The DCC - March 8th, 2021

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void_nothing
Look On My Sash...
Posts: 14922
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Location: Tal Terig, Zendikar

Post by void_nothing » 3 years ago

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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day






DCC Scoreboard



scarbo 23 (+2)
Indighost 21 (+7)
Rithaniel 16 (+2)
netn10 13 (+3)
void_nothing 12 (+4)
Riria 11 (+2)
folding_music 10 (+1)
kwanyeegor-ii 7
bravelion83 7 (+1)
RattingRots 4
MonoRedMage 3
JessWill 1



folding_music wrote:
3 years ago
votes: void_nothing, Indighost

When Rainbows Overlapped 1gu
Enchantment - Saga (M)
i, ii, iii -- Add two mana of any color. Another target player gains control of When Rainbows Overlapped.
iv -- Add two mana of any color. Another target player gains control of target land you control.
bravelion83 wrote:
3 years ago
Votes: Indighost, scarbo

Double or Nothing 1UU
Instant(U)
Choose one —
• Counter target spell.
• Copy target spell. You may choose new targets for the copy.
netn10 wrote:
3 years ago
Votes: bravelion83, Riria

Gemstone's Venture 1G
Sorcery (Common)
Choose one:
* Put a land card from your hand onto the battlefield tapped.
* Create a treasure.
Riria wrote:
3 years ago
Votes: netn10, void_nothing

Collector of Toxins 1BG
Creature - Human Druid (R)
Protection from creatures with deathtouch
Whenever a creature with deathtouch dies, put a +1/+1 counter on Collector of Toxins.
Remove three +1/+1 counters from Collector of Toxins: Destroy target creature or planeswalker.
2/3
scarbo wrote:
3 years ago
vote: indighost, rithaniel

Mana Palette 1
Artifact (R)
1, t: Add one mana of any color.
2, t: Target permanent becomes colorless or the color of your choice until end of turn. Put a pigment counter on Mana Palette.
3, t, Remove a pigment counter from Mana Palette: Draw a card.
void_nothing wrote:
3 years ago
Votes: folding_music, Rithaniel

Credo of the Soul-Slayers 2BB
Instant (R)
For each creature you control, you may pay up to 3 life. When you do, for each 1 life paid in this way, choose one -
• Put a +1/+1 counter on that creature.
• That creature gains first strike until end of turn.
• That creature gains deathtouch until end of turn.
Rithaniel wrote:
3 years ago
Votes: void_nothing, Indighost

Profound Profusion
Enchantment R
When Profound Profusion enters the battlefield, exile your hand.
If you would draw a card, put a permanent card exiled with Profound Profusion onto the battlefield instead. If you can't, exile the top three cards of your library.
MonoRedMage wrote:
3 years ago
Votes - Indighost, scarbo

Iron Rites 1RR
Enchantment {R}
When Iron Rites enters the battlefield, discard up to two artifact cards. Draw a card for each card discarded in this way.
Exile an artifact card from your graveyard: Add R. Activate this ability no more than twice each turn.
Exile two artifact cards from your graveyard: Create a 1/1 red Elemental creature token with haste. Activate this ability no more than twice each turn.
kwanyeegor-ii wrote:
3 years ago
netn10 riria
Indighost wrote:
3 years ago
Netn10, voidnothing

Lava Beam 2rr
Instant (R)
~ deals 4 damage to target creature. When that creature dies this turn, it deals 2 damage to its controller and each other creature its controller controls.
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

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Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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folding_music
glitter pen on my mana crypt
Posts: 2236
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Post by folding_music » 3 years ago

votes: Riria, MonoRedMage

Dwarven Weatherman 1rr
Creature - Dwarf Shaman (R)
When Dwarven Weatherman enters the battlefield, destroy each permanent you don't control with an omen counter on it, then return each permanent you control with an omen counter on it to its owner's hand.
, Discard an artifact or nonbasic land card: Dwarven Weatherman gets +2/+0 until end of turn.
Forecast -- rr, Reveal Dwarven Weatherman from your hand: Put an omen counter on target artifact or nonbasic land. (Play this ability only during your upkeep and only once each turn.)
1/3

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bravelion83
MKM MCC going on now
Posts: 4038
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Location: Florence, Italy

Post by bravelion83 » 3 years ago

Votes: netn10, Indighost

Leyline Mage 2U
Creature — Human Wizard (R)
You may spend mana as though it were mana of any type while casting a foretold spell.
"The future is what you think it is."
2/2
Author of the MCC Guidelines and FAQ. | For my projects, including Jeff Lionheart, my murder mystery story "One pierced heart, two mindful horns", and republished articles from my series "The Lion's Lair", see Leo's content index (Last updated on March 24th 2024 - Added OPHTMH Episode 4).
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netn10
Posts: 3933
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Post by netn10 » 3 years ago

Votes: bravelion83, void_nothing

Rule WU
Instant (Rare)
Target opponent can't cast spells this turn.
Draw a card.
///////////// Fuse /////////////
Out WU
Instant (Rare)
Prevent all damage that would be dealt this turn.
Draw a card.

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Riria
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Post by Riria » 3 years ago

Votes: void_nothing, MonoRedMage

Unleashed Savage 1RG
Creature - Human Berserker (R)
Independent (This creature isn't controlled by any player. It cannot block and attacks each combat if able with the defending player or planeswalker chosen at random; the active player cannot be chosen. When it leaves the battlefield, return it to its owner's sideboard instead of any other zone.)
When Unleashed Savage enters the battlefield, creatures its owner controls get +2/+0 and gain trample until end of turn.
He works for no one, but that initial cry for freedom definitely conveniences one side more.
4/2

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Rithaniel
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Post by Rithaniel » 3 years ago

Votes: Riria, void_nothing

Timemage's Pondering
Sorcery R
Search your library for a card with "extra turn" or "extra turns" in its text, reveal it, and put it into your hand. Then shuffle.
"If only I had more time . . . Oh wait!"
—Nova Yeht, the ancient
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void_nothing
Look On My Sash...
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Post by void_nothing » 3 years ago

Votes: Riria, Rithaniel

Song of the Cacodemon B
Instant (R)
Cast this spell only during your upkeep.
Exile target creature, enchantment, or planeswalker an opponent controls.
End the turn.
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

kwanyeegor-ii
Posts: 1912
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Post by kwanyeegor-ii » 3 years ago

netn10 scarbo
畫龍點睛

I'm a simple Magic player since several years ago from China. Now I live in New Jersey.

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Indighost
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Post by Indighost » 3 years ago

Scarbo, Riria
SO MANY GOOD SUBMISSIONS TODAY! THE CHOICE WAS AGONY!

Reckless Abberamancer 1rr
Creature - Mutant Wizard (U)
Whenever you exile one more cards from your library, ~ deals 1 damage to any target.
1r,t: Exile the top card of library. You may play that card this turn.
"They leech power off dimensional tears! They're all maniacs!" - Sanson Alabast, exasperated lawmage
1/1

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scarbo
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Post by scarbo » 3 years ago

vote: rithaniel, netn10

Turn of the Screw b
Enchantment - Aura Curse (R)
Enchant player
At the beginning of your end step, if enchanted player discarded a card this turn, put a torque counter on Turn of the Screw. Then if Turn of the Screw has three or more torque counters on it, enchanted player loses 3 life.
Pay 3 life, Remove three torque counters from Turn of the Screw: Draw a card. Any player may activate this ability.

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