Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Happy New Years Day, everybody! Also, to the year 2021! Today is the last day to vote for cards from the month of December. Currently, netn10 is in a solid lead at 80, so it'll be a massive upset if that changes, but, hey, we have seen fairly massively scoring cards in the past.
Sagharri 67 (+3)
OneAndOnly 63
Rithaniel 63 (+1)
Riria 56 (+3)
void_nothing 55 (+1)
Pygyzy 40 (+3)
archimediesx 14
MonoRedMage 8
wizyard 8
marioguy3 5
Kwanyeegor-ii 4
Rithaniel wrote: ↑3 years agoVotes: Riria, netn10
Kamla's Enlightened
Creature - Weird U
Flash
: Kamla's Enlightened gets +1/+3 and gains reach until end of turn. Activate this ability only once each turn.
: Kamla's Enlightened can block an additional creature this turn.
Kamla is infinitely wise, and everywhere she goes, she shares fragments of wisdom, until her hunter catches up with her.
1/3
Riria wrote: ↑3 years agoVotes: Sagharri, Pygyzy
Compulsive Accountant
Creature - Human Wizard (R)
: Exile the top card of your library. You may play it as long as it remains exiled.
As long as there is a card exiled with Compulsive Accountant, you cannot play any other card and Compulsive Accountant doesn't untap during your untap step.
0/1
void_nothing wrote: ↑3 years agoVotes: Riria, netn10
End of the Tale
Enchantment - Saga (R)
I - You draw a card and lose 2 life.
|| - Creatures you control get +1/+0 until end of turn. Legendary permanents you control gain lifelink until end of turn.
||| - Destroy target legendary permanent you don't control.