Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
DCC Scoreboard
scarbo 42 (+7)
Indighost 35
void_nothing 33 (+3)
Rithaniel 26 (+1)
netn10 26 (+2)
Riria 23 (+2)
folding_music 18 (+0)
bravelion83 18 (+2)
MonoRedMage 12
kwanyeegor-ii 7
RattingRots 4
JessWill 4 (+3)
Indighost 35
void_nothing 33 (+3)
Rithaniel 26 (+1)
netn10 26 (+2)
Riria 23 (+2)
folding_music 18 (+0)
bravelion83 18 (+2)
MonoRedMage 12
kwanyeegor-ii 7
RattingRots 4
JessWill 4 (+3)
Indighost wrote: ↑3 years agoWhoops, D&D ran late, I missed a day.
Bravelion, Void_nothing
Cerebropede
Crearure - Insect (R)
Menace
~'s power and toughness are each equal to the number of cards in your hand.
Scavenge ( , Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
When you scavenge ~, put a menace counter on the targeted creature.
*/*
folding_music wrote: ↑3 years agovotes: netn10, void_nothing
Sumereal Initiate
Creature - Dauthi Assassin (R)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
As long as Sumereal Initiate has at least one +1/+1 counter on it, creatures you control can't be blocked unless defending player pays 1 life for each blocking creature they assign.
: Sumereal Initiate gains deathtouch until end of turn.
1/1
bravelion83 wrote: ↑3 years agoVotes: scarbo, JessWill
Prodigious Seer
Creature — Human Wizard (R)
When Prodigious Seer enters the battlefield, each player manifests the top card of their library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
, : Look at target face-down permanent or face-down card in exile. If it's not a creature and you own it, you may cast it. (You still pay its costs.)
2/3
Rithaniel wrote: ↑3 years agoVotes: scarbo, Riria
Today is the day of confusing wording.
Starvation of Light
Sorcery M
Name a land card. Search target player's library for up to four cards with that name and exile them. If there are then no land cards in that player's library, you may reveal the cards of their library. If you do, that player loses the game. Then that player shuffles their library.
"Hate me all you wish, child. Your mind is your own, and you are free to use it how you see fit."
—General Aode, the cruel
scarbo wrote: ↑3 years agoVote: void_nothing, jesswill
Shored Bones
Creature - Merfolk Zombie (R)
Flash
If you control an Island, you may exile a Merfolk card from your graveyard rather than pay Shored Bones's mana cost.
When Shored Bones enters the battlefield, put a lifelink counter on target Merfolk.
2/2
void_nothing wrote: ↑3 years agoVotes: scarbo, JessWill
Dragonhorn Bowman
Creature - Viashino Archer (U)
First strike
: Dragonhorn Bowman gets +1/+0 until end of turn.
, : Dragonhorn Bowman deals damage equal to its power to any target. Activate this ability only if you control a Dragon.
1/1