New Challenge Every Day - March 9th: Ping pong

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void_nothing
Look On My Sash...
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Post by void_nothing » 3 years ago

Today's Challenge:
Ping pong

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
netn10 19 (+5)
void_nothing 18
bravelion83 18 (+3)
JovialJovian 18 (+5)
Riria 16 (+6)
dyd 12 (+2)
haywire 8
TheAmericanSpirit 4
MonoRedMage 2
Legenf 1 (+1)
.::Note of the Day::.

.::Yesterday's Submissions::.
Whenever an opponent gains life
dyd wrote:
3 years ago
Votes: bravelion83, JovialJovian

Lifeforce Capacitor 3
Artifact
When Lifeforce Capacitor enters the battlefield, you get ee (two energy counters).
Whenever an opponent gains life, you get e.
Pay e or 5w, t: You gain 2 life and each other player gains 1 life.

IIW: restart the turn
Legend wrote:
3 years ago
net , jovial

Negative Feedback (Rare)
B
Enchantment
Hexproof
Whenever an opponent gains life, they mill that many cards.

IIW: small dogs
bravelion83 wrote:
3 years ago
Votes: Riria, netn10

Close the Gap 1WW
Enchantment(R)
Whenever an opponent gains life, you also gain that much life.
1W: Another target player gains 1 life.
Everybody's equal.

IIW: party (the mechanic from Zendikar Rising)
TheAmericanSpirit wrote:
3 years ago
Votes: jovialjovian, riria

Horror of the Sepulchers 2BBB

Creature - Horror Shade (Rare)

Lifelink, Shadow

Whenever an opponent gains life, put that many +1/+1 counters on Horror of the Sepulchers.

BW : ~ gets +1/+1 until end of turn. An opponent gains 2 life.

The church was intended as a sacred fortification against the forces of evil and doubt, but the monks quickly learned to refrain from going downstairs after nightfall anyway.

0/1

IIW: Multicolor auras
JovialJovian wrote:
3 years ago
votes: dyd, Riria

Hungry Ants 1GG
Creature - Insect (U)
When Hungry Ants enters the battlefield, target player gains 4 life.
Whenever an opponent gains life, create that many 1/1 green Insect creature tokens.
The ants will always invite themselves to the picnic.
1/1

IIW: Affinity for anything other than Artifacts
netn10 wrote:
3 years ago
Votes: Riria, Legend

Charity WW
Creature - Avatar (Rare)
Lifelink
Whenever you gain life, you may instead have target player gain that much life.
Whenever an opponent gains life, draw a card.
2/2

IIF: White card advantage engine.
Riria wrote:
3 years ago
Votes: bravelion83, netn10

I forgot to add "gets -1/-1 until end of turn" to my submission but judging by the votes I'm getting I assume the intent was understood so... phew I guess (still an eyesore ugh).

Fanatical Vampire Hunter 1WW
Creature - Human Warrior (R)
Protection from creatures with lifelink
Whenever an opponent gains life, Fanatical Vampire Hunter gains double strike until end of turn.
At the beginning of his training, nobody was mindful enough to tell him that not everything that regenerates does it by sucking blood. At the end of his training, nobody was brave enough.
3/3

IIW: Very small turtles
haywire wrote:
3 years ago
Votes: Riria, Netn10

Hunted Angel
Creature - Angel {R}
Flying, lifelink
When Hunted Angel enters the battlefield, target opponent creates 2 1/1 black Imp creature tokens with flying and "Whenever an opponent gains life, put a +1/+1 counter on this creature."
3/3

IIW: Manipulate opponent's libraries
MonoRedMage wrote:
3 years ago
Votes - bravelion83, Riria

Punishing Immolation 3RR
Instant {R}
Punishing Immolation deals 5 damage to any target. If that permanent would die this turn, exile it instead. That player can't gain life this turn.
Whenever an opponent gains life, you may pay 2R and sacrifice a creature. If you do, return Punishing Immolation from your graveyard to your hand.

IIW - Starlight
void_nothing wrote:
3 years ago
Votes: JovialJovian, netn10

Bower Nishoba 2GG
Creature - Cat Guardian (R)
Protection from white and from black
Whenever an opponent gains life, that player sacrifices a land.
GG; Bower Nishoba gets +1/+1 and gains your choice of trample or vigilance until end of turn. Activate this ability only any time you could cast a sorcery.
3/3

IIW: Legendary enchantments
kwanyeegor-ii wrote:
3 years ago
dyd jovialjovian
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

haywire
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Post by haywire » 3 years ago

votes: theamericanspirit, netn10

Retaliation Coil
Enchantment {M}
When Retaliation Coil enters the battlefield, if it was cast, each opponent creates a token copy of Retaliation Coil.
Whenever an untapped permanent you control would be dealt damage, you may pay and tap that permanent. If you do, prevent that damage.
Whenever you would be dealt damage, if Retaliation Coil is untapped, you may tap it and pay . If you do, prevent that damage.
Whenever Retaliation Coil prevents damage, it deals that much damage plus 1 to any target.

IIW: 2 or more different tokens
Last edited by haywire 3 years ago, edited 1 time in total.

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dyd
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Post by dyd » 3 years ago

Votes: Riria, netn10

Ping
Instant
Ping deals 1 damage to any target.
Fuse (You may cast one or both halves of this card from your hand.)
//
Pong 3u
Instant
Put up to one target permanent you own on the bottom of your library. Create a 2/2 blue Weird creature token.
Put this card into your hand as it resolves.
Fuse (You may cast one or both halves of this card from your hand.)

IIW: 14-power creature or vehicle

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bravelion83
MKM MCC going on now
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Post by bravelion83 » 3 years ago

Votes: JovialJovian, Riria

Fire Shaman 1R
Creature — Human Shaman (U)
T: Fire Shaman deals 1 damage to any target. Then if you have more life than that player or that permanent's controller, Fire Shaman deals 1 damage to you.
"One to you, one to me! Then another one to you and another one to me! And then... Alright, you've got the idea!"
0/1

IIW: party (the mechanic from Zendikar Rising)
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TheAmericanSpirit
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Post by TheAmericanSpirit » 3 years ago

Votes: Haywire, netn10

Chain of Contempt 1RB

Instant Uncommon

Target player discards a card, sacrifices a permanent, and loses 2 life. Then that player may copy this spell and may choose a new target for that copy.

"I hate you!"
"Oh yeah? I hate you
more!"

IIW: frustrations with inanimate objects
Last edited by TheAmericanSpirit 3 years ago, edited 1 time in total.
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netn10
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Post by netn10 » 3 years ago

Votes: Legend, Riria

Curse of Avarice 1BR
Enchantment - Aura Curse (Rare)
Enchant player
At the beginning of each player's upkeep, that player gains control of Curse of Avarice, then attaches it to any player.
Whenever enchanted player taps a land for mana, that player adds RR and loses 2 life.

IIW: Four color planeswalker.

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Riria
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Post by Riria » 3 years ago

Votes: Theamericanspirit, haywire

Infiniside Agent UB
Creature - Human Rogue Wizard (MR)
Protection from creatures named Infiniside Agent
At the beginning if your end step, target opponent gains control of Infiniside Agent and you create a token that's a copy if it.
9: Gain control of all Infiniside Agents, then they lose all their abilities.
2/2

IIW: Fake magic

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JovialJovian
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Post by JovialJovian » 3 years ago

votes: haywire, MonoRedMage

Tourney Entrant W
Creature - Kithkin Peasant
Whenever damage would be dealt to Tourney Entrant, 1 of that damage is dealt to another target instead.
1R, Q: Tourney Entrant deals 1 damage to itself.
Serve!
0/1

IIW: Return to Lorwyn

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void_nothing
Look On My Sash...
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Post by void_nothing » 3 years ago

Votes: TheAmericanSpirit, netn10

Wild Caracals G
Creature - Cat (U)
Reach, vigilance, haste
1: Wild Caracals gets +0/+1 until end of turn.
At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Wild Caracals.
1/3

IIW: Rebirth
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

kwanyeegor-ii
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Post by kwanyeegor-ii » 3 years ago

jovialjovian riria
畫龍點睛

I'm a simple Magic player since several years ago from China. Now I live in New Jersey.

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MonoRedMage
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Post by MonoRedMage » 3 years ago

Votes - bravelion83, haywire

Pyromancer's Magemark 3R
Enchantment - Aura {U}
Enchant creature
Each creature you control that's enchanted gets +1/+1 and has "T: This creature deals 1 damage to any target."

IIW - Discarding hands

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