The Dreaming
.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
slimytrout 12 (+6)
JovialJovian 9 (+2)
Ink-Treader 8 (+4)
dyd 7 (+1)
void_nothing 5
netn10 5 (+1)
Riria 4 (+2)
OneAndOnly 4 (+2)
kwanyeegor-ii 1
Pygyzy 1
.::Note of the Day::.JovialJovian 9 (+2)
Ink-Treader 8 (+4)
dyd 7 (+1)
void_nothing 5
netn10 5 (+1)
Riria 4 (+2)
OneAndOnly 4 (+2)
kwanyeegor-ii 1
Pygyzy 1
.::Yesterday's Submissions::.
Mill
JovialJovian wrote: ↑3 years agovotes: slimytrout, Ink-Treader
Flour Mill
Artifact - Fortification (U)
Fortified land has " : Target player mills three cards. When one or more land cards are put into a graveyard this way, create a Food token."
Fortify
IIW: Really big shoes
dyd wrote: ↑3 years agoVotes: JovialJovian, Ink-Treader
Dreamstone Curio
Artifact
Dreamstone Curio doesn't untap during your untap step.
: Each player mills two cards, then you may return to your hand a card you milled this way that has an even converted mana cost. (Zero is even.)
: Each player mills two cards, then you may return to your hand a card you milled this way that has an odd converted mana cost.
IIW: memes
OneAndOnly wrote: ↑3 years agoVotes: Riria, slimytrout
Wheat from Chaff -
Sorcery
Target player mills six cards, then exiles each non-creature card milled this way.
IIW: Token artifacts that aren't Treasure or Food
netn10 wrote: ↑3 years agoVotes: slimytrout, JovialJovian
By The Third
Sorcery (Rare)
Target player loses third of their life total, then mills third of their library, both rounded up, then that player gets four poison counters.
A curse that leaves some desire for more.
IIW: Two guilds working together
Ink-Treader wrote: ↑3 years agoVote: Riria, OneAndOnly
Milling About
Enchantment (U)
At the beginning of each player's end step, that player mills a card for each untapped creature they control.
Idle hands find trouble.
IIW: Exile
slimytrout wrote: ↑3 years agodyd, Ink-Treader
Riverside Mill
Land (U)
: Add .
Riverside Mill enters the battlefield tapped unless an opponent has seven or more cards in their graveyard.
Whenever an Island enters the battlefield under your control, each opponent mills a card.
IIW: Liquids other than water
void_nothing wrote: ↑3 years agoVotes: netn10, slimytrout
Greater Narcomoeba
Creature - Illusion Mutant (R)
Flying
Whenever one or more cards are put into your graveyard from your library, Greater Narcomoeba gets +1/+1 until end of turn for each card put into your graveyard in this way.
, Discard Greater Narcomoeba: Target player mills three cards.
3/3
IIW: Cards supporting a Voltron-type strategy