Welcome to round two of the Battle Factory 2.0!
Once again, your round 2 pairings are as follows:
1. @void_nothing vs @NinjaCaterpie
2. @lookingupanddown vs @Togs
3. @Stapler vs @Cythare
4. @Mellifluoresce vs @dyd
Restriction Sets and Entries
2. All cards are double faced cards.
3. One card has a non-mana additional cost.
void_nothing wrote: ↑3 years agoLucky Digger
Artifact Creature - Scarecrow (R)
, , Discard a card: Mill a card, scry 1, then draw a card.
When Lucky Digger dies, if you have two or more other artifact cards in your graveyard, return it to the battlefield transformed under your control.
0/1
///
Moonsilver Mox
Artifact (R)
: Add one mana of any color.
A keepsake of the Helvault.
Skyfang Rampage
Sorcery (R)
As an additional cost to cast this spell, sacrifice a nonland permanent.
Create X 2/2 black, red, and green Minotaur Warrior creature tokens with trample, where X is the sacrificed permanent's converted mana cost.
///
Skyfang Deadfall
Land (R)
Skyfang Deadfall enters the battlefield tapped.
: Add .
, , Sacrifice Skyfang Deadfall: Add .
Grand Joint Expedition
Legendary Enchantment (R)
At the beginning of your upkeep, you and target opponent each create a 1/1 blue Merfolk Pirate Scout creature token with prowess, protection from Scouts, and "Whenever this creature deals combat damage to a player, draw a card."
Scouts attack a player each combat if able.
At the beginning of your end step, if you and target opponent have fourteen or more total cards in hand, you may transform Grand Joint Expedition.
///
Calcapotl Falls
Legendary Land (R)
: Add .
: Return another target legendary permanent to its owner's hand.
"Well?" asked Captain Saltpetre. "What's at the bottom?" Notana replied, sighing, "One beginning and the end. The beginning and one end."
NinjaCaterpie wrote: ↑3 years agoMox Seed
Artifact (M)
Mox Seed doesn't untap during your untap step.
: Add . If this is the third time you've activated this ability this game, transform Mox Seed.
///
Lotus Blossom
Artifact
: Add three mana of any colour.
Woodland Usurper
Creature - Human Warrior (R)
As an additional cost to cast Woodland Usurper, return any number of lands you control to their owner's hands. Woodland Usurper enters the battlefield with that many +1/+1 counters on it.
If Woodland Usurper would die, transform it instead.
3/2
//
Fae-cursed Willow
( ) Creature - Plant
Defender
: Add equal to Fae-cursed Willow's power.
0/3
Aganazzar the Red
Legendary Creature - Human Wizard (R)
When Aganazzar the Red enters the battlefield, it deals 1 damage to each creature you don't control
<Instant
3/2
//
Aganazzar's Scorcher
Instant
Aganazzar's Scorcher deals 1 damage to each creature you don't control.
(The <Instant is the DFC indicator)
2. All cards have activated abilities.
3. One card enters the battlefield tapped.
lookingupanddown wrote: ↑3 years agoCurse of the Great Hunt
Enchantment - Aura Curse (U)
Enchant player
Whenever a creature attacks enchanted player, it controller may have that creature assign its combat damage as though it weren't blocked.
, Tap an untapped creature you control: Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order. Any player other than enchanted player may activate this ability any time they can cast a sorcery.
Negative Space
Enchantment (R)
Whenever a creature deals combat damage to you, you may pay . If you do, destroy it.
: Untap target creature you control. It gains hexproof until end of turn. Activate this ability only once per turn.
The Dimir seemingly slink through space, making themselves and their targets disappear entirely.
Cliffbreaker of Iroas
Enchantment Creature - Giant Warrior (R)
Cliffbreaker of Iroas and nonbasic lands enter the battlefield tapped.
, : Target player sacrifices a tapped land if was spent to activate this ability and can't play lands during their next turn if was spent to activate this ability. (Do both if was spent.)
3/3
Togs wrote: ↑3 years agoWitch of Hexes
Creature - Human Warlock (R)
When Witch of Hexes enters the battlefield, create three 1/1 black Newt creature tokens.
, Sacrifice a Newt: Choose one—
• You draw a card and lose 1 life.
• Each opponent loses 2 life and you gain 2 life.
• Add .
2/2
Restless Remains
Creature - Zombie (R)
Restless Remains enters the battlefield tapped.
: Return Restless Remains from your graveyard to the battlefield. Activate this ability only if a card left a player's graveyard this turn.
2/1
Costumed Youngster
Creature - Human Child (R)
: If Costumed Youngster is a Human, it becomes a 3/1 Ghost with flying until end of turn.
: If Costumed Youngster is a Human, it becomes a 3/3 Vampire with lifelink until end of turn.
: If Costumed Youngster is a Human, it becomes a 4/4 Dinosaur until end of turn.
2/2
2. One card increases a creature's power and toughness.
3. All cards use -1/-1 counters.
Stapler wrote: ↑3 years agoAshling, the Soulshaper
Legendary Planeswalker - Ashling (R)
If one or more loyalty counters would be put on a planeswalker you control, you may put that many -1/-1 counters on a creature an opponent controls instead.
[+1]: Up to one target creature you control gets +1/+1 and gains menace and wither until end of turn.
[-5]: Gain control of target creature with a -1/-1 counter on it.
{3}
Karn Compleated
Legendary Planeswalker - Karn (M)
[+1]: Add .
[-1]: Another target nonland permanent becomes an artifact in addition to its other types and gains " : Proliferate."
[-5]: Create a 0/0 colourless Construct artifact creature token with infect and "This creature gets +1/+1 for each artifact you control."
{5}
Samut of the Trials
Legendary Planeswalker - Samut (M)
[0]: You may put a red or green creature card from your hand onto the battlefield with a number of -1/-1 counters on it equal to the number of loyalty counters on Samut of the Trials.
[0]: You may remove three counters from among permanents you control. When you do, Samut of the Trials deals 3 damage to any other target.
[-5]: Draw cards equal to the greatest power among creatures you control.
{9}
Cythare wrote: ↑3 years agoAshiok, Nightmare Reflector
Legendary Planeswalker — Ashiok (R)
Nightmare creatures you control get +1/+1 and have menace.
[+1]: Each opponent mills two cards. For each creature card milled this way, you may remove a counter from a permanent you control.
[-2]: Put two -1/-1 counters on target creature you control. Create a token that's a copy of that creature, except it's a 2/2 and a Nightmare in addition to its other types.
4
Teyo, Paragon of Purity
Legendary Planeswalker — Teyo (M)
[+1]: Create an 0/3 white Illusion creature token. Put an exalted counter on a creature you control. (It has "Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.")
[-6]: You get an emblem with "If one or more counters would be put on you or a permanent you control, you may have that many counters plus one or that many counters minus one be put on instead."
4
//
Teyo, Bastion of Progress
Legendary Planeswalker — Teyo (M)
[+1]: Create a 1/3 white Illusion Horror token with vigilance and infect.
[-7]: You get an emblem with "At the beginning of your upkeep, proliferate."
4
Arash, Blood Sage
Legendary Planeswalker — Arash (M)
You may cast Arash, Blood Sage from your graveyard by putting four -1/-1 counters on a nontoken creature you control in addition to paying his other costs.
[+2]: Target creature you control gets +1/+1 and gains lifelink and haste until end of turn.
[-3]: Put three -1/-1 counters on target creature.
[-8]: You get an emblem with "At the beginning of your upkeep, return target creature card from your graveyard to the battlefield with two -1/-1 counters on it."
4
2. One card has madness.
3. All cards can be played at instant speed.
mellifluoresce wrote: ↑3 years agoUnstable Plasmavore
⬤⬤ Creature - Nightmare Ooze (R)
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flash
Whenever this creature mutates, draw a card if it has the lowest converted mana cost among creatures. Unstable Plasmavore fights up to one target creature you don't control if it has the greatest converted mana cost among creatures.
1/1
Cacophonic Denouncement
Sorcery (U)
Madness — Reveal your hand. (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles their library.
Rise of the Many
Sorcery (M)
Elder Offering (You may cast this card any time you could cast an instant by sacrificing an Elder and paying the difference in mana costs between this and the sacrificed Elder. Mana cost includes color.)
Return X target nonlegendary creatures with converted mana cost X or less from your graveyard to the battlefield.
dyd wrote: ↑3 years agoAngel of Redemption
Creature - Angel (R)
Flash
Flying
When Angel of Redemption enters the battlefield, you gain protection from colorless or from the color of your choice until end of turn.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
3/4
Haruspication
● Instant (U)
Emerge (Cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)
Draw three cards.
The heart won't lie. Nor will the liver.
Entreat the Wilds
Sorcery (R)
Reveal the top X cards of your library. You may put any number of permanent cards with converted mana cost twice X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order.
Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Rules and Intro Post
Round One