Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Rithaniel 14 (+3)
Indighost 14 (+2)
netn10 10 (+3)
folding_music 9 (+0)
Riria 9 (+4)
void_nothing 8 (+1)
kwanyeegor-ii 7
bravelion83 6 (+0)
RattingRots 4
MonoRedMage 3
JessWill 1
bravelion83 wrote: ↑3 years agoVotes: netn10, Rithaniel
Dimir Spy
Creature — Human Rogue (R)
, : Draw a card, then exile a card.
, : Each opponent exiles a card.
, : Each player exiles the top card of their library. You may cast cards exiled with Dimir Spy and you may spend mana as though it were mana of any color to cast those spells.
1/4
folding_music wrote: ↑3 years agovotes: netn10, Riria
Pyramid Formation
Sorcery (R)
For each different possible toughness less than target creature's toughness, you or any of your teammates may put a creature card from their hand on top of that creature. They mutate into the creature on top plus all abilities from under it and gain "Whenever this creature is damaged, arrange every creature that it's mutated into separately onto the battlefield and tap them."
netn10 wrote: ↑3 years agoVotes: scarbo, Rithaniel
The Human Experience
Enchantment (Rare)
Whenever a Human you control enters the battlefield or leaves the battlefield, you draw a card and you get an experience counter.
"Everything is what makes us, us. Don't disregard even the simplest moments."
- Pori, Meletis Philosopher
Riria wrote: ↑3 years agoVotes: scarbo, Indighost
AI
Enchantment - Aura (R)
Enchant noncreature artifact
When AI enters the battlefield, change its text from "Enchant noncreature artifact" to "Enchant artifact" and the artifact it's enchanting becomes an artifact creature with power and toughness equal to its mana value until AI leaves the battlefield.
void_nothing wrote: ↑3 years agoVotes: scarbo, Rithaniel
Ruby Moon
Enchantment (R)
Artifacts lose all abilities and are Mountain lands.
, Sacrifice Ruby Moon: It deals 2 damage to any target. Create two Treasure tokens.
Rithaniel wrote: ↑3 years agoVotes: scarbo, Riria
Wave of Emptiness
Instant M
Each player sacrifices each creature they control with two or more of flying, first strike, double strike, hexproof, indestructible, lifelink, menace, reach, trample, or vigilance.
"Extravagance is sometimes a liability. It's better to be pure."
—Qasasan, the Dark
Indighost wrote: ↑3 years agoRiria, Scarbo
Gloomvale Fungloid
Creature - Fungus (C)
If ~ would be put into your library from your graveyard, you may put it onto the battlefield instead.
"They're good subjects for freshlings, remarkably difficult to kill, and a good exemplar of our college values!" - Menerja Deepturn, Witherbloom Junior professor
2/2