Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
Today's Norse mythology fact: One of the lesser-known artifacts of Norse myth is Draupnir, Odin's (arm-)ring which reproduces eight identical copies of itself every ninth night. The copies themselves don't have this property, which is actually a good thing because that would quickly become an issue. This is only one of many, many references to nine as a magic number in the Norse corpus and yes it's the basis for Replicating Ring.
DCC Scoreboard
RattingRots 81 (+4)
netn10 69 (+1)
JessWill 59 (+2)
void_nothing 58 (+2)
bravelion83 56 (+4)
Rithaniel 55 (+2)
Zemoo 40
marioguy3 23 (+4)
MonoRedMage 5
kwanyeegor-ii 4
Pygyzy 3
Legend 3
netn10 69 (+1)
JessWill 59 (+2)
void_nothing 58 (+2)
bravelion83 56 (+4)
Rithaniel 55 (+2)
Zemoo 40
marioguy3 23 (+4)
MonoRedMage 5
kwanyeegor-ii 4
Pygyzy 3
Legend 3
marioguy3 wrote: ↑2 years agoVotes: bravelion83, Rithaniel
Night of Terror
Sorcery (Mythic Rare)
Choose one, then exile Night of Terror
- You control target opponent during that player's next turn (You see all cards that player could see and make all decisions for the player.)
- Each opponent sacrifices each creature and planeswalker they control. Each opponent loses 1 life for each permanent card put into a graveyard this way.
netn10 wrote: ↑2 years agoVotes: marioguy3, RattingRots
Crash Site
Land - Vehicle Clue (Rare)
Crash Site enters the battlefield tapped with two lead counters on it.
, Remove a lead counter from Crash Site: Add .
As long as Crash Site doesn't have counters on it, it has crew 2.
, Sacrifice Crash Site: Draw a card.
3/3
bravelion83 wrote: ↑2 years agoVotes: RattingRots, void_nothing
Magnetic Gaze
Enchantment — Aura (R)
Enchant creature you control
When Magnetic Gaze enters the battlefield, exile target creature an opponent controls until Magnetic Gaze leaves the battlefield.
Enchanted creature gets +X/+Y, where X is the exiled card's power and Y is the exiled card's toughness.
RattingRots wrote: ↑2 years agomarioguy, bravelion83
Pound for Pound
Sorcery (U)
Barter (Each creature you sacrifice while casting this spell pays for .)
Target player discards three cards.
Rithaniel wrote: ↑2 years agoVotes: bravelion83, JessWill
Blood of the Twin
Enchantment R
Whenever you pay life to cast a spell, copy that spell. You may choose new targets for the copy.
Whenever you pay life to activate an ability, copy that ability. You may choose new targets for the copy.
"I had a brother once, you know."
—General Aode, the Cruel
void_nothing wrote: ↑2 years agoVotes: netn10, RattingRots
Balloon Hitchhiker
Creature - Giant Rogue (U)
Trample
Sacrifice a Goblin: Balloon Hitchhiker gains flying until end of turn.
The hobs' airship suddenly had one passenger too many.
5/5