Noodles
.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
slimytrout 26 (+3)
JovialJovian 26 (+5)
void_nothing 18 (+3)
bravelion83 17 (+3)
haywire 13 (+1)
dyd 11 (+0)
netn10 10 (+1)
Venedrex 4
Pygyzy 1
.::Note of the Day::.JovialJovian 26 (+5)
void_nothing 18 (+3)
bravelion83 17 (+3)
haywire 13 (+1)
dyd 11 (+0)
netn10 10 (+1)
Venedrex 4
Pygyzy 1
.::Yesterday's Submissions::.
Pre-defined tokens (New or existing)
dyd wrote: ↑2 years agoVotes: slimytrout, JovialJovian
Boon of Orazca
Sorcery
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Target permanent you control gains hexproof and indestructible until end of turn.
If you have the city's blessing, for each of X target permanents and/or players create an Aegis token attached to it. (They're Aura enchantments with "Enchant permanent or player" and "Enchanted permanent has ward ".)
IIW: As long as ... isn't on the battlefield, it's a ... in addition to its other types (à la Grist, the Hunger Tide)
netn10 wrote: ↑2 years agoVotes: JoviaJovian, void_nothing
Ever-Forging Furnace
Artifact (Rare)
, : Create a Sword token. (It's an artifact equipment with "Equipped creature get +1/+0" and "Equip .")
, : Create a Shield token. (It's an artifact equipment with "Equipped creature get +0/+1" and "Equip .")
IIW: Vehicle that creates noncreature token/s
JovialJovian wrote: ↑2 years agovotes: slimytrout, bravelion83
Bonemass
Creature - Skeleton Ooze (R)
Whenever Bonemass or another nontoken creature dies, create a Bone token (It's an artifact with , sacrifice this artifact: Exile target card from a graveyard.)
Bonemass gets +1/+1 for each Bone you control.
Sacrifice four Bones: Return Bonemass from your graveyard to the battlefield tapped.
1/1
IIW: Movies
bravelion83 wrote: ↑2 years agoVotes: JoviaJovian, void_nothing
Jewel Collector
Creature — Human (R)
Jewel Collector has haste and trample as long as you control a Clue token, a Food token, and a Treasure token.
At the beginning of your upkeep, if you control exactly two among a Clue token, a Food token, and a Treasure token, you may create one of the kind you don't control.
"My collection must be complete!"
3/3
IIW: druids
slimytrout wrote: ↑2 years agoJovialJovian, void_nothing
Grindshell Turtle
Creature - Turtle (U)
Whenever you cast a noncreature spell, create a Rasp token. (It's an artifact with " , Sacrifice this artifact: Target player mills two cards.")
Every ponderous step that it takes is accompanied by the shrill creaking of its massive shell.
1/4
IIW: Colorless member of an existing cycle
void_nothing wrote: ↑2 years agoVotes: slimytrout, haywire
Reverent Lookout
Creature - Human Rogue (U)
Lifelink
When Reverent Lookout enters the battlefield, investigate.
Whenever you sacrifice a Clue, exile up to one other target creature you control, then return it to the battlefield under your control.
2/1
IIW: Serpents