Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
Figures in creation myths often come off as some of the oddest and most inexplicable characters in mythology. Hundun, for instance, is an ill-defined god who appears in some versions of the Chinese creation story. According to a Taoist parable from the Zhuangzi, Hundun entertains his friends Shu and Hu, and they decide to do him a favor in return: Hundun, it seems, doesn't have any orifices or sense organs, so the other two gods use a drill to bore him eyes, nostrils, an anus, et cetera until eventually this apparently causes his death. For extra oddness this Mandarin word "Hundun", written with a different radical, is the same as the Cantonese word "Wonton", as in the type of dumpling.
DCC Scoreboard
Ink-Treader 27 (+2)
bravelion83 27 (+1)
void_nothing 27 (+1)
Sagharri 25 (+6)
netn10 14 (+3)
Rithaniel 14 (+3)
emily 13
bravelion83 27 (+1)
void_nothing 27 (+1)
Sagharri 25 (+6)
netn10 14 (+3)
Rithaniel 14 (+3)
emily 13
netn10 wrote: ↑2 years agoVotes: bravelion83, Sagharri
Savage Mantis Technique
Instant (Rare)
Search your library for up to two cards named Savage Punch and up to two cards named Swift Kick, reveal them, put them into your hand, then shuffle.
Until end of turn, cards you cast named Savage Punch and Swift Kick cost to cast as long as they target a Monk.
bravelion83 wrote: ↑2 years agoVotes: netn10, Sagharri
Adaptive Myr
Artifact Creature — Myr (U)
: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Modular (When this creature dies, you may put its +1/+1 counters on target artifact creature.)
2/2
Ink-Treader wrote: ↑2 years agoVote: Sagharri, Rithaniel
Heaven's Philistine
Creature - Angel Warrior (U)
Flying
When Heaven's Philistine enters the battlefield, artifacts and enchantments lose all abilities that aren't enchant abilities until your next turn.
"What beauty has the works of man compared to the works of the divine?"
2/3
Sagharri wrote: ↑2 years agoRithaniel, netn10
Curse of Paranoia
Enchantment - Aura Curse (R)
Enchant player
At the beginning of enchanted player's upkeep, that player mills 1 card and loses 1 life.
Whenever you cast an enchantment spell, you may have it enter the battlefield as a copy of Curse of Paranoia.
Rithaniel wrote: ↑2 years agoVotes: Ink-Treader, void_nothing
Duplitromper
Creature - Shapeshifter Beast R
Trample
When Duplitromper enters the battlefield, create three 0/1 green Plant creature tokens.
When Duplitromper dies, you may have any number of target tokens you control become a copy of it.
No one knows exactly where the duplitrompers come from, or even whether they are animal, plant, or some kind of escaped, implacable experiment.
4/4
kwanyeegor-ii wrote: ↑2 years agonetn10 rithaniel
Cedar Dryad
Creature - Dryad (Uncommon)
Flash
Mountainwalk
When Cedar Dryad enters the battlefield, destroy target noncreature artifact an opponent controls.
1/1
void_nothing wrote: ↑2 years agoVotes: Ink-Treader, Sagharri
Kozilek's Dreams
Instant (R)
Devoid
Target opponent's unspent mana becomes colorless. If that player would add mana this turn, they add that much instead.