Bizarre subtype combinations
.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
slimytrout 51 (+4)
netn10 39 (+1)
dyd 34 (+4)
JovialJovian 33
void_nothing 28 (+2)
bravelion83 26 (+0)
Pygyzy 7 (+3)
Venedrex 3
Riria 2
haywire 1
duducrash 1
MonoRedMage 1
.::Note of the Day::.netn10 39 (+1)
dyd 34 (+4)
JovialJovian 33
void_nothing 28 (+2)
bravelion83 26 (+0)
Pygyzy 7 (+3)
Venedrex 3
Riria 2
haywire 1
duducrash 1
MonoRedMage 1
.::Yesterday's Submissions::.
Dangerous weather
dyd wrote: ↑2 years agoVotes: Pygyzy, slimytrout
Acid Fog
Instant
Cast this spell only during combat after blockers are declared.
Prevent all combat damage that would be dealt this combat.
Destroy all Auras and all Equipment attached to creatures that are attacking or blocking.
IIW: unblocked attacking creature(s) become(s) blocked.
bravelion83 wrote: ↑2 years agoVotes: slimytrout, void_nothing
Water Typhoon
Sorcery (R)
Return all creatures to their owners' hands. Draw cards equal to half the number of creatures returned this way, rounded down.
As long as Water Typhoon is in your graveyard, players have no maximum hand size.
A circle of air and water, where everything ends and begins at the same time.
IIW: a regular card that's set on a plane from Planechase
JovialJovian wrote: ↑2 years agovotes: void_nothing, dyd
Aetheric Anticyclone
Sorcery (M)
Target player puts any number of permanent cards from their hand onto the battlefield
Overload
Not so much summoning as it is banishing in reverse.
IIW: colorless instants or sorceries
slimytrout wrote: ↑2 years agoPygyzy, dyd
Stifling Heat
Instant (U)
Stifling Heat deals 3 damage to target creature or planeswalker. Until end of turn, that permanent loses all abilities.
"You must be getting toasty under all that armor."
IIW: Traveling
void_nothing wrote: ↑2 years agoVotes: netn10, dyd
Thundersnow Squall
Snow Instant (R)
Creatures you control get +1/+0 and gain first strike until end of turn. Tap all nonsnow creatures. Each attacking creature tapped this way deals damage equal to its power to itself.
IIW: Obsolete creature types