New verb for creatures (keyword actions like attack, block, explore, fight, or assemble)
.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
dyd 56 (+4)
void_nothing 51 (+3)
Lorn Asbord Schutta 45
netn10 44 (+1)
JovialJovian 36
folding_music 27
Subject16 23
BeneTleilax 21 (+2)
BaconCatBug 11
MonoRedMage 6
.::Note of the Day::.void_nothing 51 (+3)
Lorn Asbord Schutta 45
netn10 44 (+1)
JovialJovian 36
folding_music 27
Subject16 23
BeneTleilax 21 (+2)
BaconCatBug 11
MonoRedMage 6
I restated the challenge a little bit to be absolutely clear.
EDIT: By the way, tonight's edition of New Challenge Every Day will be marked August 1st so that the "current" day can be the same as for the DCC. I know this seems pretty minor but I just want to warn everyone in advance.
.::Yesterday's Submissions::.
A card with in its mana cost
dyd wrote: ↑3 years agoVotes: netn10, void_nothing
Pain Eruption
Enchantment
Spend only colorless, black and/or red mana to cast this spell.
Pain Eruption enters the battlefield with X blaze counters on it.
If a source would deal damage to an opponent or a permanent an opponent controls, it deals X times that damage to that player or permanent instead, where X is the number of blaze counters on Pain Eruption.
IIW: puns
BaconCatBug wrote: ↑3 years agoChalice of Protection
Artifact Enchantment
Chalice of Protection enters the battlefield with X charge counters on it.
If a non-creature source would deal an amount of damage equal to the number of charge counters on Chalice of Protection, prevent that damage.
Votes:
dyd
BeneTleilax
IIW: Sunburst from Fifth Dawn
netn10 wrote: ↑3 years agoVotes: void_nothing, dyd
Conjured Module
Artifact Creature - Construct (Rare)
Trample
Conjured Module enters the battlefield with X +1/+1 counters on it.
: Move all +1/+1 counters from target creature you control named Hangarback Walker or a creature named Walking Ballista, then double the number of +1/+1 counters on Conjured Module.
0/0
IIW: New Ravnica Mechanic
BeneTleilax wrote: ↑3 years agodVotes: void_nothing, dyd
Siege Hydra
Creature-Hydra R
Trample
Siege Hydra enters the battlefield with X +1/+1 counters.
Other creatures you control get +1/+1 for each counter on Siege Hydra.
0/0
iiw: Dredge
void_nothing wrote: ↑3 years agoVotes: dyd, BeneTleilax
Word of Towazu
Sorcery - Arcane (M)
Choose target nonlegendary creature an opponent controls. Draw X cards, then you gain control of that creature if its power is less than the number of cards in your hand.
Only a mind of iron can fathom the Unspeakable One without going mad, and only one of diamond can shut out the temptation of its knowledge.
IIW: Nonblue Fish or Sharks