Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
This week was tiring. Stuff I was supposed to do last weekend got pushed to the middle of the week. But, thankfully, that stuff is behind me.
DCC Scoreboard
netn10 34 (+3)
Sagharri 33 (+2)
Rithaniel 31 (+6)
Indighost 26 (+3)
bravelion83 21
RattingRots 21 (+3)
void_nothing 20 (+2)
Riria 18 (+1)
archemediesx 17
emily 12
MonoRedMage 10
OneAndOnly 8
Ink-Treader 2
kwanyeegor-ii 2
w0mbat 1
Sagharri 33 (+2)
Rithaniel 31 (+6)
Indighost 26 (+3)
bravelion83 21
RattingRots 21 (+3)
void_nothing 20 (+2)
Riria 18 (+1)
archemediesx 17
emily 12
MonoRedMage 10
OneAndOnly 8
Ink-Treader 2
kwanyeegor-ii 2
w0mbat 1
Probation: netn10 (12 days)
bravelion83 wrote: ↑3 years agoVotes: netn10, Rithaniel
Power of the MaelstromHonorable mentionsShowHideSagharri - It's at the same time fascinating and useless, like One with Nothing. These are things only uber-Johnnies like, but that's not bad. It just means the card isn't for me. That's all. It caught my attention anyway.
RattingRots - I really like this card, but I'm afraid that the filtering ability doesn't make sense in colors like blue and black. At least, white can take Plains from the library, even if it's not any basic land, just Plains, and here we have mana of any color instead. Red has one-shot mana production and green the full version. So this means this cycle makes sense in Naya colors, I'm really worried about blue and black, mostly blue. Black can also fetch Swamps at least.
Sorcery (M)
Choose three —
• Destroy all creatures.
• Draw three cards.
• Create three 2/2 black Zombie creature tokens.
• Power of the Maelstrom deals 3 damage to any target.
• Destroy all noncreature, nonland permanents.
Riria wrote: ↑3 years agoVotes: void_nothing, RattingRotsInnocent ChildSPOILERShowHide@bravelion83 I half-disagree with your opinion of Township Market and the implied cycle. We already accept in magic terms that ", : Add one mana of any color." is something that lands can have, and that lands don't even need to give up much power level TO have, so a fortiori "Specific color, Tap: Add one mana of any color." must also be fine, regardless of what said specific color is. Now of course, color filtering is not in blue and black's color pies, but that matters more from a flavor and elegance perspective, while being completely irrelevant from a balance perspective. (Another imho good example of this would be if someone made a monoblue creature with reach. It would *technically* be pie-breaking but balance-wise it wouldn't benefit blue at all).
Creature - Human (U)
When Innocent Child dies, creatures get -2/-0 until your next turn.
Let's have a moment of silence for those much too soon-departed.
0/1
RattingRots wrote: ↑3 years agoSagharri, Rithaniel
HM: Indighost
Skyshroud ImpNotesShowHideSagharri: Super minor, but I think in most standard-legal sets this would be at least uncommon, arguably rare, just because it's so useless to most people that you don't want it to show up in a million packs. Although you could come up with some bizarre environment where it had enough applications that it made sense at common.
Bravelion: I'm having trouble seeing how this is meaningfully distinct from Prismatic Lens. If you wanted to generate the same mana you used to activate it, why would you want to activate it in the first place?
Creature - Imp (U)
Flying
Whenever you sacrifice a creature, Skyshroud Imp gets +X/+X until end of turn, where X is the sacrificed creature's power.
2/2
void_nothing wrote: ↑3 years agoVotes: netn10, Indighost
Skilled Pilferer
Creature - Salamander Pirate (R)
Islandwalk, prowess
If a triggered ability of a creature you control triggered by that creature dealing damage to a player would cause you to draw cards, draw twice that many cards instead.
1/1