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void_nothing
Look On My Sash...
- Posts: 14927
- Joined: 4 years ago
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Answers: 124
- Pronoun: he / him
- Location: Tal Terig, Zendikar
Post
by void_nothing » 3 years ago
Today's Challenge:
Fungus
.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.
.::Scoring::.
slimytrout 70 (+4)
JovialJovian 63 (+2)
netn10 62 (+2)
void_nothing 54 (+3)
Riria 52 (+2)
dyd 51 (+3)
OneAndOnly 32 (+2)
Pygyzy 30
Raptorchan 24
caulkwrangler 22
MonoRedMage 6
FoilSquared 3
Ink-Treader 2
kwanyeegor-ii 2
BaconCatBug 1
.::Note of the Day::.
.::Yesterday's Submissions::.
Pauper playable Equipment
dyd wrote: ↑3 years ago
Votes: void_nothing, slimytrout
Longbow 1
Artifact - Equipment
When Longbow enters the battlefield, attach it to target Archer you control.
Equipped creature gets +0/+2 and has reach.
Equip
2
IIW: you're late
Riria wrote: ↑3 years ago
Votes: OneAndOnly, dyd
So when I think "pauper playable" the imagine in my mind is of a card that is low complexity enough to be printed at common but not necessarily the appropriate power level for a common. This might not *exactly* be in line with Wizards design philosophy but it's how I approach the idea.
Rusty Scalpel 1
Artifact - Equipment (C)
Equipped creature gets -2/-0 and has first strike and wither.
Equip
0
IIW: Lots of numbers
netn10 wrote: ↑3 years ago
Votes: dyd, slimytrout
Fishing Pole 1
Artifact - Equipment (Common)
2,
T: Create a 0/1 blue Fish Food creature token with "
2,
T, Sacrifice this creature: You gain 3 life."
Equip
1
IIW: Blue removal
slimytrout wrote: ↑3 years ago
void_nothing (this was very similar to my first idea for this challenge, but I couldn't think of a good execution), JovialJovian
hm: netn10 -- it's a super cool idea, but a) I don't quite get what "connect" means and b) Theory seems like a 3-mana draw (at least) 5.
Auriok Saber 4W
Artifact - Equipment (C)
Affinity for artifacts
(This spell costs less to cast for each artifact you control.)
Equipped creature gets +2/+2 and has vigilance.
Equip
4W. This ability costs
1 less to activate for each creature you control.
IIW: ___ Elemental
JovialJovian wrote: ↑3 years ago
slimytrout, dyd
HM: @netn10, that feels like an Un-mechanic and I am intrigued, but it is unclear how it's supposed to work with the reminder text given. What does connecting them do? In what zone do they connect? Without explanation, this is a
Steamflogger Boss scenario, and I can't vote for it.
Brawler's Wraps 3
Artifact - Equipment
When Brawler's Wraps enters the battlefield, attach it to target creature you control, then that creature fights up to one target creature you don't control.
Equipped creature gets +1/+0.
Equip
0
IIW: Really big shoes
Pygyzy wrote: ↑3 years ago
Vote; netn10, riria
Smokebomb W
Artifact - Equipment (C)
Equipped creature has, "
w, T: Return this creature to it's owner's hand.".
Equip
w
IIW: Modal
MonoRedMage wrote: ↑3 years ago
Votes - OneAndOnly, void_nothing
Sabre of Hordes 2
Artifact - Equipment {C}
Equipped creature gets +1/+0 and has first strike.
Whenever equipped creature attacks, create a 1/1 white Warrior creature token.
Equip
3
IIW: Arabian Nights
void_nothing wrote: ↑3 years ago
Votes: Riria, slimytrout
Survival Suit 3
Artifact - Equipment (C)
Equipped creature gets +2/+1 and has vigilance and "
3: This creature gains indestructible until end of turn. Tap it."
Equip
1
IIW: Werecreatures
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Pygyzy
- Posts: 995
- Joined: 4 years ago
- Pronoun: they / them
Post
by Pygyzy » 3 years ago
Void_nothing, monoredmage
Insidious Spores BG
Tribal Enchantment - Fungus(R)
Cumulative Upkeep Put a spore counter on Insidious Spores
When Insidious Spores leaves the battlefield, destroy each nonland permanent with converted mana cost less than the number of spore counters on this
IIW: Celestial Bodies
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dyd
Randomancer
- Posts: 2587
- Joined: 4 years ago
- Pronoun: Unlisted
Post
by dyd » 3 years ago
Votes: Riria, JovialJovian
Slimefoot, Galley Master 2g
Legendary Creature - Fungus
Whenever you sacrifice a Food, create a 1/1 green Saproling creature token and you gain 1 life.
4g, t: Create a Food token for each creature you control.
2/2
IIW: creature type or mechanic contains an anagram of the other (e.g. Archer contains Reach, while Rally is contained in Ally)
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netn10
- Posts: 3934
- Joined: 4 years ago
- Pronoun: Unlisted
Post
by netn10 » 3 years ago
Votes: slimytrout, void_nothing
Ever-Changing Thallid 3GU
Creature - Fungus Shapeshifter (Rare)
At the beginning of your upkeep, put a spore counter on Ever-Changing Thallid.
2UU: Ever-Changing Thallid becomes a copy of target creature until end of turn except it still has all of its abilities.
Remove three spore counters from Ever-Changing Thallid: Create a token that's a copy of Ever-Changing Thallid.
3/3
IIW: Expand white
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JovialJovian
Captain, I object!
- Posts: 2254
- Joined: 4 years ago
- Pronoun: he / him
Post
by JovialJovian » 3 years ago
votes: Riria, MonoRedMage
Perennial Thallid GG
Creature - Fungus
Graft 1 (This creature enters the battlefield with a +1/+1 counter on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
0/0
IIW: A card named "Broken Promise"
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slimytrout
- Posts: 1861
- Joined: 4 years ago
- Pronoun: Unlisted
Post
by slimytrout » 3 years ago
Pygyzy (two thumbs up -- this seems like a great example of "pauper playable equipment"), void_nothing
HM: JovialJovian -- came down to you vs. void for my second vote and, given the prompt, I went with overpowered (for limited) rather than underpowered (for pauper).
@netn10: Maybe I'm missing something obvious here, but I still don't understand what connecting them actually does. Like, do you get to cast the other one for free, or something? And what zone are they in, if not the graveyard? I understand the geometry of it, just not the result.
Mycelium Creeper 1G
Creature - Fungus (R)
Mycelium Creeper gets +1/+1 for each creature token you control.
Whenever Mycelium Creeper attacks, create a 1/1 green Saproling creature token.
0/1
IIW: Celebrations
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Pygyzy
- Posts: 995
- Joined: 4 years ago
- Pronoun: they / them
Post
by Pygyzy » 3 years ago
From the way i interpret it, you can "chain" a spell if they each share a matching symbol. Sorta similar to Dominos in that if you have a 1, you can play a 1 off it. If that makes sense. So if you have ***, you can cast another *** spell for free
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Riria
- Posts: 771
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Contact:
Post
by Riria » 3 years ago
Votes: Pygyzy, void_nothing
Big Pile of Nope GGG
Creature - Fungus Horror (R)
At the beginning of your upkeep and whenever a nontoken creature dies, put a spore counter on Big Pile of Nope.
Remove three spore counters from Big Pile of Nope: Create a copy of it.
Remove nine spore counters among creatures you control named Big Pile of Nope: You win the game.
3/3
IIW: New year's resolution
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slimytrout
- Posts: 1861
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Post
by slimytrout » 3 years ago
@void_nothing -- don't mean to be a pain (and can post it myself if you're busy) but I think we're missing the January 1 NCED.
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void_nothing
Look On My Sash...
- Posts: 14927
- Joined: 4 years ago
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Answers: 124
- Pronoun: he / him
- Location: Tal Terig, Zendikar
Post
by void_nothing » 3 years ago
No worries - just shifting the timeline a little here... next round will in fact be up soon.
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kwanyeegor-ii
- Posts: 1912
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- Pronoun: Unlisted
Post
by kwanyeegor-ii » 3 years ago
slimytrout pygyzy
Thallid Healer GW
Creature--Fungus (Uncommon)
At the beginning of your upkeep, put a spore counter on Thallid Healer
Remove three spore counters from Thallid Healer: Crate a 1/1 green Saproling creature token
Sacrifice three Saproings: Other nontoken creatures you control gain indestructible and hexproof until end of turn
2/2
iiw blessed things
畫龍點睛
I'm a simple Magic player since several years ago from China. Now I live in New Jersey.
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void_nothing
Look On My Sash...
- Posts: 14927
- Joined: 4 years ago
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Answers: 124
- Pronoun: he / him
- Location: Tal Terig, Zendikar
Post
by void_nothing » 3 years ago
Votes: slimytrout, MonoRedMage
Walking Foxfire 4R
Creature - Elemental Fungus (U)
Reach, protection from blue
Walking Foxfire enters the battlefield with two spore counters on it.
When Walking Foxfire enters the battlefield, it deals damage equal to the number of counters among permanents you control to target creature or planeswalker.
2/3
IIW: Aven