Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
After Rith's meditation from yesterday I have little to say.
DCC Scoreboard
Riria 14 (+2)
netn10 12 (+1)
Rithaniel 11 (+4)
CunningGabe 10 (+2)
void_nothing 7 (+2)
OneAndOnly 5 (+4)
JessWill 4 (+1)
MonoRedMage 3
RattingRots 2 (+2)
netn10 12 (+1)
Rithaniel 11 (+4)
CunningGabe 10 (+2)
void_nothing 7 (+2)
OneAndOnly 5 (+4)
JessWill 4 (+1)
MonoRedMage 3
RattingRots 2 (+2)
Rithaniel wrote: ↑3 years agoVotes: Riria, void_nothing
Dtorem, Master of Tactics
Legendary Creature - Human Soldier M
Creatures you control with greater power than toughness have first strike.
Creatures you control with greater toughness than power have lifelink.
: Creatures you control get +1/+0 or +0/+1 until end of turn.
: Untap each creature you control with power equal to its toughness.
4/4
CunningGabe wrote: ↑3 years agoVotes: JessWill, Riria
Imprisoned Emotions
Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
Sacrifice Imprisoned Emotions: Untap and gain control of enchanted creature until end of turn. That creature gains haste. Play this ability only whenever you could play a sorcery.
netn10 wrote: ↑3 years agoVotes: Rithaniel, CunningGabe
The Unthinkable Amalgam
Legendary Artifact - Vehicle (Mythic)
Forecast — , Reveal The Unthinkable Amalgam: Each player discards a card. (Activate this ability only during your upkeep and only once each turn.)
The Unthinkable Amalgam cost less for each card in all graveyards.
Haste, trample lifelink, menace
Crew — Discard two cards.
7/7
void_nothing wrote: ↑3 years agoVotes: Rithaniel, netn10
Signs of the World's Doom
Sorcery (R)
If you control an artifact, create a 1/1 colorless Cleric artifact creature token with indestructible. If you control an enchantment, destroy all creatures. If you control a planeswalker, you gain 1 life for each creature card in all graveyards.
kwanyeegor-ii wrote: ↑3 years agocunninggabe oneandonly
Silent-Sin Demon
Creature--Demon (Uncommon)
Silent-Sin Demon has flash and deathtouch as long as an opponent has more life than their starting life total
: Silent-Sin Demon gains flying until end of turn
Creatures you control have protection from Angels
3/3
MonoRedMage wrote: ↑3 years agoVotes - Rithaniel, RattingRots
Sword of the Unnatural
Artifact - Equipment {U}
Equipped creature gets +1/+1, has lifelink, and can't block or be blocked by Elves or land creatures.
Equip