New Challenge Every Day - November 19th: Weather

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void_nothing
Look On My Sash...
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Location: Tal Terig, Zendikar

Post by void_nothing » 3 years ago

Today's Challenge:
Weather

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
slimytrout 59 (+4)
dyd 39 (+2)
Riria 39 (+3)
netn10 38 (+3)
JovialJovian 36 (+1)
void_nothing 35 (+2)
Pygyzy 12 (+1)
OneAndOnly 10
caulkwrangler 9 (+0)
kwanyeegor-ii 6 (+2)
FoilSquared 5
MonoRedMage 4
Oskeo 3
Raptorchan 3
Lorn Asbord Schutta 3
BaconCatBug 3
.::Note of the Day::.

.::Yesterday's Submissions::.
Toughness matters
Pygyzy wrote:
3 years ago
Riria, netn10

Set in Stone Wwrr
Enchantment (R)
Creatures with toughness greater than their power have defender.
: Target creature gets +0/+1 until end of turn.
The greatest obstruction is often of our own creation.

IIW: Dreamscapes (Thanks OAO)
OneAndOnly wrote:
3 years ago
Votes: uuuhhhhhhhhhhh ........ JovialJovian and slimytrout
.
Keramos' Armor -- 3
Artifact - Equipment
As long as Keramos' Armor is untapped, equipped creature gets +2/+0 and has lifelink.
: Double equipped creature's toughness until end of turn.
Equip: 3
.
IIW: A complete loss of words
.
Pssst, Pyzygy! You should submit an IIW!
dyd wrote:
3 years ago
Votes: slimytrout, kwanyeegor-ii

Shieldmages' Geometries gw
Enchantment
As long as creatures you control have total toughness 9 or greater, creatures you control with defender can attack as though they didn't have defender.
At the beginning of your upkeep, you may pay 2w. If you do, create a 0/2 white Wall creature with defender.
1g: Until end of turn, target creature you control assigns combat damage equal to its toughness rather than its power.

IIW: Gobakhan
Riria wrote:
3 years ago
Votes: Pygyzy, void_nothing

Stensia Carpenter 2UB
Creature - Vampire Wizard (R)
Whenever a creature you control dies, create a black 0/X Zombie Furniture artifact creature token with defender, where X is the creature's toughness.
Strong clavicles make for solid armrests.
3/3

IIW: Toughness doesn't matter
caulkwrangler wrote:
3 years ago
Riria, void_nothing
netn10 wrote:
3 years ago
Votes: dyd, Riria

Greater Tactics 2RW
Enchantment (Rare)
As long as each creature you control has more power than toughness, creatures you control have double strike.
As long as each creature you control has more toughness than power, creatures you control have indestructible.

IIW: Pauper playable vehicle
slimytrout wrote:
3 years ago
dyd, kwanyeegor-ii (yet another very strong round -- difficult to decide!)

Angel of the Ramparts 1WW
Creature - Angel (M)
Flying, vigilance
Whenever a creature you control dies, you gain life equal to its toughness.
As long as your life total is greater than your starting life total, other creatures you control have indestructible.
2/4

IIW: The Dreaming
JovialJovian wrote:
3 years ago
slimytrout, netn10

Singularity Elemental WBR
Creature - Elemental
Imprint - At the beginning of your end step, exile a nontoken creature with the least toughness or tied for least toughness.
Singularity Elemental gets +0/+X, where X is the total toughness of the imprinted cards.
When Singularity Elemental is exiled to its own ability, it deals damage equal to its toughness to each creature, player, and planeswalker.
0/4

IIW: Pharmaceuticals
void_nothing wrote:
3 years ago
Votes: netn10, slimytrout

Colfenor's Tactics 2GG
Enchantment (R)
Each creature you control has "T: Another target creature gets +0/+1 and gains hexproof until end of turn."
Each creature with toughness 4 or greater you control has "T: Add GG."

IIW: Signpost uncommons
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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OneAndOnly
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Post by OneAndOnly » 3 years ago

Votes: Pyzygy, dyd
.
Windsweep -- 1RU
Sorcery
Flash, Storm
For each permanent, randomly tap or untap that permanent.
Discard your hand, then draw that many cards.
.
IIW: Colorless mana
Last edited by OneAndOnly 3 years ago, edited 2 times in total.

Pygyzy
Posts: 995
Joined: 4 years ago
Pronoun: they / them

Post by Pygyzy » 3 years ago

Drizzly Afternoon 1UG
Instant (U)
Prevent all combat damage that would be dealt to you this turn.
Creatures your opponents control don't untap during their controller's next untap step.

Riria, Oneandonly
IIW: Odd Vehicles
Last edited by Pygyzy 3 years ago, edited 1 time in total.

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dyd
Randomancer
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Post by dyd » 3 years ago

Votes: Pygyzy, Riria (a bit off-color for vampire, but too funny not to vote :D )

Warm Anticyclone 1rr
Enchantment
Creatures you control have haste.
During your turn, If a permanent is tapped for mana, it produces instead of any other type.

IIW: flavor text is "WEEEEEEEE!!!!" (additional Es are allowed)

slimytrout
Posts: 1861
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Pronoun: Unlisted

Post by slimytrout » 3 years ago

dyd, void_nothing

Blinding Blizzard 2U
Snow Enchantment (U)
Whenever a nonsnow creature attacks, that creature doesn't untap during its controller's next untap step.
1S: Untap target creature.
The cold can be a deadly soporofic -- or a powerful motivator.

IIW: Alliteration
Last edited by slimytrout 3 years ago, edited 1 time in total.

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JovialJovian
Captain, I object!
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Post by JovialJovian » 3 years ago

votes: Riria, dyd

Hurriclone X1GU
Sorcery
Hurriclone deals X damage to each creature with flying. For each nontoken creature that dies this way, create a token that's a copy of that creature.

IIW: colorless Partners
Last edited by JovialJovian 3 years ago, edited 2 times in total.

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Riria
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Contact:

Post by Riria » 3 years ago

Votes: Pygyzy, netn10
dyd: It's a reference to the tabletop game Vampire: the Masquerade. There's a vampire clan there (Tzimisce) who has the power to warp flesh, and one of the most common applications is making furniture out of people.

Cumulonimbus XUU
Creature - Elemental (MR)
Flying, defender
Cumulonimbus enters the battlefield with X +1/+1 counters on it.
Whenever an Elemental you control dies or you cast a blue instant spell, put a +1/+1 counter on Cumulonimbus.
As long as Cumulonimbus has 5 or more power, it loses both flying and defender.
0/0

IIW: Hell

caulkwrangler
Posts: 214
Joined: 4 years ago
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Post by caulkwrangler » 3 years ago

Votes: Pygyzy, net10 (tough pick, strong round, nice work to everyone!)

Raining & Pouring
Instant
Until end of turn, whenever a creature becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays .
//
Old Man a'Snoring
Creature - Elder Human
Old Man a'Snoring enters the battlefield tapped and doesn't untap during its controller's untap step.
: Tap target creature. It doesn't untap during its controller's next untap step.
0/1

IIW: Heel-to-Face turns.

netn10
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Post by netn10 » 3 years ago

Votes: Pygyzy, void_nothing

Season After Season 4GU
Enchantment - Saga (Rare)
(As this Saga enters the battlefield and after your draw step, add a lore counter. Sacrifice after IV.)
I: Create four 1/1 green Squirrel creature tokens.
II: Tap four target creatures.
III: Untap all creatures you control.
IV: Draw a card for each creature you control.

IIW: Vehicle that's also an equipment

kwanyeegor-ii
Posts: 1912
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Post by kwanyeegor-ii » 3 years ago

oneandonly slimytrout
畫龍點睛

I'm a simple Magic player since several years ago from China. Now I live in New Jersey.

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void_nothing
Look On My Sash...
Posts: 14927
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Location: Tal Terig, Zendikar

Post by void_nothing » 3 years ago

Votes: Pygyzy, JovialJovian

Clear Day 1WWW
Instant (R)
Exile all nonwhite enchantments. You may put a white enchantment card with converted mana cost equal to or less than the number of enchantments exiled in this way from your hand or graveyard onto the battlefield.
Cycling 2

IIW: A winter wonderland
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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