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void_nothing
Look On My Sash...
- Posts: 14922
- Joined: 4 years ago
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Answers: 124
- Pronoun: he / him
- Location: Tal Terig, Zendikar
Post
by void_nothing » 3 years ago
Today's Challenge:
Things that unite
.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.
.::Scoring::.
slimytrout 50 (+5)
JovialJovian 39 (+1)
netn10 38 (+1)
Ink-Treader 38 (+4)
dyd 33 (+1)
Riria 28 (+2)
void_nothing 26 (+4)
OneAndOnly 22 (+2)
MonoRedMage 4
kwanyeegor-ii 1
Pygyzy 1
BaconCatBug 0
.::Note of the Day::.
slimytrout won the day without an IIW so second place falls to me.
.::Yesterday's Submissions::.
Really big shoes
dyd wrote: ↑3 years ago
Votes: slimytrout, Ink-Treader
Shared Shoes 2
Artifact - Equipment
Equipped creature has "Each creature you control gets +1/+1 and can't attack or block unless all creatures you control attack or block."
Equip
3
The most surprising aspect about the conjoined footwear is that an entire Goblin village can actually use them in battle without doubling their casualties. Most goblinologists believe it's the evolution of ancient ritual dances.
IIW: really small gloves
Ink-Treader wrote: ↑3 years ago
Vote: slimytrout, void_nothing
Emperor's Slippers 2
Artifact - Equipment (R)
When equipped creature dies, put a legend counter on Emperor's Slippers
Equipped creature gets +X/+X and can't be blocked by nonlegendary, non-Noble creatures, where X is the number of legend counters on Emperor's Slippers
Equip legendary creature or Noble
2
They seem to grow with the legacy of each ruler.
IIW: Colored cards with
C.
Riria wrote: ↑3 years ago
Votes: slimytrout, void_nothing
Giant's Tabis RGG
Enchantment - Aura (R)
Enchant creature
Enchanted creature gets +0/+8.
When enchanted creature dies, return it to the battlefield. It gets +0/+8 and fights any number of target creatures you don't control. Sacrifice it at the beginning of your next end step.
IIW: Non-snow snow themes
slimytrout wrote: ↑3 years ago
void_nothing, dyd
hm: Ink-Treader (needs to lose vigilance, or be "another creature" -- as is, you can crew it, attack with it, then crew it again with itself, so it can always get at least +4/+4)
Crushing Clomp 2R
Sorcery (U)
Crushing Clomp deals 6 damage to target creature. If you control a Giant, excess damage is dealt to that creature's controller instead.
Rindgar found himself suddenly, and worryingly, in the shade.
IIW: New types of animal-folk
OneAndOnly wrote: ↑3 years ago
Votes: InkTreader, Riria
.
Clown Outfit --
2
Artifact - Equipment
You may equip Clown Outfit to creatures you don't control.
Equipped creature can't deal damage.
At the beginning of each player's upkeep, randomly tap or untap equipped creature. If equipped creature becomes tapped this way, gain draw a card. If equipped creature becomes untapped this way, create a Food (Pie) token.
Equip -
2
"And a big red nose, too!"
.
IIW: Screaming and yelling
Pygyzy wrote: ↑3 years ago
Riria, slimytrout
Sasquatch Armor 4GG
Enchantment - Aura (R)
Enchant creature
Enchanted creature gets +4/+4 and has hexproof.
Spells and abilities your opponents control can't cause you to sacrifice enchanted creature.
Totem Armor
IIW: Cryptids
netn10 wrote: ↑3 years ago
Votes: Ink-Treader, void_nothing
Colossus Boots 1
Artifact - Equipment (Uncommon)
Equipped creature has haste and "Whenever this creature attacks, draw seven cards."
With those, you will run faster than you think.
Equip
7
IIW: Food creature
JovialJovian wrote: ↑3 years ago
votes: slimytrout, OneAndOnly (Interesting twist, a vehicle that buffs the crew.)
Giant's Baby Shoes 2
Artifact - Equipment
Equipped creature has base toughness 5 and has trample.
Equip
2
A baby giant's feet are as big as the adults', the baby shoes are just used until their tough adult soles develop.
IIW:
What are we going to do with all this meat?
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Riria
- Posts: 771
- Joined: 3 years ago
- Pronoun: he / him
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Contact:
Post
by Riria » 3 years ago
Votes: slimytrout, netn10
Warlock of Acquisition UU
Creature - Human Wizard (R)
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Warlock of Acquisition is paired with another creature, it has all that creature's abilities.
2/2
IIW: A card you wouldn't vote for but would enjoy playing with.
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Ink-Treader
- Posts: 1521
- Joined: 4 years ago
- Pronoun: Unlisted
Post
by Ink-Treader » 3 years ago
Vote: dyd, Pygyzy
Feast Day W
Sorcery (U)
Each player creates a Food token. Until your next turn, creatures can't attack.
IIW: Colored cards with C.
Last edited by
Ink-Treader 3 years ago, edited 2 times in total.
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dyd
Randomancer
- Posts: 2587
- Joined: 4 years ago
- Pronoun: Unlisted
Post
by dyd » 3 years ago
Votes: Ink-Treader, slimytrout
Mana Bridge g
Enchantment - Aura
Enchant basic land you control
Each other land you control has every land type of enchanted land.
Enchanted land has "t: Add one mana of any color that could be produced by another land you control."
IIW: dog
Last edited by
dyd 3 years ago, edited 2 times in total.
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Pygyzy
- Posts: 995
- Joined: 4 years ago
- Pronoun: they / them
Post
by Pygyzy » 3 years ago
Riria, Oneandonly
Cosmic Encounter 3UBG
Enchantment (MR)
When Cosmic Encounter enters the battlefield and at the beginning of each player's upkeep, each player shuffles their library then reveals the top card of their library. Each player who revealed a creature card this way, puts that card onto the battlefield, then each creature that entered the battlefield this way fights each of those other creatures that also entered the battlefield this way.
Whenever a creature dies, that creature's controller's opponents each draw a card.
IIW: Board games other than monopoly
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slimytrout
- Posts: 1861
- Joined: 4 years ago
- Pronoun: Unlisted
Post
by slimytrout » 3 years ago
Ink-Treader, Pygyzy
Snarling Packmate 2GG
Creature - Wolf (U)
Battalion - Whenever Snarling Packmate and at least two other creatures attack, Snarling Packmate fights up to one target creature.
A lone wolf would hesitate to challenge anything larger than a roe deer. But when the pack works together, it is fearless.
3/4
IIW: Liquids other than water
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netn10
- Posts: 3933
- Joined: 4 years ago
- Pronoun: Unlisted
Post
by netn10 » 3 years ago
Votes: dyd, slimytrout
Abzan Banner 4
Artifact (Rare)
Each permanent you control that's white, black and green has indestructible and hexproof.
T: Add w, b or g.
It symbolize the scales that will not be broken and the will that will not be shaken.
IIW: Expand white.
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kwanyeegor-ii
- Posts: 1912
- Joined: 4 years ago
- Pronoun: Unlisted
Post
by kwanyeegor-ii » 3 years ago
ink-treader netn10
畫龍點睛
I'm a simple Magic player since several years ago from China. Now I live in New Jersey.
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OneAndOnly
- Posts: 2285
- Joined: 4 years ago
- Pronoun: he / him
Post
by OneAndOnly » 3 years ago
Votes: slimytrout, Pygyzy
.
Link Essence -- 3WB
Enchantment
When Link Essence enters the battlefield, choose a player.
Whenever you and the chosen player gain or lose life, the other player gains or loses an equal amount of life.
You and the chosen player can't win the game unless both players win the game. You and the chosen player can't lose the game unless both players lose the game.
.
IIW: Starting life totals
Last edited by
OneAndOnly 3 years ago, edited 1 time in total.
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void_nothing
Look On My Sash...
- Posts: 14922
- Joined: 4 years ago
-
Answers: 124
- Pronoun: he / him
- Location: Tal Terig, Zendikar
Post
by void_nothing » 3 years ago
Votes: slimytrout, Pygyzy
Lesser Worldwarden 1WW
Creature - Keeper (C)
Flying
T: Exile target card from a graveyard. If this is the fourth time you've activated an ability of a Keeper this turn, you may sacrifice four Keepers. If you do, search your graveyard, hand, and/or library for a card named Lord of Cleansing and put it onto the battlefield. If you searched your library in this way, shuffle it. Activate this ability only any time you could cast a sorcery.
A deck can have any number of cards named Lesser Worldwarden.
2/2
Lord of Cleansing 7WWWW
Creature - Avatar Keeper (M)
Double strike
When Lord of Cleansing enters the battlefield, exile up to one target nonland permanent, then exile all cards from all graveyards.
Cards can't leave exile.
8/8
IIW: Funny things that aren't Un