New Challenge Every Day - June 26th: Phasing

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void_nothing
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Post by void_nothing » 2 years ago

Today's Challenge:
Phasing

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
slimytrout 78 (+1)
JovialJovian 69 (+5)
netn10 56 (+3)
void_nothing 41 (+2)
bravelion83 38 (+0)
dyd 36 (+2)
Pygyzy 16 (+1)
haywire 13
Venedrex 9
kwanyeegor-ii 1
.::Note of the Day::.

.::Yesterday's Submissions::.
Wombats
dyd wrote:
2 years ago
Votes: JovialJovian, netn10

Mama Wombat 3gg
Creature - Wombat Beast (R)
Mutate 4g
Defender, protection from attacking creatures.
Whenever this creature mutates, it may attack this turn as tough it didn't have defender. Create X 1/1 green Wombat creature tokens, where X is the number of times this creature has mutated.
2/6

IIW: ultimate
JovialJovian wrote:
2 years ago
votes: void_nothing, dyd

Dreamtiller Wombat 2W
Creature - Wombat (U)
Ancestor - As long as Dreamtiller Wombat is in your graveyard, creatures you control that share a type with it get +0/+2.
G: Target creature card in your graveyard becomes the creature type of your choice until end of turn. Activate this ability only if Dreamtiller Wombat is on the battlefield or in your graveyard.
2/3

IIW: Crossovers from non-mtg properties
bravelion83 wrote:
2 years ago
Votes: JovialJovian, netn10

Wild Wombat 2GW
Creature — Wombat (R)
Vigilance
Wild Wombat gets +2/+2 for each Aura or Equipment attached to it.
Whenever Wild Wombat attacks, you may search your library for an Aura card that could enchant it or an Equipment card, put that card onto the battlefield attached to Wild Wombat, then shuffle.
1/1

IIW: druids
slimytrout wrote:
2 years ago
JovialJovian, netn10

Burrowing Wombat 1WG
Creature - Wombat (U)
Sacrifice a land: Tap target creature.
3/3

IIW: "any player may activate this ability"
netn10 wrote:
2 years ago
Votes: Pygyzy, JoviaJovian

Wombat's Revenge GG
Enchantment (Rare)
When Wombat's Revenge enters the battlefield, draw a card.
Whenever a land you control is put into your graveyard from anywhere, create a 2/2 green Wombat creature token.

IIW: Deck of many things.
Pygyzy wrote:
2 years ago
Void_nothing, slimytrout

Ombat G
Creature - Wombat Monk (SB-U)
Put your palms together, fingers straight up, bow and say, "Namaste.": Until end of turn, Ombat gets +1/+1 for each permanent you control you think might have foreign cultural influences, only if you admit you actually have no clue what they are. Activate this only once during each of your turns.
"If I see one more fox wearing a dress, I swear, I will learn it's historical signifigance."-
Slim Job, Renowned Historian-Yokel
0/1

Iiw: Magic from an alternate reality
void_nothing wrote:
2 years ago
Votes: dyd, JovialJovian

Fastidious Wombat 2WW
Creature - Wombat (U)
Vigilance
Whenever Fastidious Wombat attacks, you gain 1 life. Then, if your life total is even, put a +1/+1 counter on Fastidious Wombat.
1W: Fastidious Wombat gets +0/+1 until end of turn.
2/2

IIW: Protection or hexproof as trinket text
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dyd
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Post by dyd » 2 years ago

Votes: slimytrout, netn10

Rift Chain 3u
Enchantment – Aura
Flash
Enchant creature or Vehicle
When Rift Chain enters the battlefield or enchanted permanent attacks or blocks, enchanted permanent phases out.
5uu: Return Rift Chain and enchanted permanent to their owners' hands.
Last edited by dyd 2 years ago, edited 2 times in total.

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bravelion83
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Posts: 4081
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Post by bravelion83 » 2 years ago

Votes: slimytrout, netn10

Temporary Imprisonment 1W
Enchantment (U)
When Temporary Imprisonment enters the battlefield, target creature phases out until Temporary Imprisonment leaves the battlefield. Put X time counters on Temporary Imprisonment, where X is that creature's power, and Temporary Imprisonment gains vanishing. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it. )

IIW: Werewolves
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netn10
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Post by netn10 » 2 years ago

Votes: void_nothing, bravelion83

Meditate W
Instant (Uncommon)
Target creature phases out.
When that creature phases in, put a prowess counter on it. It becomes a white Monk in addition to its other colors and types.

IIW: Deck of Many Things
Last edited by netn10 2 years ago, edited 1 time in total.

slimytrout
Posts: 1865
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Post by slimytrout » 2 years ago

bravelion83, netn10

Zhalfirin Strategist 2W
Creature - Human Soldier (U)
Whenever Zhalfirin Strategist attacks, target creature you don't control phases out.
"Did you think we learned nothing during our separation?"
2/3

IIW: Evoke

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void_nothing
Look On My Sash...
Posts: 15104
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Location: Tal Terig, Zendikar

Post by void_nothing » 2 years ago

Votes: JovialJovian, slimytrout

Sirocco Efreet R
Creature - Efreet (R)
Flying
At the beginning of your upkeep, flip a coin. If you lose the flip, Sirocco Efreet phases out.
"The caliph yelled for help from his efreet bodyguard, but all the efreet said was 'I don't think I shall today.'" - Azeworai, "The Fool Caliph and the Wise Caliph"
2/2

IIW: Banding
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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