New Challenge Every Day - August 27th: Defender matters

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void_nothing
Look On My Sash...
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Post by void_nothing » 3 years ago

Today's Challenge:
Defender matters

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
folding_music 52 (+2)
dyd 51 (+3)
void_nothing 51 (+2)
netn10 50 (+2)
JovialJovian 46 (+2)
BaconCatBug 26 (+1)
CunningGabe 19
MonoRedMage 16
Riria 14 (+2)
kwanyeegor-ii 13
jamblock 8
ECPmath 6 (+1)
wizyard 4
Zemoo 3 (+3)
Hawk 3
Raptorchan 3
Feyd_Ruin 2 (+2)
Incredium 1
BeneTleilax 0
.::Note of the Day::.

.::Yesterday's Submissions::.
Some sort of charm or command
netn10 wrote:
3 years ago
Votes: Riria, BaconCatBug

Swarm Charm
Instant (Common)
Choose one —
• Return target creature card from your graveyard to your hand.
• Target creature gains deathtouch until end of turn.
• Target opponent sacrifice an aura.

IIW: Four-colored equipment or vehicle
dyd wrote:
3 years ago
Votes: JovialJovian, Feyd_Ruin (I can't not vote you :grin: )

Kynaios and Tiro's Gifts rgwu
Sorcery
Choose two, then choose one for each time you've cast your commander from the command zone this game. You may choose the same mode more than once.
- Each player creates a Treasure token.
- Each player creates a Food token.
- Each player creates a 1/1 white Soldier creature token.
- Each player draws a card.

IIW: mechanical identity for a new supertype "Musical"
BaconCatBug wrote:
3 years ago
Votes: JovialJovian folding_music
IIW: Lucky Number 7 on the Storm Scale! https://mtg.gamepedia.com/Storm_Scale

Alaran Command CWUBRG
Instant (Rare)
Choose three —
• Destroy two target artifacts or enchantments.
• Counter target spell or non-mana ability.
• Two target creatures get -4/-4 until end of turn.
• Put three +1/+1 counters on two target creatures.
• Return two target cards from a graveyard to its owners hand.
Exile Alaran Command.
Image
ECPmath wrote:
3 years ago
Votes: void_nothing, dyd
IIW: free spells (stuff like force of will counts)

Liliana's Command XXBB
Sorcery (Rare)
Choose two -
• Target opponent sacrifices X creatures.
• Return up to X creature cards from your graveyard to your hand.
• Target opponent discards X cards.
• Create X 2/2 black zombie creature tokens.
folding_music wrote:
3 years ago
votes: void_nothing, Zemoo

Bolas's Charm 1ubr
Instant (U)
Astral aid (If you are the only player who controls a planeswalker, copy this spell as you play it. You may choose new targets and new modes for the copy,)
Choose one:
- Return target creature or planeswalker to its owner's hand. That player discards a card.
- Target opponent mills seven cards, then exiles seven cards from their graveyard.
- Bolas's Charm deals four damage to target opponent.

IIW: discworld
Riria wrote:
3 years ago
Votes: zenoo, netn10

Diplomatic Command UW
Sorcery (U)
An opponent chooses two for you -
  • Put a +1/+1 counter on each creature you control.
  • Scry 4.
  • Draw a card.
  • You gain 7 life.
IIW: Redesign the paruns
kwanyeegor-ii wrote:
3 years ago
dyd folding_music

Sram's Charm W
Instant (Uncommon)
Choose one--
- Return target Aura card from your graveyard to your hand
- You may put an Equipment card from your hand onto the battlefield
- Target Vehicle you control gains indestructible until end of turn. Put a +1/+1 counter on it


iiw WB or UR pushed creatures
Feyd_Ruin wrote:
3 years ago
vote: dyd, Riria

Varina's Final Command 5WUB
Sorcery (M)
Exile the top two cards of your library, then choose one for each card exiled this way —
* Each opponent loses life equal to that card's converted mana cost.
* You gain life equal to that card's converted mana cost.
* Put that card onto the battlefield if it's a permanent card.
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)


IIW: A card that is named "Unending Storm"
MonoRedMage wrote:
3 years ago
Votes - ECPmath, netn10

Blistering Command 5RR
Instant {R}
This spell can't be countered.
Choose two -
• Destroy target artifact or land.
• Destroy target artifact or land.
• Create a 4/4 red Dragon creature token with flying.
• Create a 4/4 red Dragon creature token with flying.

IIW: Red Vampires (can be Innistrad or otherwise)
void_nothing wrote:
3 years ago
Votes: Zemoo, Feyd_Ruin

Encounter of the School 1U
Tribal Instant - Merfolk (U)
Choose X, where X is one plus the number of Merfolk you control. You may choose the same mode more than once.
• You may tap or untap target creature.
• Scry 1.
• Target permanent gains hexproof until end of turn.

IIW: Allies
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

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dyd
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Post by dyd » 3 years ago

Votes: netn10, Riria
SPOILER
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Very hard to choose only two this time! Great cards overall :)
Lavabrink Trebuchet 2r
Artifact Creature - Wall
Defender
3rr, t, Sacrifice a creature with defender: ~ deals damage equal to the sacrificed creature's toughness to any target.
1/3


IIW: quest counters or Trap

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Riria
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Post by Riria » 3 years ago

Votes: dyd, void_nothing (I want this so badly for my Azami EDH deck now <3)

Impossible Geometries 1UB
Creature - Wall Horror (MR)
Defender
Whenever a defender you control blocks, for each creature it's blocking, randomly change the blocked creature's zone at end of combat: to its owners hand, on top of its owner's library, in exile, or back to the battlefield.
0/5

IIW: One With Nothing support.

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folding_music
glitter pen on my mana crypt
Posts: 2268
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Post by folding_music » 3 years ago

votes: kwanyeegor-ii, Feyd_Ruin

The Dragon's Maze 1wuu
Legendary Creature - Wall
Defender
You have hexproof.
The Dragon's Maze gains reach and can block an additional creature each combat as long as you control another creature with defender.
uu: Return The Dragon's Maze and each creature it's blocking to their owners' hands.
When one of your opponents controls a permanent of each colour, sacrifice The Dragon's Maze and discard your hand.
0/8

IIW: jail

CunningGabe
Posts: 452
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Post by CunningGabe » 3 years ago

Votes: Riria, void_nothing

Thorn Creepers 1G
Enchantment
When Thorn Creepers enters the battlefield, create a green 0/3 plant creature token with defender.
At the beginning of your upkeep, put a +1/+1 counter on target creature you control with defender.
1G, sacrifice Thorn Creepers: Creatures you control with defender may attack as though they didn't have defender this turn, and they assign combat damage equal to their toughness this turn.

IIW: A card that uses mechanics from two distinct guilds of Ravnica.
Winner of August '22 DCC and September '22 NCED

ECPmath
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Post by ECPmath » 3 years ago

Votes: BaconCatBug, Feyd_Ruin

Growing Defenses GWU
Enchantment (R)
At the beginning of your upkeep, create a 0/3 white Wall creature token with defender for each creature you control with defender.

IIW: A pair of "partner with" commanders

ECPmath
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Post by ECPmath » 3 years ago

i like the submissions so far

netn10
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Post by netn10 » 3 years ago

Votes: dyd, kwanyeegor-ii

Defend Until the End W
Instant (Mythic)
Put any number of creature cards with defender from your hand to the battlefield. At the end of turn, you lose the game.

IIW: Four colored vehicle

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void_nothing
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Post by void_nothing » 3 years ago

Votes: dyd, folding_music

Defense of the Triumvirs 1GWU
Instant (R)
Create a 0/3 colorless Wall artifact creature token named Palisade. It has defender and "This creature gains +0/+1 for each other token named Palisade you control." You gain life equal to the total toughness of creatures with defender you control.
Draw a card.
No matter the opposition, Anbuz-Kunalak would not fall.

IIW: Make a new version of a Core Set legend
Psst, check the second page of Custom Card Contests & Games! Because of the daily contests, a lot of games fall down to there.

The greatest (fake) pro wrestling on the internet - Collaborative Create-A-Booster - My random creations (updated regularly)

Important Facts: Colorless is not a color, Wastes is not a land type, Changeling is not a creature type

kwanyeegor-ii
Posts: 1922
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Post by kwanyeegor-ii » 3 years ago

ecpmath feyd_ruin

Phalanx's Fierceness X{R/W}
Instant (Uncommon)
Creatures with defender you control get +X/+0 until end of turn

iiw draft matters cards
畫龍點睛

I'm a simple Magic player since several years ago from China. Now I live in New Jersey.

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MonoRedMage
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Post by MonoRedMage » 3 years ago

Votes - netn10, dyd

Hearth of Inspiration 3R
Creature - Wall {U}
Defender
Whenever Hearth of Inspiration or another creature with defender enters the battlefield under your control, look at the top two cards of your library and exile one of them. You may play that card this turn.
2/5

IIW: First strike

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Feyd_Ruin
Elder Vampire
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Post by Feyd_Ruin » 3 years ago

vote: dyd, void_nothing

Sanctum's Shelter
Enchantment (U)
Whenever you cast a creature spell with defender, you gain 3 life and draw a card.
"Our people are our realm. So long as The Sanctum stands, our people are protected and our kingdom lives on."
To the beaten, the broken, or the damned; the lost, and the wayward: wherever I may be, you will have a home.

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