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void_nothing
Look On My Sash...
- Posts: 15111
- Joined: 4 years ago
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Answers: 125
- Pronoun: he / him
- Location: Tal Terig, Zendikar
Post
by void_nothing » 3 years ago
Today's Challenge:
Three-color Sagas
.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.
.::Scoring::.
slimytrout 64 (+4)
netn10 51 (+0)
dyd 49 (+1)
Riria 45 (+1)
OneAndOnly 36
void_nothing 33 (+2)
JovialJovian 30 (+2)
kwanyeegor-ii 13
MonoRedMage 13 (+1)
CunningGabe 12
FoilSquared 9
Pygyzy 9 (+3)
Oskeo 7
TheAmericanSpirit 6
Legend 5
Lorn Asbord Schutta 3
BaconCatBug 1
.::Note of the Day::.
.::Yesterday's Submissions::.
White Demons
dyd wrote: ↑3 years ago
Votes: Pygyzy, slimytrout
Lucifer Morningstar 6www
Legendary Creature - Demon
Flying
When Lucifer Morningstar enters the battlefield, destroy each other nonland permanent.
Their fall from heaven added an insane thirst for vengeance to their limitless hubris.
6/6
IIW: shapeshifting
netn10 wrote: ↑3 years ago
Votes: Riria, dyd
Contract-Bound Demon 2WW
Creature - Demon (Rare)
Flying, vigilance
Your opponents vote how Contract-Bound Demon attacks or blocks. If you have only one opponent, Contract-Bound Demon must attack and block each turn if able.
Nothing angers a demon more than humans controlling him.
5/5
IIW: Commander Legands
Pygyzy wrote: ↑3 years ago
Demon of False Hope WW
Creature — Demon (R)
Flash
Undying
When Demon of False Hope enters the battlefield, prevent all damage that would be dealt to you this turn. Put that many +1/+1 counters on this creature.
At the beginning of your end step, remove a +1/+1 counter from this creature. Lose life equal to the number of +1/+1 counters on it.
1/1
Slimytrout, JovialJovian
IIW: Satire
slimytrout wrote: ↑3 years ago
Pygyzy (also, don't forget to vote!), void_nothing
Miss Highwater, Feaster of Men 2WB
Legendary Creature — Demon (R)
Lifelink
When Miss Highwater, Feaster of Men enters the battlefield, create a black and white Aura enchantment token named Contract attached to target non-Demon creature. The token has enchant creature and "At the beginning of your upkeep, you lose 1 life."
At the beginning of your upkeep, if Miss Highwater is in your graveyard and you control a Contract, return Miss Highwater from your graveyard to the battlefield tapped.
4/4
IIW: Medicine
JovialJovian wrote: ↑3 years ago
MonoRedMage, void_nothing
Demon of the Ivory Tower 1WW
Creature - Demon
Lifelink
If ~ would deal damage to a permanent, prevent that damage and that permanent's controller gains that much life.
Supplicate thyself, and live.
6/6
IIW: Do something with Lairs
Riria wrote: ↑3 years ago
Votes: Pygyzy, slimytrout
Elder of the Honorable Accord 2WB
Creature - Vampire Demon (MR)
Flying, lifelink
Pay X life: Prevent the next X damage that would be dealt to target creature.
I do feel remorse. Not from empathy, but from the feeling of duty that my contracts elicit.
4/4
IIW: Play with the top card of your library revealed
void_nothing wrote: ↑3 years ago
Votes: slimytrout, JovialJovian
Arbiter of Utter Sloth 3WW
Creature - Demon
(M)
Lifelink
WWWW: Tap target creature.
When Arbiter of Utter Sloth leaves the battlefield, if it was the target of a spell or ability controlled by an opponent this turn or dealt damage by a source an opponent controlled this turn, that player skips their next turn.
4/4
IIW: Mirrors
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Riria
- Posts: 771
- Joined: 3 years ago
- Pronoun: he / him
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Contact:
Post
by Riria » 3 years ago
Votes: netn10, void_nothing
Windrunner Ideals GWU
Enchantment - Saga (R)
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I - Put a flying counter on a creature you control. It gets +2/+2 until end of turn.
II - Put a vigilance counter on a creature you control. Prevent all damage to creatures you control that have neither flying nor vigilance until end of turn.
III - Prevent all damage to creatures you control that are either red or black until end of turn.
IIW: Red clerics
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dyd
Randomancer
- Posts: 2592
- Joined: 4 years ago
- Pronoun: Unlisted
Post
by dyd » 3 years ago
Votes: slimytrout, JovialJovian
Khanfall
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Each player creates a 2/2 colorless creature token.
II — Create a 4/4 black, green and blue Dragon creature token with flying and deathtouch.
III — Destroy all non-Dragon creatures. Scry X, where X is the number of creatures destroyed this way.
IIW: dancing
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JovialJovian
Captain, I object!
- Posts: 2284
- Joined: 4 years ago
- Pronoun: he / him
Post
by JovialJovian » 3 years ago
netn10, Pygyzy
The Theriad GWU
Enchantment - Saga
(As this Saga enters and after your draw step, add a Lore counter. Sacrifice after IV.)
I - Create a 1/1 white Soldier creature token.
II - Put a +1/+1 counter and a first strike counter on up to one target creature.
III - Put two +1/+1 counters and a trample counter on up to one target creature.
IV - Put three +1/+1 counters on up to one target creature. Whenever that creature deals combat damage to a player this turn, draw that many cards.
IIW: Sponsored content.
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netn10
- Posts: 3984
- Joined: 4 years ago
- Pronoun: Unlisted
Post
by netn10 » 3 years ago
Votes: void_nothing, JovialJovian
Rise of the Eldrazi 2BRG
Enchantment - Saga (Rare)
I - Create Three 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add C."
II - Create a 6/6 colorless Eldrazi creature token with annihilator 1.
III - Search your library for a legendary Eldrazi creature card, put it onto the battlefield, then shuffle your library.
IIW: Boros commander with no combat matter mechanics.
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slimytrout
- Posts: 1866
- Joined: 4 years ago
- Pronoun: Unlisted
Post
by slimytrout » 3 years ago
Riria, void_nothing
hm: dyd (needed "if cast from hand" text)
The Coil Is Broken 1RWG
Enchantment - Saga (R)
I - Until your next turn, players can't cast creature spells.
II - Destroy target noncreature permanent.
III - Creatures you control get +2/+2 and gain trample until end of turn. They attack this combat if able.
IIW:
The Dreaming
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kwanyeegor-ii
- Posts: 1922
- Joined: 4 years ago
- Pronoun: Unlisted
Post
by kwanyeegor-ii » 3 years ago
pygyzy jovialjovian
畫龍點睛
I'm a simple Magic player since several years ago from China. Now I live in New Jersey.
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void_nothing
Look On My Sash...
- Posts: 15111
- Joined: 4 years ago
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Answers: 125
- Pronoun: he / him
- Location: Tal Terig, Zendikar
Post
by void_nothing » 3 years ago
Votes: netn10, slimytrout
Dakkon Takes His Vengeance 1WUB
Enchantment - Saga (R)
| - Discard any number of cards and sacrifice any number of creatures. You gain that much life.
|| - If you have fewer cards in hand than an opponent, draw three cards. Otherwise, draw two cards.
||| - If you control fewer creatures than an opponent, return up to two target non-enchantment permanent cards from your graveyard to the battlefield. Otherwise, return one target.
IIW: "Until (something) leaves the battlefield"