Nontraditional undead
.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
slimytrout 11 (+2)
haywire 9 (+2)
void_nothing 8 (+4)
JovialJovian 6 (+2)
bravelion83 4 (+0)
dyd 4 (+3)
Venedrex 2
netn10 2 (+1)
.::Note of the Day::.haywire 9 (+2)
void_nothing 8 (+4)
JovialJovian 6 (+2)
bravelion83 4 (+0)
dyd 4 (+3)
Venedrex 2
netn10 2 (+1)
.::Yesterday's Submissions::.
5+ mana value cantrips
netn10 wrote: ↑2 years agoVotes: dyd (also thanks for the explanation, you're absolutely right!), void_nothing
Rune-Stripping Trap
Instant - Trap (Common)
If an opponent controls three or more enchantments, this spell cost to cast.
Exile target enchantment you don't control.
Draw a card.
IIW: White draw two or more cards.
bravelion83 wrote: ↑2 years agoVotes: slimytrout, netn10
Killing Frenzy
Sorcery (R)
Destroy up to two target creatures.
Draw a card.
"Try it! You won't be able to stop!"
IIW: druids
slimytrout wrote: ↑2 years agodyd, void_nothing
Perplexity
Enchantment - Aura (C)
Enchant creature
When Perplexity enters the battlefield, tap enchanted creature and draw a card.
Enchanted creature doesn't untap during its controller's untap step.
IIW: Choose a card name
JovialJovian wrote: ↑2 years agovotes: dyd, void_nothing
Schooling
Sorcery - Lesson (U)
Create four 1/1 blue Fish creature tokens.
Draw a card
IIW: Overload
haywire wrote: ↑2 years agojovialjovian, void_nothing
Secret Coating
Sorcery (C)
Until end of turn, target creature you control gains hexproof and can't be blocked.
Draw a card.
Secret seems a little bit of an exaggeration, don't you think? Even if they can't stop it, they'll see a massive dinosaur charging at them.
...You were planning this for a person? This is why you're not in charge of operations. Go back to the lab and make a dinosaur-sized dose!
IIW: tribal permanents
void_nothing wrote: ↑2 years agoVotes: JovialJovian, haywire
Shifting Afterimage
Instant (U)
Choose target creature on the battlefield or creature card in a graveyard. Create a token that's a copy of it. The token gains haste. Exile it at the beginning of the next end step.
Draw a card.
IIW: Well-dressed individuals