Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
The electronegativity of atoms in a bond allows us to calculate the oxidation number of those atoms. First, let's define valence electrons as those belonging to the last occupied energy level and that can be used in bonds or nonbonding electron pairs that stay on the atom and are not used in bonds. This is a quantum mechanics concept, and I don't think we'll talk about quantum mechanics this month (luckily I will host more months in the future). A neutral atom has as many valence electrons as the traditional number of its group: 1 for the group of hydrogen, 2 for that of beryllium, 3 for boron, 4 for carbon, 5 for nitrogen, 6 for oxygen, and 7 for fluorine. For all the bonds in the molecule, we can assign electron bonding pairs to the most electronegative atom in the bond, then for each atom we calculate the difference between its number of valence electrons and the number of electrons assigned to it. The result is the oxidation number. Tomorrow we will see an example to clarify things.
DCC Scoreboard
emily 55 (+1)
JessWill 47 (+2)
netn10 47 (+4)
void_nothing 39 (+1)
bravelion83 32 (+4)
folding_music 30 (+2)
JovialJovian 17
saltyplumsoda 17
RIthaniel 14 (+2)
marioguy3 3
MonoRedMage 2
JessWill 47 (+2)
netn10 47 (+4)
void_nothing 39 (+1)
bravelion83 32 (+4)
folding_music 30 (+2)
JovialJovian 17
saltyplumsoda 17
RIthaniel 14 (+2)
marioguy3 3
MonoRedMage 2
bravelion83 wrote: ↑2 years agoVotes: emily, JessWill
Nostalgia
Creature — Elemental Incarnation (R)
Once each turn, you may exile a nonland card from your graveyard and copy it. You may cast the copy, and you may spend mana as though it were mana of any color to cast it. (Copies of permanent spells become tokens.)
3/3
netn10 wrote: ↑2 years agoVotes: bravelion83, folding_music
Gather the Emissaries
Sorcery (Rare)
Search your library for up to X cards named Burning-Tree Emissary, put them onto the battlefield, then shuffle.
"The wilds call the clans, and their roars combined can't be ignored."
folding_music wrote: ↑2 years agovotes: Rithaniel, void_nothing
Joven's Cage
Artifact (U)
Whenever you cast a green spell, target creature does not untap during its controller's next untap step.
, Sacrifice Joven's Cage: Create two green 1/1 Ferret creature tokens,
void_nothing wrote: ↑2 years agoVotes: folding_music, netn10
Sphinx of the Clarion
Creature - Sphinx (M)
Flash
Flying
Whenever you cast an instant spell or a spell with flash, if Sphinx of the Clarion attacked or blocked this turn, you may search your library for an instant card or a card with flash, reveal it, and put it into your hand. If you do, shuffle your library.
5/5
saltyplumsoda wrote: ↑2 years agovotes: bravelion83, Rithaniel
Giant Sand Worm
Creature - Giant Sand Worm (U)
When Giant Sand Worm enters the battlefield, destroy target noncreature permanent. Its controller creates a 1/1 colorless Sand creature token.
7/7