New Challenge Every Day - January 5th: The Dreaming

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void_nothing
Look On My Sash...
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Location: Tal Terig, Zendikar

Post by void_nothing » 3 years ago

Today's Challenge:
The Dreaming

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
slimytrout 12 (+6)
JovialJovian 9 (+2)
Ink-Treader 8 (+4)
dyd 7 (+1)
void_nothing 5
netn10 5 (+1)
Riria 4 (+2)
OneAndOnly 4 (+2)
kwanyeegor-ii 1
Pygyzy 1
.::Note of the Day::.

.::Yesterday's Submissions::.
Mill
JovialJovian wrote:
3 years ago
votes: slimytrout, Ink-Treader

Flour Mill 2
Artifact - Fortification (U)
Fortified land has "T: Target player mills three cards. When one or more land cards are put into a graveyard this way, create a Food token."
Fortify 2

IIW: Really big shoes
dyd wrote:
3 years ago
Votes: JovialJovian, Ink-Treader

Dreamstone Curio 0
Artifact
Dreamstone Curio doesn't untap during your untap step.
3, t: Each player mills two cards, then you may return to your hand a card you milled this way that has an even converted mana cost. (Zero is even.)
3, q: Each player mills two cards, then you may return to your hand a card you milled this way that has an odd converted mana cost.

IIW: memes
OneAndOnly wrote:
3 years ago
Votes: Riria, slimytrout

Wheat from Chaff - BB
Sorcery
Target player mills six cards, then exiles each non-creature card milled this way.

IIW: Token artifacts that aren't Treasure or Food
Riria wrote:
3 years ago
Votes: slimytrout, OneAndOnly

Neural Mining GU
Enchantment (R)
Whenever you play a land card, mill cards until you mill a land card. You may sacrifice a land. If you do, put the milled land card onto the battlefield.

IIW: Giant cleric
netn10 wrote:
3 years ago
Votes: slimytrout, JovialJovian

By The Third 3BBB
Sorcery (Rare)
Target player loses third of their life total, then mills third of their library, both rounded up, then that player gets four poison counters.
A curse that leaves some desire for more.

IIW: Two guilds working together
Ink-Treader wrote:
3 years ago
Vote: Riria, OneAndOnly

Milling About U
Enchantment (U)
At the beginning of each player's end step, that player mills a card for each untapped creature they control.
Idle hands find trouble.

IIW: Exile
slimytrout wrote:
3 years ago
dyd, Ink-Treader

Riverside Mill
Land (U)
T: Add U.
Riverside Mill enters the battlefield tapped unless an opponent has seven or more cards in their graveyard.
Whenever an Island enters the battlefield under your control, each opponent mills a card.

IIW: Liquids other than water
void_nothing wrote:
3 years ago
Votes: netn10, slimytrout

Greater Narcomoeba 2UU
Creature - Illusion Mutant (R)
Flying
Whenever one or more cards are put into your graveyard from your library, Greater Narcomoeba gets +1/+1 until end of turn for each card put into your graveyard in this way.
U, Discard Greater Narcomoeba: Target player mills three cards.
3/3

IIW: Cards supporting a Voltron-type strategy
kwanyeegor-ii wrote:
3 years ago
ink-treader slimytrout
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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dyd
Randomancer
Posts: 2587
Joined: 4 years ago
Pronoun: Unlisted

Post by dyd » 3 years ago

Votes: JovialJovian, Ink-Treader

Songline of the Great Dingo 2r
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
I — Create a 2/1 red Human Warrior creature token.
II — Put a +1/+1 counter on target creature you control.
III — Put a menace counter on target creature you control.
IV — Exile Songline of the Great Dingo, then return it to the battlefield transformed.
//
Ngaduzu, the Great Dingo
Legendary Enchantment Creature - Dog
Haste, menace
At the beginning of combat on your turn, choose one —
- Ngaduzu deals 4 damage to any target.
- Exile the top two cards of your library. You may play one of them this turn.
- Put a red creature card from your hand onto the battlefield. It gains haste, menace and "At end of combat, exile this creature."
6/4

IIW: long walk on the beach

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Riria
Posts: 771
Joined: 3 years ago
Pronoun: he / him
Contact:

Post by Riria » 3 years ago

Votes: JovialJovian, Ink-Treader

Dreamstate W
Enchantment - Aura (R)
Enchant creature you control
Enchanted creature has protection from everything except Dreamstate and everything except players has protection from it.
Whenever enchanted creature deals damage or activates an ability, sacrifice Dreamstate.
They awoke with purpose.

IIW: Mist

netn10
Posts: 3933
Joined: 4 years ago
Pronoun: Unlisted

Post by netn10 » 3 years ago

Votes: dyd, OneAndOnly

Call of the Dreamings 2GU
Sorcery (Rare)
Create two tokens that are copies of target 1/1 creature, except their power and toughness is 2/2.

IIW: Kaldheim prediction

slimytrout
Posts: 1861
Joined: 4 years ago
Pronoun: Unlisted

Post by slimytrout » 3 years ago

dyd, void_nothing

Wagyl, the Rainbow Serpent WUBRG
Legendary Creature - God (M)
Trample, indestructible
Wagyl, the Rainbow Serpent gets +1/+1 for each color among other permanents you control.
Whenever Wagyl deals combat damage to an opponent, exile that many cards from the top of your library. Until end of turn, you may cast those cards without paying their mana costs.
1/1

IIW: ___ Elemental

Ink-Treader
Posts: 1521
Joined: 4 years ago
Pronoun: Unlisted

Post by Ink-Treader » 3 years ago

Vote: dyd, JovialJovian

Ancestral Presence WBG
Enchantment - Aura (R)
Enchant creature
X: Until end of turn, enchanted creature gains all abilities of X target creature cards in a graveyard that share a creature type with it. Activate this ability only once each turn.
Family is forever.
Last edited by Ink-Treader 3 years ago, edited 1 time in total.

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JovialJovian
Captain, I object!
Posts: 2254
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Post by JovialJovian » 3 years ago

votes: Ink-Treader, void_nothing

Ancestral Kangaroo 2RR
Creature - Kangaroo Spirit
Haste
Ancestor - As long as Ancestral Kangaroo is in your graveyard, creatures you control that share a creature type with it have haste.
3/3

IIW: Nonlegendary partner pairs

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void_nothing
Look On My Sash...
Posts: 14922
Joined: 4 years ago
Answers: 124
Pronoun: he / him
Location: Tal Terig, Zendikar

Post by void_nothing » 3 years ago

Votes: Riria, Ink-Treader

Ancient Initiation 3GG
Enchantment (R)
At the beginning of your upkeep, reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, put it on the bottom of your library.
At the beginning of your end step, if you control one or more tapped nontoken creatures, create an X/X green Avatar creature token with trample and vigilance, where X is the number of tapped nontoken creatures you control.

IIW: Camouflage
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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OneAndOnly
Posts: 2285
Joined: 4 years ago
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Post by OneAndOnly » 3 years ago

Votes: InkTreader, slimytrout
.
Spirit Walker -- 1W
Creature - Human Shaman
Reveal a card named Spirit Walker in your hand: Spirit Walker gains indestructible until end of turn.
Exile a card named Spirit Walker from your graveyard: Return Spirit Walker to your hand.
2/2

IIW: Heart and soul

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