Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Last day to vote in August. First day of cards for September. I can't believe summer is over already!
emily 90 (+2)
netn10 80 (+3)
Henlock 73
Rithaniel 68 (+1)
void_nothing 67 (+7)
bravelion83 66 (+2)
Legend 58 (+1)
shukkets 54 (+2)
folding_music 38
RattingRots 39 (+2)
Sagharri 30
kwanyeegor-ii 24
marioguy3 22
archemediesx 11
melliflourence 5
wizyard 3
Flatline wrote: ↑4 years agoVotes: RattingRots, void_nothing
Seek
Instant (C)
Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw a card.
Fuse (You may cast one or both halves of this card from your hand.)
//
Destroy
Instant (C)
Target creature you control gains double strike until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
RattingRots wrote: ↑4 years agonetn10, void_nothing
Destructive Testing
Instant (C)
~ deals 3 damage to any target.
Research (Draw a card, then discard a card.)
Legend wrote: ↑4 years agoemily , Netn10 (though it should be uncommon and would make a cool Fortification)
Sparkeater (Uncommon)
Creature - Elemental Hound
2/2
Haste, protection from planeswalkers
Whenever one or more loyalty counters is removed from a planeswalker, put that many +1/+1 counters on Sparkeater.
emily wrote: ↑4 years agoVotes: Flatline, Legend
Looks like I won't be able to catch up in time. Congrats on winning the first month, Flatline!
Fatal Flaw
Enchantment — Aura (U)
Enchant creature
Whenever enchanted creature attacks or blocks, or an ability of enchanted creature is activated, that creature's controller sacrifices it.
bravelion83 wrote: ↑4 years agoVotes: shukkets, void_nothing
Last Resort
Sorcery (R)
You gain hexproof until end of turn.
Fateful hour — If you have 5 or less life, you may have your life total become equal to your starting life total.
Exile Last Resort.
"It's not a healing potion. It's a life potion. It's not something that restores life, it's life itself distilled into liquid form. It's very powerful but also very expensive and hard to prepare. Take it, but you should only use it when everything else fails."
void_nothing wrote: ↑4 years agoVotes: RattingRots, shukkets
Jagged Crystal
Artifact (U)
: Add one mana of any color. Jagged Crystal deals 1 damage to you.
, , Sacrifice Jagged Crystal: It deals 3 damage to any target.
marioguy3 wrote: ↑4 years agoVotes: bravelion83, emily
Falltime Football
Enchantment - Rare
At the beginning of each player's draw step, that player may pay . If that player does, that player gains X life and draws X cards.
Football season is among us; to prepare, fans will all grab the popcorn and smoothies. Fans will flock to see their favorite players through the lens of either microscopic eyes or a large sized flat screen television.