New Challenge Every Day - October 20th: Animatable lands

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void_nothing
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Post by void_nothing » 3 years ago

Today's Challenge:
Animatable lands

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
slimytrout 52 (+2)
dyd 41 (+2)
netn10 41 (+2)
Riria 32 (+7)
void_nothing 29 (+1)
OneAndOnly 22 (+6)
JovialJovian 20 (+1)
CunningGabe 12
kwanyeegor-ii 12 (+0)
MonoRedMage 12
Oskeo 7
TheAmericanSpirit 6
Legend 5
FoilSquared 4
Lorn Asbord Schutta 3
BaconCatBug 1
.::Note of the Day::.

.::Yesterday's Submissions::.
An artifact subtype like Treasure/Food
dyd wrote:
3 years ago
Votes: Riria, OneAndOnly

Melira's Boon 2g
Instant
Until end of turn, up to one target creature gets +3/+3 and can't have -1/-1 counters put on it.
Create an Antidote token. (It's an artifact with "You don't lose the game for having poison counters unless you have at least ten plus the number of Antidotes you control.")

IIW: This spell costs {1} less to cast for each...
Riria wrote:
3 years ago
Votes: OneAndOnly, void_nothing

Fragmented Walker 1R
Artifact Creature - Bomb Construct (R)
When Fragmented Walker dies, create two Bomb tokens. (They're artifacts with "2, T, Sacrifice this: This deals 2 damage to any target.")
2, T, Sacrifice Fragmented Walker: Fragmented Walker deals 2 damage to any target.
2/2

IIW: Kithkin
FoilSquared wrote:
3 years ago
Votes: Riria, OneAndOnly

Scorpion Foil 4
Artifact - Equipment (R)
Equipped creature gets +2/+2, trample, and protection from Spiders.
Whenever equipped creature deals combat damage to a player, that player creates a Ticker token. (It's an artifact with "Whenever you deal combat damage to a player, sacrifice this artifact, if you do, that player gains 4 life.")
Destroy four Ticker tokens you own but don't control: Double the power of each creature you control until end of turn.
Equip 3

IIW: Druid tribal
Pygyzy wrote:
3 years ago
Vote: slimytrout, Dyd
IIW: New Phyrexian Praetors

Crystal Pet
Creature — Thrull (C)
When Crystal Pet enters the battlefield, create a Crystal token.
1/2

Crystal
Artifact Token — Crystal
Sacrifice Crystal: Add one mana type. Lose 2 life.
OneAndOnly wrote:
3 years ago
Votes: Riria, void_nothing
.
Ring of Malfeasance -- BBB
Artifact
, Pay one life: If you control less than five Rings, create an artifact Ring token.
Whenever you cast a black spell, gain one life for each Ring you control.
JovialJovian wrote:
3 years ago
OneAndOnly, netn10

Noble Cause W
Instant
Create a Sigil token. (It's an artifact with Exalted)
Target creature gets +1/+1 for each Sigil you control.

IIW: Worms, Wurms, Wyrms
slimytrout wrote:
3 years ago
OneAndOnly, Riria

Temple Archpriest 2W
Creature - Human Cleric (U)
Whenever Temple Archpriest or another creature enters the battlefield under your control, create a Salve token. (It's an artifact with "1, T, Sacrifice this artifact: Prevent the next 1 damage that would be dealt to any target.")
Sacrifice three Salves: Another target creature gains indestructible until end of turn.
3/2

IIW: Sagas with a static ability
netn10 wrote:
3 years ago
Votes: Riria, OneAndOnly

Smokescreen Provider UB
Creature - Human Ninja (Uncommon)
Ninjutsu 1UB
Whenever a Smokescreen Provider or another Ninja enters the battlefield, create a Smokescreen Grenade token (It's an artifact with "1, T, Sacrifice this artifact: Target creature's power becomes 0)
2/2

IIW: Modern playable vehicle.
kwanyeegor-ii wrote:
3 years ago
dyd riria
MonoRedMage wrote:
3 years ago
Votes - Riria, JovialJovian

Risk the Day R
Sorcery {C}
Play with the top card of your library revealed this turn. You may play the top card of your library once this turn.
Create a Lottery token. (It's a colorless artifact with "T, Sacrifice this artifact: Shuffle your library.")

IIW - Warrior monks
void_nothing wrote:
3 years ago
Votes: netn10, slimytrout

Flamekin Meteorist 1RR
Creature - Elemental Shaman (U)
When Flamekin Meteorist enters the battlefield, create a Resonator token. (It's a colorless artifact with "2, T, Sacrifice this artifact: Copy target activated ability you control. You may choose new targets for the copy.")
T, Sacrifice Flamekin Meteorist: It deals 2 damage to any target.
1/2

IIW: Limited bombs
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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dyd
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Post by dyd » 3 years ago

Votes: Riria, JovialJovian


Lupine Den
Land
Lupine Den enters the battlefield tapped.
{T}: Add {R} or {G}.
1RG: Lupine Den becomes a 2/2 red and green Werewolf creature with trample until end of turn. It's still a land.
At the beginning of each upkeep, if no spells were cast last turn, put a +1/+1 counter on Lupine Den.
"Safe as a bush."
—Kessig expression meaning "unexpectedly dangerous"

Render
Show
Hide

IIW: The "Town Musicians of Bremen"
Last edited by dyd 3 years ago, edited 1 time in total.

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Riria
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Post by Riria » 3 years ago

Votes: Pygyzy, JovialJovian

Invested Shrine
Land (R)
Invested Shrine enters the battlefield tapped.
T: Add U, R or W.
URW: Invested Shrine becomes a blue, red and white 1/1 creature with prowess, prowess and prowess until end of turn. It's still a land.

IIW: Counterspells that interact with counters.
Last edited by Riria 3 years ago, edited 1 time in total.

netn10
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Post by netn10 » 3 years ago

Votes: FoilSquared, slimytrout

Ever-Waking Grove
Land (Rare)
Ever-Waking Grove enters the battlefield tapped.
T: Add B or G.
2BG: Return Ever-Waking Grove from your graveyard to the battlefield tapped. If you do, it becomes a 5/5 black and green elemental. It's still a land.

IIW: WUBR Uncommon.

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FoilSquared
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Posts: 144
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Location: United States

Post by FoilSquared » 3 years ago

Votes: JovialJovian, void_nothing

Lurking Blight
Land
Lurking Blight enters the battlefield tapped
: Lurking Blight becomes a 1/1 black and green Horror creature with deathtouch and indestructible until end of turn, it's still a land. You may activate this ability as long as it's not your turn.

IIW: Druid tribal
EDH:
BTergrid, God of Fright // Tergrid's LanternB

slimytrout
Posts: 1861
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Post by slimytrout » 3 years ago

void_nothing, JovialJovian

Expanding Wilds
Land (R)
T: Add C
T: Choose a basic land type. Put a counter of that type on Expanding Wilds.
5: Until end of turn, Expanding Wilds becomes a 0/0 Elemental creature that's still a land with "Expanding Wilds gets +1/+1 for each of its basic land types."

IIW: Hunger

kwanyeegor-ii
Posts: 1912
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Post by kwanyeegor-ii » 3 years ago

dyd oneandonly

Mustering Point
Land (Rare)
Mustering Point enters the battlefield tapped
T: Add R or W
XRW: Mustering Point becomes an X/4 red and white Army creature with menace until end of turn. It's still a land.

iiw rare humans
畫龍點睛

I'm a simple Magic player since several years ago from China. Now I live in New Jersey.

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OneAndOnly
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Post by OneAndOnly » 3 years ago

Votes: dyd, Pygyzy (special thanks to MonoRedMage!)

Voracious Jungle
Land - Forest
(: Add )
Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. If you do, put twice that many +1/+1 counters on it.)
Voracious Jungle can't devour creatures with converted mana cost four or greater.
When Voracious Jungle enters the battlefield, if it devoured a creature, it becomes a 0/0 Plant Elemental creature with haste and trample until end of turn.

IIW: Things that repeat. Things that repeat.
Last edited by OneAndOnly 3 years ago, edited 2 times in total.

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MonoRedMage
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Post by MonoRedMage » 3 years ago

@OneAndOnly Don't forget your vote!

Votes - JovialJovian, slimytrout

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void_nothing
Look On My Sash...
Posts: 14927
Joined: 4 years ago
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Location: Tal Terig, Zendikar

Post by void_nothing » 3 years ago

Votes: FoilSquared, netn10

Portal of Power and Truth
Legendary Land (M)
Portal of Power and Truth enters the battlefield tapped.
T: Add one mana of any color. Portal of Power and Truth deals 1 damage to you.
WUBRG: Until end of turn, Portal of Power and Truth becomes a 4/4 Avatar creature that's all colors. It has indestructible and "Whenever this creature deals combat damage to a player, put a +1/+1 counter on another target creature and draw a card." It's still a land.

IIW: Unusual triggers
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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