Expand any underserved color
.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
slimytrout 87 (+2)
netn10 69 (+2)
Ink-Treader 65
dyd 58 (+1)
void_nothing 53 (+6)
Riria 50 (+3)
JovialJovian 39
OneAndOnly 35 (+2)
Pygyzy 8
FoilSquared 5
MonoRedMage 4
kwanyeegor-ii 3
BaconCatBug 0
.::Note of the Day::.netn10 69 (+2)
Ink-Treader 65
dyd 58 (+1)
void_nothing 53 (+6)
Riria 50 (+3)
JovialJovian 39
OneAndOnly 35 (+2)
Pygyzy 8
FoilSquared 5
MonoRedMage 4
kwanyeegor-ii 3
BaconCatBug 0
.::Yesterday's Submissions::.
New versions of old legendary lands
dyd wrote: ↑3 years agoVotes: void_nothing, netn10
Tolaria, Researchers' Haven
Legendary Land
: Add .
, : Add for each artifact you control.
--- MDFC ---
Tolaria, Academy of Mages
Legendary Land
~ enters the battlefield tapped.
: Add .
, , Sacrifice ~: Draw X cards. X is the number of cards in your hand.
IIW: MDFC in Ravnica or Tarkir
Riria wrote: ↑3 years agoVotes: OneAndOnly, void_nothing
Tolarian Academy Minor
Legendary Land (MR)
Tolarian Academy Minor enters the battlefield tapped with 3 charge counters on it. It doesn't untap during your untap step while it has charge counters on it.
Whenever you cast an artifact spell, remove a charge counter from Tolarian Academy Minor.
: Add for each artifact you control.
IIW: Duel
slimytrout wrote: ↑3 years agovoid_nothing, netn10
New Trokair
Legendary Land (R)
New Trokair enters the battlefield tapped.
: Add .
Grandeur - , Discard another card named New Trokair: Search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle your library.
IIW: "Any player may activate this ability."
OneAndOnly wrote: ↑3 years agoVotes: void_nothing, Riria
.
Cathedral of Serra
Legendary Land
: Add . If you haven't lost life this game, add an additional .
IIW: Circles of Protection from ... other things.The other banding lands...ShowHideSeafarer's Quay
Legndary Land
: Add . If you haven't discarded a card this game, add an additional .
Unholy Citadel
Legndary Land
: Add . If you haven't sacrificed a creature this game, add an additional .
(I need to tinker with that one some more; I also felt it difficult to continue to focus on individual actions, so the last two go for the board:)
Mountain Stronghold
Legndary Land
: Add . If every player has attacked this game, add an additional .
Adventurer's Guildhouse
Legndary Land
: Add . If every player has cast a creature spell this game, add an additional .
Ink-Treader wrote: ↑3 years agoVote: Riria, void_nothing
Karakas, City of Legend
Legendary Land (R)
Karakas, City of Legend enters the battlefield tapped.
: Add .
, : Put a wonder counter on target legendary creature or planeswalker without a wonder counter on it. That permanent phases out.
A city that could awe the most magnificent kings, the mightiest warriors, and the wisest sorcerors.
IIW: Auras with unusual enchanting restrictions (Spellweaver Volute, for example)
netn10 wrote: ↑3 years agoVotes: slimytrout, OneAndOnly
Oboro, the Floating Palace
Legendary Land (Rare)
: Add . Return Oboro, the Floating Palace to its owner's hand.
There was a time when Oboro was floating just under the clouds for all mortal eyes to see. Perhaps it is the palace way to taunt the human kind, tell them that they will never reach the clouds like the Soratami kind.
IIW: Cyberpunk Kamigawa
void_nothing wrote: ↑3 years agoVotes: dyd, slimytrout
Kor Haven, the Sacred Home
Legendary Land (R)
Kor Haven, the Sacred Home enters the battlefield tapped.
: Add .
, : All damage that would be dealt this turn to target permanent you control by a source of your choice is dealt to another target permanent you control instead.
IIW: Interesting questions