target of a spell or effect, it deals 1 damage to the spell or effect's controller.
Whenever a creature blocks or is blocked by a Saproling, that Saproling deals 1 damage to them.
3G: Create a 1/1 green Saproling token. It deals 1 damage to you.
2/2
Last edited by folding_music 4 years ago, edited 1 time in total.

Legend
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Post by Legend » 4 years ago

folding_music , kwanyeegor-ii

Quiet Riot (Uncommon)
w
Instant
Your opponents can't cast spells this turn.
Creatures you control get +1/+1 until end of turn.
Last edited by Legend 4 years ago, edited 1 time in total.
“Comboing in Commander is like dunking on a seven foot hoop.” – Dana Roach

“Making a deck that other people want to play against – that’s Commander.” – Gavin Duggan

"I want my brain to win games, not my cards." – Sheldon Menery

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void_nothing
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Post by void_nothing » 4 years ago

Votes: emily, Henlock

Prosogrex, Authority's Pretense 2
Legendary Artifact - Equipment (R)
Equipped creature gets +1/+1 and has hexproof.
Prosogrex, Authority's Pretense can be attached to noncreature enchantments. (Its equip ability can still only target creatures.)
2: Equipped permanent becomes a copy of target enchantment until end of turn except it's not legendary if that enchantment is legendary.
Equip 2
Purphoros and Ashiok's collaboration made a tool for sacred overthrow.
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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shukkets
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Post by shukkets » 4 years ago

Votes: wizyard, bravelion83

Telekinetic Basics 3UU
Instant (R)
Psionic (Each card you discard as you cast this spell reduces its cost by 1 or one mana of that card's color.)
Choose two:
-Return target nonland permanent to its owner's hand.
-Creatures you control gain flying until end of turn.
-Creatures you don't control get -7/-0 until end of turn.
-Gain control of target noncreature artifact.

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Subject16
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Post by Subject16 » 4 years ago

void_nothing, bravelion83

Raid Tactics 3RW
Enchantment (Uncommon)
Whenever a creature you control with power 2 or less attacks, you may have that creature deal 1 damage to target creature defending player controls.
"It's not about how hard you hit. It's about where you hit."
— Commander Magzehd

kwanyeegor-ii
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Post by kwanyeegor-ii » 4 years ago

netn10 marioguy

Ultimate Desire UBRG
Instant (Rare)
Target creature gains deathtouch and indestructible until end of turn. All creatures able to block that creature this turn do so. Change the target of all spells with a single target that could target that creature to that creature
畫龍點睛

I'm a simple Magic player since several years ago from China. Now I live in New Jersey.

marioguy3
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Post by marioguy3 » 4 years ago

Votes: Flatline, emily

Tables Turning 4UUB
Enchantment--Aura (Rare)

Enchant Creature or Planeswalker
You control enchanted permanent. When the enchanted permanent becomes the target of a spell or ability an opponent controls, sacrifice the enchanted permanent, then create a token that's a copy of that permanent.
The summer is hot. The sum of sun and hot equals summer.

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bravelion83
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Post by bravelion83 » 4 years ago

Wow! I haven't seen so many entries in years! I'm so happy! In July on MTGSalvation we were essentially only 4 to compete... and since you can't vote for yourself in the DCC, you had to choose 2 out of 3 cards, not really the best of choices... I hope that the MCC has such a high participation too.

Votes: Flatline, Henlock

Dangerous Experimentation X{U/R}
Instant (C)
Target creature you control gets +X/-X until end of turn.
"There are some things in life that you just can't understand by purely theoretical reasoning. You have to take the risk and practice them yourself to really know what they feel like."
—Dazzix, Izzet philosopher
Author of the MCC Guidelines and FAQ. | Thanks to all that have provided feedback about the March MCC. You can find the results in this post.


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MCC - Winner (9): Oct 2014, Apr Nov 2017, Jan 2018, Apr Jun 2019, Jan Mar 2022, Apr 2023 || Host (30): Dec 2014, Apr Jul Aug Dec 2015, Mar Jul Aug Oct 2016, Feb Jul 2017, Jun Nov 2018, Feb Jul 2019 (last on MTGS), Aug 2019 (first on MTGN) Oct 2019, Jan Jun 2020 Apr Oct 2021, Feb May Sep Dec 2022, Mar Jun Sep Dec 2023, Mar 2024 || Judge (58): every month from Nov 2014 to Nov 2016 except Oct 2015, every month from Feb to Jul 2017 except Apr 2017, then Oct 2017, May Jun Nov 2018, Feb Jul 2019 (last on MTGS), every month from Aug 2019 (first on MTGN) to Feb 2020, May Jun 2020, Mar Apr Sep Oct 2021, Feb May Sep Dec 2022, Mar May Jun Sep Dec 2023, Jan Mar 2024
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DCC - Winner (3): Mar 2015 (tied with Piar), Feb Apr 2022 || Host (12): May Oct 2015, Jan 2016, Jun Sep Dec 2021, Mar Jun Sep Dec 2022, Mar Jun 2023

netn10
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Post by netn10 » 4 years ago

Votes: bravelion83, Henlock

Blazing Invocation 1R
Sorcery (Common)
Choose one:
  • Populate.
  • Manifest the top card of your library.
Creatures you control gains haste until end of turn.

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archemediesx
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Post by archemediesx » 4 years ago

Votes: Flatline, Bravelion83

Territorial Sphinx 2UU
Creature - Sphinx (R)
Flying
Whenever Territorial Sphinx deals combat damage to an opponent,
if it didn't attack that player during your last combat, you may scry 3
and draw a card.
4/3
"Easy Dude. You're being very Un-Dude."

Henlock
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Post by Henlock » 4 years ago

Votes: Flatline - Bravelion

The Spinner 1wg
Legendary Creature - Spider (r)
Creatures with flying cannot attack nor block.
: Put a +1/+1 counter on another target spider.
1/3

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