New Challenge Every Day - February 10th: Simplicity

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void_nothing
Look On My Sash...
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Location: Tal Terig, Zendikar

Post by void_nothing » 3 years ago

Today's Challenge:
Simplicity

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
JovialJovian 20 (+2)
dyd 19 (+5)
void_nothing 18 (+6)
Ink-Treader 16
netn10 16 (+1)
OneAndOnly 12
Riria 8 (+0)
FoilSquared 5
.::Note of the Day::.

.::Yesterday's Submissions::.
Seven targets
dyd wrote:
3 years ago
Votes: void_nothing, JovialJovian


Reallocate 4rrr
Sorcery
Gain control of seven target permanents until end of turn. Untap them. They gain haste until end of turn.
"It's my lucky number."


IIW: Sarkhan
Ink-Treader wrote:
3 years ago
Vote: dyd, void_nothing

Septic Wyrd 5BB
Sorcery (R)
Seven target creatures each get -7/-7 and gain "When this creature dies, you lose 1 life" until end of turn.

IIW: Emotions
Daylit wrote:
3 years ago
Vote: Dyd, Void_nothing

my wording for this card might not be proper...
Essence Incorporation 2WWUUBB
Instant (M)
Choose up to one target of each of the following:
-a creature,
-a planeswalker,
- an artifact,
-an enchantment,
- a spell
- and an activated or triggered ability.
Exile each of them. Target player gains life equal to the total converted mana cost of cards exiled this way.

IIW:
Rune or Rune matters
JovialJovian wrote:
3 years ago
votes: void_nothing, dyd

@Daylit it's unconventional, but I see nothing particularly wrong with the wording, I can easily understand what it does.

Spasmotic Vigor 7G
Sorcery
This spell costs 1 less to cast for each target you don't control.
Seven target creatures each get +7/+7 until end of turn. Untap those creatures.

IIW: Cryptids
netn10 wrote:
3 years ago
Votes: dyd, void_nothing

Prepare the Party 2GW
Instant (Mythic)
If you target seven different creatures with Prepare the Party, you win the game.
Until end of turn, up to one:
* Target Cleric gains lifelink.
* Target Druid gains indestructible.
* Target Knight gains double strike.
* Target Rogue gains deathtouch.
* Target Shaman gains trample.
* Target Warrior gets +2/+2.
* Target Wizard gains flying.

IIW: Seven Deadly Sins.

IIW: Seven deadly sins.
Riria wrote:
3 years ago
Votes: dyd, void_nothing

Calm *After* the Storm 0
Instant (R) (Color indicator: Blue)
Counter seven target spells.
Cycling 2

IIW: Dinars
void_nothing wrote:
3 years ago
Votes: JovialJovian, netn10

Reality Parabola 7UU
Instant (R)
Choose up to seven target permanents. Return the first, third, fifth, and seventh of them to their owners' hands. Create a token that's a copy of each of the second, fourth, and sixth of them.

IIW: A twist on a past cycle
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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dyd
Randomancer
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Post by dyd » 3 years ago

Votes: Riria, Ink-Treader

Easy 3w
Instant
Each creature gets +0/+1 and loses all abilities until end of turn.
//
Grow 4g
Sorcery
Aftermath
Double the power of each creature you control until end of turn.

IIW: masks

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Riria
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Post by Riria » 3 years ago

Votes: Daylit, void_nothing

Done Deal WWWUUUBBBRRRGGG
Sorcery (MR)
Pure (This spell can't be countered, copied, redirected, cast from any zone other than the hand, cast for free, have its cost reduced, or have its cost increased.)
You win the game.

IIW: Land creatures

netn10
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Post by netn10 » 3 years ago

Votes: Daylit, void_nothing

Erase from the World WBR
Sorcery (Rare)
Erase from the World can target permanents with protection, shroud and hexproof.
Exile target permanent.

IIW: Vehicle-matters card.

Daylit
Posts: 30
Joined: 3 years ago
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Post by Daylit » 3 years ago

Votes: Netn10, dyd

Tuskeri Gloryseeker 1RR
Creature - Human Berserker (u)
It is believed that a Tuskeri can run while fighting around all ten realms under a single berserkergang. A true tuskeri can accomplish that, and live to tell the tale
5/2

IIW: Multicolored Angels

Ink-Treader
Posts: 1557
Joined: 4 years ago
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Post by Ink-Treader » 3 years ago

Vote: JovialJovian, void_nothing

Stillness 2W
Enchantment (R)
Activated abilities of nonland permanents can't be activated.
Triggered abilities of nonland permanents can't be triggered.

IIW: Emotions
Last edited by Ink-Treader 3 years ago, edited 1 time in total.

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JovialJovian
Captain, I object!
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Post by JovialJovian » 3 years ago

votes; Riria, Daylit

Banish 1WUB
Instant
Exile target spell or permanent.

IIW: Cryptids

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void_nothing
Look On My Sash...
Posts: 15102
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Location: Tal Terig, Zendikar

Post by void_nothing » 3 years ago

Votes: Daylit, netn10

Wings of Entropy WWUUBBRR
Creature - Elemental Avatar (M)
Flying, haste
Time and age are not bound by obstacles or universal laws, and no one eludes them forever.
13/6

IIW: "without"
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

kwanyeegor-ii
Posts: 1922
Joined: 4 years ago
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Post by kwanyeegor-ii » 3 years ago

dyd ink-treader
畫龍點睛

I'm a simple Magic player since several years ago from China. Now I live in New Jersey.

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