Wombats
.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
slimytrout 77 (+4)
JovialJovian 64 (+5)
netn10 53 (+3)
void_nothing 39 (+1)
bravelion83 38 (+0)
dyd 34 (+2)
Pygyzy 15 (+0)
haywire 13
Venedrex 9 (+1)
kwanyeegor-ii 1
.::Note of the Day::.JovialJovian 64 (+5)
netn10 53 (+3)
void_nothing 39 (+1)
bravelion83 38 (+0)
dyd 34 (+2)
Pygyzy 15 (+0)
haywire 13
Venedrex 9 (+1)
kwanyeegor-ii 1
.::Yesterday's Submissions::.
Spell in an artifact (a la Brainstone)
dyd wrote: ↑2 years agoVotes: JovialJovian, slimytrout
Stopclock
Artifact
Exile Stopclock: End the turn. (Exile all spells and abilities from the stack. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
It doesn't measure time. It breaks time.
IIW: Elder Angel or Elder Sphinx or Elder Hydra
bravelion83 wrote: ↑2 years agoVotes: JovialJovian, slimytrout
Ancestral Stone
Artifact (U)
, , Sacrifice Ancestral Stone: Target player draws three cards.
Past and future all concentrated in a single stone. The only means to see them is breaking it.
IIW: druids
slimytrout wrote: ↑2 years agoJovialJovian, netn10
hm: pretty much everyone else -- I liked a lot of the cards today
The Second Sunstone
Legendary Artifact (R)
, Exile The Second Sunstone: Each player returns to the battlefield all artifact, creature, enchantment, and land cards in their graveyard that were put there from the battlefield this turn.
Ish-Jar knew his people would never forgive him if he destroyed one of the sunstones, but he also knew they would not survive if he didn't.
IIW: Evoke
JovialJovian wrote: ↑2 years agovotes: slimytrout, netn10
Great job all around tho.
Vial of Pox
Artifact (U)
, sacrifice Vial of Pox: Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.
Thanks to the tireless efforts of Dominaria's clerics, the Pox was eradicated. Except for countless samples kept in laboratories for 'research.'
IIW: Phasing
void_nothing wrote: ↑2 years agoVotes: netn10, slimytrout
Irresistible Contract
Artifact (R)
, , Sacrifice Irresistible Contract: You and target player exchange control of the creature you each control with the highest mana value. Then exchange control of artifacts the same way. If two or more permanents a player controls are tied for highest, their controller chooses one of them.
IIW: Simulacra