Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
Today is a day for fried chicken, I think. I haven't made any in a little while.
DCC Scoreboard
netn10 65 (+7)
Sagharri 65 (+2)
RattingRots 62 (+4)
Rithaniel 59
Indighost 53 (+2)
Riria 53 (+3)
void_nothing 53 (+2)
bravelion83 47
MonoRedMage 21
archemediesx 20
emily 12
OneAndOnly 8
Ink-Treader 2
kwanyeegor-ii 2
w0mbat 1
Sagharri 65 (+2)
RattingRots 62 (+4)
Rithaniel 59
Indighost 53 (+2)
Riria 53 (+3)
void_nothing 53 (+2)
bravelion83 47
MonoRedMage 21
archemediesx 20
emily 12
OneAndOnly 8
Ink-Treader 2
kwanyeegor-ii 2
w0mbat 1
bravelion83 wrote: ↑3 years agoVotes: RattingRots, Sagharri (even though it's at least a bend in monowhite, white gives hexproof to you, the player, not your creatures. That's green and blue. Your card should probably be monoblue, but I just like simple and elegant cards too much.)
Imposing Lawmaker
Creature — Human Advisor (R)
When Imposing Lawmaker enters the battlefield, if an opponent controls more lands than you, search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
When Imposing Lawmaker enters the battlefield, if an opponent has more cards in hand than you, draw a card.
"Laws can be hard sometimes, but that doesn't mean you can avoid following them."
1/4
void_nothing wrote: ↑3 years agoVotes: Sagharri, netn10
Deep Calling
Instant (R)
The owner of target Kraken, Leviathan, Octopus, or Serpent creature you control shuffles it into their library. If that player does, choose one -
• You draw cards equal to that creature's power.
• You create a number of 1/1 blue Squid creature tokens with islandwalk equal to that creature's power.
Rithaniel wrote: ↑3 years agoVotes: Rira, netn10
Beauracratic Gridlock
Instant R
Put a paperwork counter on each creature with an activated ability with in its activation cost. Those creatures can't attack or block and their activated abilities can't be activated as long as they have a paperwork counter on them.
"Never get the corporations involved in anything. They always muck things up with their special interests."
—Henry Bolt's Memoir
Riria wrote: ↑3 years agoVotes: RattingRots, netn10 (my first instinct was "this card feels overpowered" but then I tried to brainstorm a way to break it and came up empty so here's a vote haha)
Evangelist Swindler
Creature - Human Advisor (MR)
When Evangelist Swindler enters the battlefield, look at target opponent's hand and the top X cards of their library, where X is the number of cards in that player's hand. You may exchange any number of cards between the two.
"He will eventually come back around, but we never intended to convert him long term anyway."
2/4
RattingRots wrote: ↑3 years agoIndighost, Riria
HM: netn10 (I really like this but I don't think it works in monowhite, also it's very broken and would probably be banned in at least one constructed format)
Burrow
Sorcery (R)
Search your library for a land card and put it into your graveyard. Then, shuffle your library.
Indighost wrote: ↑3 years agoVoidnothing, Netn10
Enrapturing Allure
Enchantment (R)
Whenever a creature enters the battlefield under your control, you may gain control of target creature with lesser power until end of turn. If you do, untap that creature. It gains haste until end of turn.
Creatures you control get +1/+0.