New Challenge Every Day - June 1st: Young ___

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void_nothing
Look On My Sash...
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Post by void_nothing » 2 years ago

Today's Challenge:
Young ___

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
slimytrout 99 (+4)
bravelion83 65 (+2)
JovialJovian 65 (+2)
netn10 64 (+2)
dyd 57 (+2)
void_nothing 45 (+1)
Venedrex 27
MonoRedMage 10
Pygyzy 10 (+3)
TheAmericanSpirit 5
caulkwrangler 3
Riria 2
haywire 1
duducrash 1
.::Note of the Day::.

.::Yesterday's Submissions::.
Vehicle from MH3
dyd wrote:
2 years ago
Votes: slimytrout bravelion83

Undercover Food Truck 3
Artifact - Food Clue Vehicle
Vigilance
Whenever Undercover Food Truck attacks, create a Clue token.
Whenever Undercover Food Truck blocks, create a Food token.
Crew 2
6, Sacrifice Undercover Food Truck: Choose three. You may choose the same mode more than once.
- Draw a card.
- You gain 3 life.
- Create a Treasure token.
3/3


IIW: hybrid
bravelion83 wrote:
2 years ago
Votes: slimytrout, void_nothing

Underworld Bicycle 4
Artifact — Vehicle (R)
Cycling 2 (2, Discard this card: Draw a card.)
Escape—4, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
When Underworld Bicycle escapes, until end of turn, it becomes an artifact creature and it gains haste.
Crew 2
3/3

IIW: druids
netn10 wrote:
2 years ago
Votes: slimytrout, JovialJovian

Moxwagen 0
Artifact - Vehicle (Mythic)
Whenever you crew Moxwagen, add one mana of any color.
Crew 2
2/2

IIW: Lesson that cost 0.
Pygyzy wrote:
2 years ago
Dyd, netn10

Urza's Power Armor 3
Legendary Artifact - Urza's Vehicle (R)
Trample and trample over planeswalkers
Urza's Power Armor gets +1/+1 for each basic land type among lands on the battlefield.
Crew Tap an untapped planeswalker you control
Whenever a planeswalker crews Urza's Power Armor, other creatures you control get +1/+1 until end of turn, for each of that planeswalker's colors.
0/0

Iiw: Cards you wouldnt want to see printed
JovialJovian wrote:
2 years ago
votes: dyd, Pygyzy

Predator 5
Legendary Artifact - Vehicle (R)
Flying
When Predator attacks, you may destroy target creature with flying.
5: Target creature gains flying until end of turn.
Crew 3
5/5

IIW: Overload
slimytrout wrote:
2 years ago
Pygyzy, bravelion83

Resistance Transport 3
Artifact - Vehicle (C)
Vigilance
Metalcraft - When Resistance Transport enters the battlefield, if you control three or more artifacts, create two 1/1 white Human creature tokens.
Crew 2
4/4

IIW: Communication
kwanyeegor-ii wrote:
2 years ago
netn10 jovialjovian
void_nothing wrote:
2 years ago
Votes: slimytrout, Pygyzy

Quicksilver Panjandrum 4
Artifact - Vehicle (R)
Trample, vigilance
Morph 3
When Quicksilver Panjandrum is turned face up, create a token that's a copy of target Vehicle you control.
Crew 2
4/5

IIW: Nonbasic land hosers that are white, blue, or black
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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dyd
Randomancer
Posts: 2587
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Post by dyd » 2 years ago

Votes: bravelion83, netn10

Young Syr Linden
Legendary Creature — Human Knight
Vigilance
When Young Syr Linden enters the battlefield, create Questing Sword, a legendary white Equipment artifact token, and put a life counter on it. It has equip and "Equipped creature gets +1/+0 and has first strike and ', , Remove a life counter from Questing Sword: Return target creature card with mana value X from your graveyard to the battlefield' ".
"One life is granted to those chosen for the royal quest. I gave the life in my sword to heal you."
1/2

IIW: becoming an Angel or Demon

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bravelion83
MKM MCC going on now
Posts: 4038
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Location: Florence, Italy

Post by bravelion83 » 2 years ago

Votes: netn10, void_nothing

Young Hydromancer 1U
Creature — Human Wizard (U)
Whenever you cast an instant or sorcery spell, you may have Young Hydromancer get +2/-2 until end of turn.
0/5
Author of the MCC Guidelines and FAQ. | For my projects, including Jeff Lionheart, my murder mystery story "One pierced heart, two mindful horns", and republished articles from my series "The Lion's Lair", see Leo's content index (Last updated on March 24th 2024 - Added OPHTMH Episode 4).
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slimytrout
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Post by slimytrout » 2 years ago

JovialJovian, netn10

Young Hieromancer 2W
Creature - Human Wizard (U)
Whenever you cast a creature spell, tap target creature an opponent controls.
Even at an early age, the law shapes our understanding of right and wrong.
2/2

IIW: Colorless members of existing cycles

netn10
Posts: 3933
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Post by netn10 » 2 years ago

Votes: void_nothing, slimytrout

Young Again 3WW
Sorcery (Rare)
Shuffle your hand, your graveyard, and all permanents you own into your library, then draw seven cards and your life total becomes 20.

IIW: Two new mechanics.

haywire
Posts: 337
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Post by haywire » 2 years ago

Votes: pygyzy, slimytrout

Young Micromancer
Creature - Human Wizard {R}
Whenever you cast a spell, target creature has base power and toughness 1/1 and gains skulk until your next turn.
You don't look so "greater" to me, little gargadon.
2/1

IIW: tricolor equipment

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Venedrex
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Post by Venedrex » 2 years ago

Votes: JovialJovian, void_nothing

Young Biomancer
Creature — Elf Wizard (U)
Each non-Human creature card in your hand without mutate has mutate. Its mutate cost is equal to its mana cost reduced by .
Whenever a creature you control mutates, put a +1/+1 counter on it.
2/2

IIW: Spirits
Last edited by Venedrex 2 years ago, edited 1 time in total.
Epicurean, EDH without Universes Beyond.

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JovialJovian
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Post by JovialJovian » 2 years ago

votes: netn10, void_nothing

Young Love WB
Instant (U)
Choose two target unpaired creatures that entered the battlefield this turn, put a Soulbond counter on those creatures.
The chosen creatures are paired, and have protection from each other as long as they are paired.
If one of the chosen creatures would leave the battlefield, each of their controllers sacrifices them instead.

IIW: Overload

kwanyeegor-ii
Posts: 1912
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Post by kwanyeegor-ii » 2 years ago

netn10 pygyzy
畫龍點睛

I'm a simple Magic player since several years ago from China. Now I live in New Jersey.

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void_nothing
Look On My Sash...
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Post by void_nothing » 2 years ago

Votes: JovialJovian, slimytrout

Young Summoner 1G
Creature - Human Druid (U)
T: Look at the top card of your library. If it's a creature card with power 1 or less, you may put it onto the battlefield, If you don't put a card onto the battlefield this way, you may shuffle your library.
1/1

IIW: Things that can be dangerous to their controllers
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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